Trouble on Chyne 2 (Troubleshooters 41)
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About this ebook
Hi. I’m Tony. I’m an agent – a Troubleshooter – of the Galactic Federation. On the planet Chyne 2, Csam’s whole life was ruined when he was accused of cheating in a vital exam. His best mate, sure he was innocent, took desperate chances to look for help. And who did he find? Me.
Dr E J Yeaman
I retired (early) and started a new career as a writer. I wrote short stories and articles. Some were published; some won prizes; some sank without trace.Having heard my stories, two friends suggested I should write for children. I’d never thought of that, although I’d spent my first career communicating with young people – as a Chemistry teacher, and running clubs for badminton, chess, table tennis and hillwalking.I tried writing for young people – and I loved it. It became my main occupation. I sent samples to publishers. One asked to see a complete story. In excitement, I sent it off. Then nothing. After four months, I rang, and was told the manuscript was being considered: I would be notified. Then more nothing. Now, after eight years, I no longer rush to the door when the letter box rattles.But I kept writing the stories because I enjoyed it so much. Until, in late 2013, I learned I could publish my stories and games as e-books. Since then, I’ve been polishing and issuing some of them. I hope everyone enjoys reading them as much as I enjoyed writing them.Check out the series:C: Charades – party game – a new twist to the traditional game.D: Diagags – party game – gags written as plays for two people.M: My Story – novels – classical stories, told by the heroes.O: One-Offs – party game – guess the titles, not quite the classical ones.P: Pop Tales – short stories – inspired by 60s and 70s hit songs.Q: Quote-Outs – word games – can you deduce the missing words?S: Inside Story – novels – a boy’s adventures inside classical stories.T: Troubleshooters – novels – space adventures for young people.
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Trouble on Chyne 2 (Troubleshooters 41) - Dr E J Yeaman
TROUBLESHOOTERS 41
TROUBLE
ON
CHYNE 2
Published by EJY at Smashwords
Copyright 2017 Dr E J Yeaman
All characters in this publication are fictional. Any resemblance to real persons, living or dead, is coincidental.
This e-book is licensed for your personal enjoyment only. This e-book may not be resold, or given away, to other people. If you would like to share this e-book with other people, please buy additional copies. If you did not buy this e-book, or it was not bought for you, then please go to Smashwords.com and buy your own copy. Thank you for respecting the work of this author.
CONTENTS
1. I SENSED HE WAS GUILTY.
2. CAN I HELP?
3. WHERE IS CSAM?
4. HI, MASTER.
5. DRUC AGAIN!
6. I AM NOT GUILTY.
7. DOES FLIV KNOW...?
8. HE’S BEEN FRAMED.
9. 2%.
TROUBLESHOOTERS
INSIDE STORY
TROUBLE ON CHYNE 2
1
I SENSED HE WAS GUILTY.
It was partly my fault. I was talking to the Bean so maybe I wasn’t looking where I was going. We were crossing the waiting room of the communication centre on the planet Yband 4, a huge place, busy as usual, with travellers visiting the headquarters of the Galactic Federation from all parts of this sector of the Galaxy.
Oof!
As we passed the entrance to the shuttle station, a man rushed out and barged into me. His angry face, like a white European, scowled at me, and his pale blue eyes glared down into mine for a moment before he charged on.
Come on, Bean.
I let two or three people go between, then followed the guy. He hurried into Federation headquarters, across the entrance hall and into the wide passage opposite, where he stepped on the moving walkway.
The Bean came with me. Tony, where are you going?
Following that guy. The one with the dark blue suit. When he bumped into me, I sensed his mind. Anger. Excitement. And guilt. D’you catch it?
No.
His head was near mine. It wasn’t a strong signal.
That’s one of the reasons why the Bean and I are agents of the Federation: young people from Earth can sense the minds of people from other planets. I happen to be good at that, so I was more likely to notice the guy’s guilt than the Bean.
She asked, What are you going to do?
Find out where he’s going. If we talk quietly, he’ll think we’re going somewhere on duty.
Federation agents were moving around in their uniforms like grey tracksuits with coloured bands round the chest and cuffs. Our bands are dark green, showing we’re Troubleshooters.
Soon after the big crossroads in the middle of the headquarters, we followed the guy left, off the walkway, into an ordinary corridor. He glanced over his shoulder, but we didn’t look suspicious – I hoped. We were the only others in that corridor, but lots of agents used it because it led to the Investigators’ offices.
The guy turned right at the next junction, into a corridor with four office doors on each side. He stopped at the last on the left and spoke. He must’ve been ordering it to open: it did, and he went in. The door shut.
The Bean said, Who would have guessed?
That was the office of Wellington, the Commander of the Investigators. What now?
Wait till he comes out. Then you follow him, and I’ll tell Wellington.
You know Wellington. He probably won’t listen to you. He’s more likely to tell you off.
I know, but what else can I do? I have to warn Wellington his visitor’s been up to something.
Y…yes.
We’ll hang about at that junction. You hide round the corner. I’ll lean on the wall so I can watch Wellington’s door. If the guy sees me when he comes out, he’ll think I’m waiting for somebody in one of the offices.
We stood there for about 1%, a quarter of an hour, chatting. A few agents passed but paid no attention