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UnavailableE29 Ideation, Pre-production, and Production: How to Lead During the Different Phases of Game Development
Currently unavailable

E29 Ideation, Pre-production, and Production: How to Lead During the Different Phases of Game Development

FromBuilding Better Games


Currently unavailable

E29 Ideation, Pre-production, and Production: How to Lead During the Different Phases of Game Development

FromBuilding Better Games

ratings:
Length:
45 minutes
Released:
Jan 31, 2023
Format:
Podcast episode

Description

If you’ve listened to episode 21, How not to Lose Your Game Vision on the Altar of “Getting Shit Done,” then you’ve heard us talk about the pressure on teams to rush through the game development process.   This is just one problem that arises when game dev leaders try to adopt the system development life cycle method without leaving room for the creativity and flexibility the industry requires.   Today, we address the pitfalls of SDLC and the poor assumptions leaders make within it. This episode lays out each phase of the cycle and offers tips for leaders, such as dealing with deadlines and dwindling funds, when having a smaller team benefits you in the cycle, and MORE.   After tuning in, you’ll learn how to approach SDLC and lead your team to success, so press play now!   Topics discussed in this episode: - The positives and negatives of the SDLC model - Defining the phases of SDLC in game development - Tips for the production phase - What to focus on in post-production - Approaching SLDC through the cone of uncertainty - Risks of rushing into production - How leaders can guide teams for the best outcome   If you’ve enjoyed this episode and wonder if we could help your studio or company out, email us at info@valarinconsulting.com to set up a free 90-minute call!   For more episodes head to the Building Better Games Podlink.   Connect with us: TikTok Instagram LinkedIn   This episode was produced by Podcast Boutique http://podcastboutique.com/   Content Producer: Ben Chadfield
Released:
Jan 31, 2023
Format:
Podcast episode

Titles in the series (80)

Building Better Games is about helping leaders create better video games through holistic leadership. If you’re a leader in games and game dev, you are who we make this podcast for. Making games is hard, no two ways about it. Only 5% of video games that enter production turn a profit. We aim to increase that number. Through our own successes and failures we (and our guests) have learned lessons that will help you create better teams and better games. Leadership matters, so let’s get better at it together. Your team and your players will thank you.