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Bio x Games: Is a Fun, Therapeutic Game Possible?

Bio x Games: Is a Fun, Therapeutic Game Possible?

FromRaising Health


Bio x Games: Is a Fun, Therapeutic Game Possible?

FromRaising Health

ratings:
Length:
33 minutes
Released:
Oct 20, 2022
Format:
Podcast episode

Description

Can a game be both fun and therapeutic? Vijay Pande, the first employee at Naughty Dog Software and a current Bio+Health general partner at a16z, joins Jon Lai, a Games general partner, and Olivia Webb, the editorial lead for Bio+Health at a16z, to discuss this question. We talk about what constitutes a game, how games and bio can intersect, and what we called the “healthy dessert” problem — the challenge of building a game that’s both fun and therapeutic.Additional reading discussed during the episode:a16z general partner Chris Dixon’s essay “Strong and weak technologies” 
Released:
Oct 20, 2022
Format:
Podcast episode

Titles in the series (100)

Biology is breaking out of the lab and clinic—and into our daily lives. Our new ability to engineer biology is transforming not just science, research, and healthcare, but how we produce our food, the materials we use, how we manufacture, and much, much more. From the latest scientific advances to the biggest trends, this show explores all the ways biology is today where the computing revolution was 50 years ago: on the precipice of revolutionizing our world in ways we are only just beginning to appreciate. Through conversations with scientists, builders, entrepreneurs, and leaders, host Olivia Webb (along with the team at Andreessen Horowitz), examines how bio is going to fundamentally transform our future. In short, bio is eating the world.