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48 — How can UX design be applied to L&D?

48 — How can UX design be applied to L&D?

FromThe Mind Tools L&D Podcast


48 — How can UX design be applied to L&D?

FromThe Mind Tools L&D Podcast

ratings:
Length:
37 minutes
Released:
Jun 6, 2017
Format:
Podcast episode

Description

At work, a great learning experience doesn't start when they access a course or resource: it starts when they make a decision to become better at their job. On this week's episode of the GoodPractice Podcast, Gemma Critchley from Aviva joins Ross and Owen to discuss UX design for L&D. What is UX design? How far does it's remit extend and how can you start applying UX principles to your learning solutions? If you'd like to share your thoughts on the show, you can find us on Twitter @RossGarnerGP, @OwenFerguson, and @GemStGem. You can also tweet @GoodPractice or @GoodpracticeAus. Gemma's blog can be found at beatifnik.wordpress.com. Fuchsia, Google's experimental OS, was featured in Fast Company at: https://www.fastcodesign.com/90124729/fuschia-googles-experimental-mobile-os-solves-glaring-problems-that-apple-doesnt-get   You can find out about the Concern Task Resource model at: http://www.aconventional.com/2015/03/concern-task-resource-model.html    Another useful UX resource can be found from Semantic Studios: http://semanticstudios.com/user_experience_design/   And the Tim Hartford blog that Owen referenced is available at: http://timharford.com/2017/05/why-prize-winners-are-heading-for-a-fall/.   
Released:
Jun 6, 2017
Format:
Podcast episode

Titles in the series (100)

The Mind Tools L&D Podcast is a must-listen for anyone involved in Learning and Development or Human Resources. The weekly show features regular appearances from the Mind Tools team plus special guests to get right to the heart of issues affecting the L&D and HR communities. From learning needs analysis and evidence-based practice through to the impact of technology on work and hot topics at industry conferences, you'll get critical insights into the world of work, performance and learning.