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Tracking Instruments and Vocals with Pro Tools
Tracking Instruments and Vocals with Pro Tools
Tracking Instruments and Vocals with Pro Tools
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Tracking Instruments and Vocals with Pro Tools

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Release dateJun 1, 2012
ISBN9781458471369
Tracking Instruments and Vocals with Pro Tools

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    Tracking Instruments and Vocals with Pro Tools - Glenn Lorbecki

    Copyright © 2012 by Glenn Lorbecki

    All rights reserved. No part of this book may be reproduced in any form, without written permission, except by a newspaper or magazine reviewer who wishes to quote brief passages in connection with a review.

    Published in 2012 by Hal Leonard Books

    An Imprint of Hal Leonard Corporation

    7777 West Bluemound Road

    Milwaukee, WI 53213

    Trade Book Division Editorial Offices

    33 Plymouth St., Montclair, NJ 07042

    Book design by Adam Fulrath

    Book composition by Kristina Rolander

    Library of Congress Cataloging-in-Publication Data

    Lorbecki, Glenn.

    Tracking instruments and vocals with Pro Tools/ Glenn Lorbecki.

    p. cm.

    1. Pro Tools. 2. Digital audio editors. I. Title.

    ML74.4.P76L68 2012

    781.3–4536–dc23

    2011047988

    www.halleonardbooks.com

    Contents

    Preface

    Acknowledgments

    Introduction

    What Should You Bring to the Party?

    How to Use This Book and Related DVD Materials

    Terminology

    Video Content

    Session Data and Audio Files

    Additional Materials

    Updates

    Summary of Key Commands

    Chapter 1: Pro Tools Primer

    What’s New In Pro Tools?

    Digidesign Is Now AVID

    New Pro Tools Audio Engine

    Aggregate I/O

    Automatic Delay Compensation (ADC)

    Recording and Mixing Options

    Unified Installer

    Session Import/Export

    The Pro Tools System

    Software Overview

    Hardware Overview: Three Levels of Performance

    Level 1: Pro Tools

    Level 2: Pro Tools with Complete Production Toolkit (CPTK)

    Level 3: Pro Tools HD

    Outboard Gear

    iLok

    System Calibration

    Optimizing the Pro Tools Environment

    System Usage Window

    Playback Engine

    Buffer Settings

    Host Processors

    CPU Usage Limit

    Host Engine

    Delay Compensation Engine

    DAE Playback Buffer

    Cache Size

    Plug-in Streaming Buffer

    Apply Changes

    Very Important Note!

    Hardware Settings

    Peripherals

    Sample Rate

    Clock Source

    Optical Format

    Launch Setup App

    Disk Allocation

    I/O Settings

    Handy Pro Tools Functions

    Edit Modes

    Edit Tools

    Pro Tools Conventions

    Key Commands

    Keyboard Focus

    Chapter 1 Review

    Chapter 2: Building and Managing Your Virtual Studio

    Accessing Pro Tools Menus

    Edit Window Menus

    Configuring a Virtual Mixer in Pro Tools

    Tracks

    Stereo Pan Depth

    Groups

    Sub-Masters

    Aux Sends/Returns

    Inserts

    Sends

    Master Faders

    Clearing Clipped Signal Indicators

    Organizing Your Tracks

    Edit Window Layout

    Grid Settings

    Nudge Settings

    Color Palette

    Memory Locations/Markers

    Window Configurations

    Transport Window

    Editing Operations

    Playlists

    Duplicating Tracks

    Cleaning Tracks

    Strip Silence

    Noise Gates

    Manual Editing

    Mute Region vs. Delete Region

    Consolidating Regions

    Summary of Key Commands

    Chapter 2 Review

    Chapter 3: Preparing the Session

    Pre-Production

    Recording a Band—Pre-Session Checklist

    Recording an Individual Performer

    Session Basics

    Working with Session Templates

    Building a Session from Scratch

    Naming Tracks

    Recording Live Performances

    The Recording Process

    Pro Tools Commands for Recording and Playback

    Transport Controls

    Playback Modes

    Recording Modes

    Using Record Modes

    Additional Recording Tools

    Practical Pro Tools

    Recording to a Click—or Not

    The Headphone Mix

    Metering

    Setting Levels

    Recording with Dynamics Processing

    Recording with EQ

    Keeping Track of Tracking Sessions and Files

    Summary of Key Commands

    Chapter 3 Review

    Chapter 4: The Recording Process

    Tracking

    Editing

    Mixing

    Mastering

    Recording Tracks That Sound Good

    Thinking Like a Tracking Engineer

    Keeping an Eye on the Big Picture

    Delivery Format

    What Makes a Recording Sound Bad?

    Calibrating Your Ears

    Basic Tracking Tools

    Microphones

    Direct Boxes

    Signal Chain

    Microphone Pre-Amplifiers

    Compressor/Limiters

    Equalizers

    DAW

    I/O

    Monitor Speakers

    Headphone Mixes for Performers

    Effects Used in Tracking

    Analog Processing

    Digital Effects

    Chapter 4 Review

    Chapter 5: Recording in Pro Tools

    Recording Instruments

    Drums

    Electric Bass

    Acoustic Bass

    Electric Guitar

    Acoustic Guitar

    Piano

    Organ

    Keyboards

    Percussion

    Other Stringed Instruments

    Brass Instruments

    Wind Instruments

    Recording Unfamiliar Instruments

    Advanced Techniques

    Re-Amping

    Using Multiple Tracks for Guitars

    Using a Tuner in Pro Tools

    Hitting the Red Button

    Recording Vocals

    Creating a Welcoming Creative Environment

    Mic Selection

    Headphones and the Art of Singing in Tune

    Vocalist Signal Chain

    Vocalist Headphone Mix

    Keeping Track of Vocal Takes and Keepers

    Assembling and Editing Vocal Takes

    Double-Tracking

    Using Multiple Tracks for Lead Vocals

    Self-Stacking BGVs

    Group BGVs

    To Tune or Not to Tune

    Auto-Tune vs. Melodyne vs. Waves Tune

    Editing Your Recording

    Editing = Making Choices

    Recording Multiple Takes of a Song

    Editing Multiple Takes into a Master Take

    Using Pro Tools Playlists

    Comping with Playlists

    Recording Overdubs and Punch-ins

    Tracking Tips

    Summary of Key Commands

    Chapter 5 Review

    Chapter 6: Signal Processing Tools

    Audio Suite Plug-ins

    Working with Plug-in Inserts

    RTAS: Real Time Audio Suite Plug-ins

    TDM: Time-Division Multiplexing

    Inserting Plug-ins

    Viewing Multiple Plug-in Windows

    Plug-in Manipulation

    Copying Plug-in Settings

    The Secret of the Right Mouse-Click

    Printing Tracks with Real-Time Plug-in Effects

    Side-Chain Effects

    Processing Tools for Your Toolkit

    Frequency Tools

    EQ

    Dynamic Range Control

    Compression/Limiting

    Multi-Band Compression

    Expanders/Noise Gates

    De-Essers

    Pitch Tools

    Pitch Change

    Auto-Pitch Correction

    Creative Use of Pitch Effects

    Time-Based Effects

    Phase-Reverse

    Reverb

    Delay

    Modulation Effects

    Time Compression/Expansion, or TCE

    Other Effects

    Distortion

    Panning

    Other Tools and Plug-ins

    Summary of Key Commands

    Chapter 6 Review

    Chapter 7: Closing Thoughts

    Know Your Tools

    Record Clean Tracks

    Experiment

    Back Up Your Work!

    Have an Opinion

    R.E.S.P.E.C.T.

    Rapport

    Have Fun!

    Glossary

    Appendix: DVD-ROM Video Tutorials and Pro Tools Sessions

    Answer Key for Chapter Review Questions

    Preface

    State of the recording arts, 2012: personal computers and laptops have greater capability than entire recording studios did back in the day. When I started recording bands in the ’80s, we used 2-inch, 24-track analog tape; there really wasn’t a nonlinear digital alternative at the time. Digital tape was just making its debut in the biggest recording studios, and the machinery was cost prohibitive for most studios to adopt. Besides, you really couldn’t edit it the way you could with analog tape and a trusty razor blade. The intercuts we made on the fly with 2-inch masters would scare the pants off most folks nowadays, but with the advent of digital audio workstations such as Pro Tools, we can cut and paste without fear of ruining a perfect take and without using up expensive tape. Ah, the luxury of having an Undo command. Now we can spend our time concentrating on the quality of the performance rather than on adjusting tape-head azimuth or cleaning pinch rollers. Our efforts are focused on making better music using every tool available to us, whether digital or analog.

    I had the tremendous advantage of working with many great engineers and producers when I was coming up. This is how I learned the basics, honed my skills, and built a career. Film director Bob Sage taught me that it is an honor and a responsibility to pass on your acquired knowledge to the next wave of aspiring professionals. Along with teaching audio production at the University of Washington in Seattle and developing an AVID-sponsored educational program at DigifyNow.com, writing this series of Pro Tools guidebooks for Hal Leonard is a means for me to share some of my experience with you. May the knowledge serve you well.

    Acknowledgments

    In the course of writing this book, I have relied on the expertise of many great engineers and producers. Some of those friends who directly or indirectly provided information and inspiration for this material include Eric Schilling, Leslie Ann Jones, Bob Ludwig, Keith Olsen, Greg Riker, Roy Thomas Baker, Phil Ramone, Ed Cherney, and Al Schmitt.

    A number of manufacturers have earned thanks for their assistance as well, including Gary Garritan, SynchroArts, and AVID.

    The recorded music examples used in this book are provided courtesy of the massively talented Keely Whitney (www.KeelyWhitney.com). Keely is a great singer; check out her music when you get the chance.

    The person who runs the business while I stay up all night typing is Kisha Kalahiki, who made her stage debut in Denver recently as a background vocalist for my band. She is also certified to teach Pro Tools and Media Composer in our education program, DIGIFY (www.DigifyNow.com). Big ups for Kisha; way to expand your horizons, BG!

    Introduction

    Welcome to Tracking Instruments and Vocals with Pro Tools! Whether you’re a new engineer or a veteran of the decibel wars, this book can be a tool to help guide you through the process of recording music using Pro Tools, one of the most powerful DAW platforms in the world.

    The latest version of Pro Tools builds on the solid platform established and refined by Digidesign/AVID since 1991 and is used by the top engineers in the business to create music in nearly every imaginable genre. Pro Tools has become the de facto standard for music production, audio post-production for visual media, and game audio production, and you will find it in virtually every major recording facility and project studio worldwide. Because of this ubiquity, it is to the advantage of every serious engineer to learn the platform thoroughly, in order to work efficiently and get the most from each session. Whether you’re working at home or trading files with someone across the globe, Pro Tools is a complete production environment for recording music at the highest professional level of quality.

    Let’s take a moment to outline our goals: In order to get the most out of this book, you should be geared toward improving your engineering skills and experimenting with new production techniques. The goal of this book is to help you become familiar with the concepts of recording various instruments and vocals, what it takes to create a professional recording, how to edit (or comp) your takes, and how to do all of this within the Pro Tools environment. These can be complex tasks, and you will need to commit a good deal of time to learn all the techniques required to become proficient. If you put in the effort—and use this book as a guide—you will be recording tracks that sound better than ever before.

    Thank you for letting me be a part of your creative journey. I hope you enjoy the ride!

    What Should You Bring to the Party?

    In addition to having access to your own working Pro Tools rig, there are a few skills you’ll need to take full advantage of the information presented to you in this book.

    Computers: You must possess an above average understanding of computers in order to make the most of your Pro Tools software and, indeed, of any professional DAW software system.

    Engineering: You should have a working knowledge of audio engineering concepts, signal flow, and gain structure and have an understanding of the language of audio production.

    Music: It helps to have a background in music. It may seem obvious to some folks, but there are terms and concepts in music production that we use constantly, and these terms are not always self-evident—such as verse, chorus, and bridge; or tempo, crescendo, and intonation. This is the language of music, and it’s very handy for understanding and communicating ideas.

    Music Theory: It also helps to have had some music theory education, even if self-taught. A good producer can tell if a particular note or chord is working within a song and can make suggestions and fixes when it’s not working. (This, of course, is subjective—never assume that a half-step harmony interval is a mistake.)

    Patience: Pro Tools is a very deep and complex program, and it can take years to fully understand all the features. I’ve been using Pro Tools for over a decade yet have learned many new things in the course of researching this book series. I will give you basic information on each subject initially, then delve into deeper levels of understanding and complexity. Get familiar with the basics, and practice your skills, so you can move on to the more difficult material with confidence.

    Learn more than one way to do things: This will come in handy in many situations, such as when you are editing audio and need to cut out a region and drag it to another track. I can think of at least four different ways to do it, each with its own set of advantages, each depending on the page I’m on and the editing tool I have currently selected. Learn to be versatile, and practice with the tools often; through repetition you will become an expert.

    How to Use This Book and Related DVD Materials

    This book is designed to quickly bring you up to speed on the power and capabilities of recording instruments and vocals with Pro Tools, and to make you a more competent and confident Pro Tools user overall. A good deal of this confidence will come from knowing that your system is properly installed and configured.

    Some people are visual learners—that is, they need to see an image in order to get a firm grasp of abstract subjects. Throughout the book, you will see pictures or screen captures that illustrate the function or the process as described in the text. Use these to be sure you’re viewing the same information or screen being covered on that page.

    Not all information is applicable to both host-based and TDM systems. Where there is a difference, I will point out the distinction.

    Since we’ll be learning a lot of new key command shortcuts in each chapter, you will find a table of the keystrokes covered in each section of the book. All keystroke examples will be given in Mac user format. Here is a comparison table for basic Mac vs. Windows key equivalents to get started:

    There will also be a brief self-exam at the conclusion of each chapter so you can brush up on germane material before moving on. Experienced Pro Tools users will find this to be a particularly useful exercise, as some of the Pro Tools operations may have been changed or modified from previous versions.

    I will give you as many practical uses and examples as possible so that you can benefit from some shortcuts and a more streamlined work flow. Work with these exercises as much as you can; it will make the techniques seem like second nature.

    Since most of the work you’ll be doing is in stereo, we will assume that stereo is the default main output or destination format for examples given in the book.

    Feel free to do what I do when reading a book like this: dog-ear the pages, take notes in the margins, use a highlighter, paste sticky notes on important pages, keep it next to your DAW—whatever it takes to make this info easily accessible so that you’ll actually use it.

    Terminology

    There are some

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