PC Gamer (US Edition)

LIFEBOAT

he creative director of , Nicholas Guérin, was at Ubisoft before he joined Thunder Lotus Games. During his time there, he worked on the series, creating scenarios that would let players stab people in the neck in acts of vengeful fun. Wanting to create something nicer, Guérin joined Thunder Lotus to develop a game that approached the topic of death with compassion. , a life sim about dying,

You’re reading a preview, subscribe to read more.

More from PC Gamer (US Edition)

PC Gamer (US Edition)1 min read
The Stars Of Starfield
The leader of the Crimson Fleet. Crimson Fleet second-in-command. A fellow Crimson Fleet rookie. Commander of the UC System Defense (or UC SysDef). GalBank executive aboard the Siren of the Stars. A programmer having an affair with Larry. UC security
PC Gamer (US Edition)3 min read
Breachway
The thing about roguelike card battlers is you wait around forever… no, that’s not it. The thing about roguelike card-battlers is that they are legion, just keep coming, and absolutely will not stop. Breachway takes the genre, which is often rooted i
PC Gamer (US Edition)6 min read
Bug Hunt
Picture the scene: four soldiers make a desperate scramble for their dropship on an alien planet, pursued by enormous, dagger-clawed bugs. Machine-gun fire rattles, green goo erupts, the landing pad teems with beasts as the quartet piles through the

Related Books & Audiobooks