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We Need to Change How We Talk About Game Studios Closing

We Need to Change How We Talk About Game Studios Closing

FromWhat's New


We Need to Change How We Talk About Game Studios Closing

FromWhat's New

ratings:
Length:
8 minutes
Released:
Oct 5, 2018
Format:
Podcast episode

Description

We need to change the way we talk about videogame studios. But even more than that, we need to change the way we talk about them when they close. In the past year, according to PC Gamer, 10 major game studios have closed, each employing anywhere from a dozen employees to hundreds. From Capcom Vancouver, the developers of the Dead Rising series, to Visceral, an EA subsidiary responsible for the Dead Space games and working on a highly anticipated Star Wars open-world game, studios keep shuttering.
Released:
Oct 5, 2018
Format:
Podcast episode

Titles in the series (100)

Listen to narrated versions of WIRED's biggest stories in the morning, and get an update on the day’s most interesting story from Editor in Chief Nick Thompson in the afternoon.