Everna Saga: Morf and the Pirates of Flamenca
By Andry Chang
()
About this ebook
TINY CREATURES. GRAND ADVENTURE.
In the uncharted Isle of Ymer, there are magical creatures called the morfs.
They live in Morf Village, which is actually the house of Gaspar Portiva.
He is a man, a mage who becomes the morfs’ father and protector.
One day, fate reunites Gaspar with the ghosts of his past.
They are actually the pirates led by Captain Higuain Morales.
Gaspar is kidnapped and forced to return into their service.
So, four brave morfs venture to Flamenca and into the pirate fortress.
Will Dion, Ector, Circe and Aris prevail in their mission to free their father?
Will they survive in the “land of the giants” and come home safely?
Andry Chang uses an unorthodox approach to fantasy fiction novel characters
in this installment of Everna Saga novel. This marks another full action-packed
story from the creator of Everna Saga himself. This is not a children's book.
Andry Chang
Andry Chang is a pilgrim in authorship since 2005. Aside from his everyday life as an entrepreneur, a husband and a father of one, he always makes time to write, draw or developing games. He continues to hone his skills and never gives up, resulting in his published multimedia works.Some of his commercially published writings, either singulars or collaborations are:FireHeart – Legend of the Paladins (2008), Vandaria Saga – Kristalisasi (2012), Qi Xi – Bunga Rampai Asmara (2012), Love Around You (2013), Magical Stories (2013), LEINA – Legenda Imaji Nusantara (2015), Everna Saga – Hikayat Tiga Zaman (2015), Everna Saga – Utara dan Selatan (2015), Everna Saga – Barat dan Timur (2016) (Indonesian Language Works) and Everna Saga - Morf and the Pirates of Flamenca (2016) (English Language Works)
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Everna Saga - Andry Chang
Andry Chang
Everna Saga: Morf and the Pirates of Flamenca
A Young Adult Adventure Fantasy Story
Copyright © 2022 by Andry Chang
All rights reserved. No part of this publication may be reproduced, stored or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning, or otherwise without written permission from the publisher. It is illegal to copy this book, post it to a website, or distribute it by any other means without permission.
This novel is entirely a work of fiction. The names, characters and incidents portrayed in it are the work of the author's imagination. Any resemblance to actual persons, living or dead, events or localities is entirely coincidental.
Andry Chang asserts the moral right to be identified as the author of this work.
Andry Chang has no responsibility for the persistence or accuracy of URLs for external or third-party Internet Websites referred to in this publication and does not guarantee that any content on such Websites is, or will remain, accurate or appropriate.
Designations used by companies to distinguish their products are often claimed as trademarks. All brand names and product names used in this book and on its cover are trade names, service marks, trademarks and registered trademarks of their respective owners. The publishers and the book are not associated with any product or vendor mentioned in this book. None of the companies referenced within the book have endorsed the book.
First edition
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Contents
1. ISLE OF YMER
2. AT LAST, ADVENTURE!
3. GASPAR’S PAST
4. SWORD-SIZED STINGS
5. MADAME ZYMA
6. A PROMISE IN TORVUE
7. THE PIRATE MORFS
8. SPARKS OF DESTINY
9. HOME
Glossary
Character Sheet
Author’s Profile
1
ISLE OF YMER
If you happened to sail the Centromare Sea due southeast, just pay a visit to Nuranor, the largest town in Greater Salinas Island. The island was due south from the shores of Arcadia Empire in the Continent of Aurelia mainland.
In any local tavern in Nuranor, you might hear some rumors about a small, mysterious island named Ymer. Why so mysterious? It was because the Isle of Ymer didn’t exist in any maps, charts, or whatsoever.
If you sailed southwest from the Isles of Salinas, if you were lucky, you would spot the Isle of Ymer along the way.
Looking from the sea, the exteriors and shores of Ymer Island only consisted of lush woods, bordered by white sandy beaches all around it. Yet, other rumors said that the island was cursed, you could only find wild animals, ghosts, and spirits there.
The people who circulated such rumors might’ve explored the woods of Ymer. They must’ve heard voices, like giggling children or sorts. When that happened, most people got lost, just going in circles in the woods for hours, or even days until they found their way out to the beach.
For instance, this one poor man was not exempt from this so-called curse
. His rough-tough looks were hardened with the harsh life he was going through.
After walking almost all day in the woods, he became fatigued. Sometimes he rubbed his belly and his parched throat, wishing for a hearty meal and fresh water.
Suddenly, he heard a laughing voice. Color faded from the seaman’s long face as he unsheathed his cutlass. Who are ye? A friggin’ ghost? Show yourself! I, Raoul Juarez ain’t afraid of ye!
The voice abruptly became hoarse. You seem hungry, Mister Raoul. Here, have some fruit, and then we’ll talk.
Raoul started to see a basket full of neatly assorted fruits right below his feet. Drooling, he stooped. He reached out to free food and grabbed air instead. To his shock, the fruit basket moved on its own and vanished into thin air.
G… G-ghost!
Horror struck, Raoul turned around and ran away like a madman.
Well, the fruit basket was dragged through an invisible, magical wall. The one who dragged the basket and then held it on top of its head was a tiny, yet bizarre creature. Its body was perfectly round and merged with its head, its skin was bright blueish-white, as though glowing. With a set of hands and feet, it stood at about three apples tall.
Wow, it’s all for me? How very nice, Mister Raoul!
Still giggling, the ball-like creature’s pair of overly large egg-round eyes blinked with glee, and its mouth curled a very wide smile. "That gigantic idiot won’t dare to step into Ymer Island again. Dion’s Ghost Trick works again!"
Dion walked with overconfident steps. Alas, he tripped on a root and fell with the fruit basket he was carrying.
Dion yelled in pain, and that was also because he would be busy rearranging all the fruits back into the basket.
* * *
Still carrying his basket, Dion walked out of the woods. Something in the distance came into sight and made him smile. Finally. Home, meal, and rest,
he said.
The place Dion referred to as home
was a simple, stone-and-wood house in an opening in the woods. That house however was human-sized, so it was way too big for a tiny creature like Dion to reside in.
Imagine, it was surely impossible for Dion to open the gigantic wooden door as if a man trying to lift a whole house all by himself. Even if this living ball wanted to get in through the window, he must climb up the cliff-like height with a strong rope. And then he must use a second rope to hoist the heavy fruit basket all the way. What extremely exhausting work.
Luckily, Dion didn’t have to get that busy. As he approached the porch, he turned towards the garden hedge and then to the wall of the house. What could he find there? Not far from the human door, there was another wooden gate on the wall. Its width and height were approximately five times Dion’s size.
Two things were standing in front of the gate, they were easily recognized as a mug and a spoon. Strangely, the two things had faces, hands, and legs like Dion. They stood tall like sentinels on duty, holding dining forks as weapons.
The living mug greeted, Dang! You carry that many heavy fruits all by yourself again, Dion!
Yeah, this is part of the workout, Perse. You know, I only work alone,
Dion answered and walked on, carrying his burden through the gate.
The spoon commented, Still, you’re Dion the crystal ball, the strongest morf in Ymer.
They called their kind morf
.
Dion smiled back at that compliment, only