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The Curse of Qwerty
The Curse of Qwerty
The Curse of Qwerty
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The Curse of Qwerty

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The Curse of Qwerty is a young adult fantasy about a girl named Emily who helps a princess named Elisa escape the curse of a witch named Qwerty. Emily finds a magic typewriter in an antique shop while on vacation with her parents in Budapest, Hungry. The beguiling magic becomes a chilling mystery as Emily discovers that Qwerty has imprisoned Elisa in the typewriter. Every attempt by Emily to free Elisa from the curse is thwarted by an ogre named Ergo. Just when the conflict takes its darkest turn...

LanguageEnglish
PublisherBilly Dean
Release dateAug 8, 2018
ISBN9780463983485
The Curse of Qwerty
Author

Billy Dean

Billy Dean is a free-lance writer with degrees in English and Engineering. He has written articles for trade journals, been a newspaper columnist, performed poetry at open mic events, and had his essays, memoirs, poems, stories and how-to guides published with on-line magazines and e-book distributors.

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    Book preview

    The Curse of Qwerty - Billy Dean

    THE CURSE OF QWERTY

    by Billy Dean

    Copyright 2023

    Smashwords Edition

    Please don’t sell this e-book or give it to others. If you want to share it with others, refer them to My Author’s Page or purchase a copy for their use only. If you’re reading this e-book but you know it wasn’t purchased for your use only, please purchase your own copy. Thank you for respecting the time and energy I invested in writing this how-to guide.

    The illustrations in this e-book, included the cover, were created by the author or derived from illustrations released to the public domain under Creative Commons Zero (CC0) which allows them to be used for commercial purposes without attribution.

    Except where actual historical events and characters are being described for the storyline, all situations are fictitious and any resemblance to actual persons, dead or alive, is entirely coincidental.

    ***

    Contents

    One -- The Magic Typewriter

    Two -- Emily Meets Elisa

    Three -- Ergo the Ogre

    Four -- Buda and Pest

    Five -- Qwerty Curses Emily

    Six -- Mister Iskolak

    Seven -- In the Library

    Eight -- Emily Translates the Messages

    Nine -- Ten Thousnd Forints

    Ten -- Emily Summons Gibreth

    Eleven -- The Legend of Qwerty

    Twelve -- Qwerty is a Nightmare

    Thirteen -- Emily Buys the Typewriter

    Fourteen -- Elisa Disappears

    Fifteen -- Emily Discovers the Home Row

    Sixteen -- Emily Finds Elisa

    Seventeen -- A Stitch in Time

    Eighteen -- The Lions Roar

    Nineteen-- Sisters One

    One -- The Magic Typewriter

    On the drive to the antique shop, Emily watched the Danube River meander between the cities of Buda and Pest. That's me, she thought, wandering between who I am and who they expect me to be. Budapest. What a strange place for a vacation. This is how I'll feel in boarding school when I turn 16. A stranger. Bored and alone. There won't even be any boys.

    When they arrived at the shop, she followed her parents inside. The man standing behind the counter said, without smiling, Jo reggelt kivanok. Emily guessed that meant Hello. or Good morning. He looked like a shriveled old potato left too long in the pantry.

    The shop looked like its owner -- dark and disheveled. The only light came from the sun streaming through the six small windows above the front door, and the shelves were crowded with things covered in dust, and stacked on top of each other. The dust alone convinced Emily his customers had not been fooled by the dim light, that even the owner didn't care about his so-called antiques.

    Antiques. What a silly word. Just a way to make junk sound like something valuable. Everything in this shop has been forgotten. Like the stuff in my grandmother's attic where I used to hide to enjoy being forgotten.

    The antique store back home in Kansas was named Good Riddance and rightfully so because most of the things for sale were not junk. And it was clean and well-lit. This shop reminded Emily of the one in the movie Gremlins. Her parents would not have approved of her watching a movie like that, so she and her friend Zoey had found it on You Tube. Emily shuddered to think something like Gizmo or Stripe could be hiding in this shop.

    With these thoughts swirling around in the back of her head, Emily ambled toward the back of the shop. Turning a corner, she had a clear view of the windows above the front door and noticed the glass in each of the six rectangular panes had been yellowed with age, softened by the sunlight passing through it. The windows let the light in because it's welcome here.

    Watching the dust floating in the light, suspended by it, Emily's feelings toward the musty old shop softened, as if she too had permission to be there.

    In the next aisle, an old typewriter caught her eye. She leaned over and blew off

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