About this series
Swords, sorcery, and time travel are a strange and dangerous mix
Wayfarer Inspector Danolarian saw his world's future and did not approve. The inspector knew about time travel because he had once met his future self. What he did not know was that he would be abducted into the future, and wind up on the run with a constable who had shape-shifted into a cat. Danolarian would also find himself marooned in the ancient past, where he would have to recover his time engine from five thousand naked, psychopathic horsemen.
A faulty repair plunges him another three million years back in time, to a world of strange, beautiful people living idyllic lives in splendid castles. But things are not always as they seem. After being attacked, he learns from his unlikely rescuer that time travel is not entirely real. A furious Danolarian returns to his own time, planning revenge against the time engine's true builders.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Titles in the series (4)
- Voyage of the Shadowmoon
1
Sean McMullen, one of Australia's leading genre writers, took America by storm with his sweeping Greatwinter Trilogy, a post-apocalyptic science fiction tour de force that won over critics and readers alike. Now McMullen delivers Voyage of the Shadowmoon, a fantasy epic of daunting skill and scope. The Shadowmoon is a small, unobtrusive wooden schooner whose passengers and crew are much more than they seem: Ferran, the Shadowmoon's lusty captain who dreams of power; Roval, the warrior-sorcerer; Velander and Terikel, priestesses of a nearly extinct sect; and the chivalrous vampire Laron, who has been trapped in a fourteen-year-old body for seven hundred years. They sail the coast, gathering useful information, passing as simple traders. But when they witness the awful power of Silverdeath, an uncontrollable doomsday weapon of awesome destructiveness, they realize they must act. But every single king, emperor, and despot covets Silverdeath's power. It will take all of their wits and more than a little luck if they hope to prevent one of these power-hungry fools from destroying the world. Their only advantage? The Shadowmoon. While it seems to be little more that a small trading vessel--too small for battle, too fat for speed—it is actually one of the most sophisticated vessels in the world, one that allows them to travel to places where no others would dare. They can only hope it will be enough to save them all before Silverdeath rains destruction across their entire world. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
- Glass Dragons
2
Sean McMullen, one of Australia's leading genre authors, delivers Glass Dragons, the scintillating sequel to Voyage of the Shadowmoon which Kirkus Reviews called "a brilliantly inventive, marvelously plotted sea-faring fantasy that both mocks and surpasses genre expectations. . . . Australian author McMullen writes like Roger Zelazny at the peak of his powers: his dashing, flamboyant, cleverly resourceful characters trade off insults and reveal surprising abilities as they swagger bravely from one hair-raising scene to another. Exciting, suspenseful, vividly believable, and great, clever fun: a major fantasy-award contender." Glass Dragons continues the tale of Laron, the chivalrous 700-year-old vampire, the appallingly dangerous and beautiful Velander, and the long-suffering Terikel, as they investigate a secret project of arcane magic, a magic so dangerous it could destroy their world. A project which threatens to fall into the wrong hands. Glass Dragons is a broad and complicated tale, filled with wonderful characters both new and old, woven through with low humor and great courage, built upon grand acts of heroism and love. Enjoy. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
- Voidfarer: A Tale of the Moonworlds Saga
3
At first Wayfarer Inspector Danolarian thought the huge oval thing that had fallen from the sky was a dragon's egg. When it opened, however, he knew that it was much, much worse. His world was being invaded by pitiless sorcerers from Lupan, who could sweep whole armies aside, and even defeat the invulnerable glass dragons. Surrender or flight were the only options ... but not for Inspector Danolarian, his Wayfarer Constables, and his sweetheart, the sorceress Lavenci. Although Danolarian is no sorcerer, he's no ordinary Wayfarer either. Faced with civilization crumbling around him, and organized resistance shattered by the invincible magic of the Lupanians, he chances upon an unlikely ally and begins to fight back. It won't be easy, for he has to rally the demoralized sorcerers of Alberin, organize its terrified citizens, stay one step ahead of his own past, and, most importantly, survive a dinner party with Lavenci's mother. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
- The Time Engine: The Fourth Book of the Moonworlds Saga
4
Swords, sorcery, and time travel are a strange and dangerous mix Wayfarer Inspector Danolarian saw his world's future and did not approve. The inspector knew about time travel because he had once met his future self. What he did not know was that he would be abducted into the future, and wind up on the run with a constable who had shape-shifted into a cat. Danolarian would also find himself marooned in the ancient past, where he would have to recover his time engine from five thousand naked, psychopathic horsemen. A faulty repair plunges him another three million years back in time, to a world of strange, beautiful people living idyllic lives in splendid castles. But things are not always as they seem. After being attacked, he learns from his unlikely rescuer that time travel is not entirely real. A furious Danolarian returns to his own time, planning revenge against the time engine's true builders. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Sean Mcmullen
Sean McMullen is one of the leading Australian SF authors to emerge during the 1990s, having won more than a dozen national awards in his homeland. In addition, he has sold many short stories to magazines such as Analog, Interzone, and Fantasy & Science Fiction, and was co-author of Strange Constellations, a History of Australian SF. He established himself in the American market with the publication of the Greatwinter trilogy (comprised of Souls in the Great Machine, The Miocene Arrow, and Eyes of the Calculor). His fiction has been translated into Polish, French, and Japanese. The settings for Sean's work range from the Roman Empire, through Medieval Europe, to cities of the distant future. He has bachelor's and master's degrees from Melbourne University, and post-graduate diplomas in computer science, information science and business management. He is currently doing a PhD in Medieval Fantasy Literature at Melbourne University, where he is also the deputy instructor at the campus karate club, and a member of the fencing club. Before he began writing, Sean spent several years in student reviews and theatre, and was lead singer in three rock and folk bands. After singing in several early music groups and choirs, he spent two years in the Victorian State Opera before he began writing. He lives in Melbourne with his wife Trish and daughter Catherine.
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