79 min listen
The Sausage Factory: 324 – NUTS by Joon Van Hove
The Sausage Factory: 324 – NUTS by Joon Van Hove
ratings:
Length:
76 minutes
Released:
Mar 19, 2021
Format:
Podcast episode
Description
Chris O'Regan chats to Joon Van Hove about the design and development of the squirrel watching mystery game, NUTS.
Joon developed NUTS along with four others, Pol Clarissou, Almut Schwacke, Charlene Putney, and Torfi Ásgeirsson.
Just when you think you know a game, it pulls the digital rug from under you. It's a fine art to pull this off, but when it's done well...
During this episode Joon makes mention of the Sok Pop collective, more information about it can be found here: https://sokpop.co/
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode324.mp3
Music featured is by muuutsch and can be bought from here:
https://muuutsch.bandcamp.com/album/nuts-original-soundtrack
1. Beginnings2. Sanctuary3. At The Bottom
The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
Joon developed NUTS along with four others, Pol Clarissou, Almut Schwacke, Charlene Putney, and Torfi Ásgeirsson.
Just when you think you know a game, it pulls the digital rug from under you. It's a fine art to pull this off, but when it's done well...
During this episode Joon makes mention of the Sok Pop collective, more information about it can be found here: https://sokpop.co/
http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode324.mp3
Music featured is by muuutsch and can be bought from here:
https://muuutsch.bandcamp.com/album/nuts-original-soundtrack
1. Beginnings2. Sanctuary3. At The Bottom
The Sausage Factory is an interview-based podcast that lifts the lid on the makers of videogames. It examines the way in which games are made by asking the very people who create them, though the questions asked aren't just about game design, they also cover how developers made their start and what inspires them as creators.
Split into two halves, the first segment delves into what makes the developers tick by asking about how they started, what and who inspires them and what games they are currently playing, whereas the second part of the show covers the game that they are currently working on and the thought processes behind its development. So, if you really want to hear about a game's gestation in full and frank detail then you have found the right podcast.
Released:
Mar 19, 2021
Format:
Podcast episode
Titles in the series (100)
The Sausage Factory Episode 43: Daniel Linssen: Chris O'Regan chats to Daniel Linssen about The Sun and Moon. When is a platform not a platform? When it turns into water and reverses the polarity of gravity. At least that is the case with The Sun and Moon. by The Sausage Factory