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[BGDL Community Spotlight] Component First Game Design with Scott Smith

[BGDL Community Spotlight] Component First Game Design with Scott Smith

FromBoard Game Design Lab


[BGDL Community Spotlight] Component First Game Design with Scott Smith

FromBoard Game Design Lab

ratings:
Length:
32 minutes
Released:
Jan 19, 2022
Format:
Podcast episode

Description

Scott Smith, designer of Dungeon Drop, discusses how to design games by starting with the components. Scott has become a master at this, and it’s an interesting way to approach design that often begins with theme or a mechanism.
The post [BGDL Community Spotlight] Component First Game Design with Scott Smith appeared first on Board Game Design Lab.
Released:
Jan 19, 2022
Format:
Podcast episode

Titles in the series (100)

Helping You Design Great Games People Love