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Why games firms are ready to go back to the office

Why games firms are ready to go back to the office

FromThe GamesIndustry.biz Podcast


Why games firms are ready to go back to the office

FromThe GamesIndustry.biz Podcast

ratings:
Length:
66 minutes
Released:
May 26, 2020
Format:
Podcast episode

Description

Matt, James, Marie and Chris are on this week's podcast to discuss the biggest stories of the past week. We start with comments from Microsoft CEO Satya Nadella, who suggests tech and digital industries (including video games) are unlikely to adopt remote working on a permanent basis as the world recovers from the COVID-19 pandemic. On a similar note, we discuss commnets from Take-Two CEO Strauss Zelnick on how lockdown measures have accelerated the trends towards digital distribution, and how games have an advantage over film, TV and other forms of entertainment when it comes to producing content remotely. Finally, we look at the recent milestone announced for PlayStation Now: 2.2 million subscribers. A significant uptick over the past year, but still lagging behind Xbox Game Pass. What is it about Microsoft strategy that gives Game Pass the advantage and why, in the grand scheme of things, does it not currently matter to PlayStation? As usual, you can get your daily dose of news, analysis and insight into the world behind video games at www.gamesindustry.biz.
Released:
May 26, 2020
Format:
Podcast episode

Titles in the series (100)

Regular news discussion show offering insight into the global video games market for industry professionals. The GI.Biz's world-leading team of experienced trade journalists, who spend each episode breaking down the biggest stories, lending their thoughts on the latest trends in the market, and discussing the implications for video games as a business