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Episode 22 - Games vs Simulations

Episode 22 - Games vs Simulations

FromLudology


Episode 22 - Games vs Simulations

FromLudology

ratings:
Length:
66 minutes
Released:
Dec 11, 2011
Format:
Podcast episode

Description

Ryan and Geoff are pleased to be joined by special guest Phil Eklund, designer of many games including High Frontier and Origins: How We Became Human.  
We discuss designing games as simulations, rather than just as games. What are the specific design challenges that are faced? How do you balance accuracy, playability, and fun?  And can novel things be learned from a game?
Released:
Dec 11, 2011
Format:
Podcast episode

Titles in the series (100)

Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players. Ludology is made possible by the support and donations of listeners like you. We encourage you to visit us at our guild on Boardgamegeek to get involved in a continuing discussion of our topics. Ludology is part of The Dice Tower Network, the premier board game media network.