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Touchpad Modular Ver. 1.1 Class 5
Touchpad Modular Ver. 1.1 Class 5
Touchpad Modular Ver. 1.1 Class 5
Ebook169 pages44 minutes

Touchpad Modular Ver. 1.1 Class 5

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About this ebook

Computer Science Textbook Designed for Joyful Learning

KEY FEATURES
- National Education Policy 2020
- Tech Funda: This section provides a practical information or tip to the students.
- Clickipedia: This section provides interesting computer facts.
- In The Lab: This is a lab activity to develop practical skills. (Subject Enrichment)
- Explore More: This section contains supplement topics for add-on knowledge.
- QR Code: Scan the QR Code given on the first page of each chapter to start chapter animation.
- Project Work: This is an assessment to challenge the students to apply the concepts learnt.
- DIGITAL RESOURCES

DESCRIPTION
Touchpad MODULAR (Version 1.1) series based on Windows 7 and MS Office 2010 is designed carefully keeping in mind the overall growth of the children. We have divided this book into modules and provided the student with focused content. The simple and step-by-step approach used in this book makes the content very easy to understand for the students.

The students will face a global competition once they step out of the school so they should be updated with the latest technologies like Artificial Intelligence which holds a promising future in the times to come. The best way to learn is, to do it through fun filled activities. To make content interesting through the course of the book we have included key features like Student Corner, Tech Funda, Clickpedia, Comp Caution, Exercise, In the Lab (Subject Enrichment), Teacher’s Corner, Periodic Assessment, Test Sheet, Project Work, Explore More, Keyboard Shortcuts and Glossary.

WHAT WILL YOU LEARN
You will learn about:
- Fundamentals of computers
- ICT Tools
- Computational Thinking
- Scratch
- Algorithm
- Flowcharts
- Windows 7
- Internet

WHO THIS BOOK IS FOR
Grade - 5

TABLE OF CONTENTS
1. Evolution of Computers
2. Working with Windows 7
3. Algorithm and Flowcharts
4. Introduction to Scratch
5. Programming in Scratch
6. Drawing Shapes in Scratch
7. Advanced Blocks in Scratch
8. More on Internet
9. Project Work
10. OGO Cyber Sample Questions
11. Explore More (Windows 10)
12. Keyboard Shortcuts (Scratch)
13. Glossary
LanguageEnglish
Release dateDec 13, 2021
ISBN9789390475735
Touchpad Modular Ver. 1.1 Class 5

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    Book preview

    Touchpad Modular Ver. 1.1 Class 5 - Team Orange

    01

    EVOLUTION OF COMPUTERS

    Dear Students! You have learnt about computers in your previous class.

    Computer is a familiar word for you today. But have you ever thought ‘Who invented the computer?’ This machine is an outcome of labour of a number of minds. No particular person can be credited with the invention of computers, but several names stand out in the crowd.

    early counting tools

    Since ancient times, people have invented tools for calculations. Early man tied knots in a rope and carved marks on clay in order to keep the records. They also used to count with the help of fingers, toes, pebbles, stones, sticks, bones, etc.

    abacus—first calculating device

    Abacus

    The first step towards computing was the invention of Abacus around 3000 years ago, in China. It is a wooden frame with beads on parallel wires which can do simple calculations like addition and subtraction. This device is used to calculate numbers at a fast speed.

    Pascaline Adding Machine

    Pascaline

    Blaise Pascal

    In 1642, a mathematician, Blaise Pascal invented the calculating machine called the Pascaline adding machine. The numbers were fed into the machine by dialing them on the wheels. This device is believed to be the first mechanical calculator of the world. This machine was capable of performing only addition and subtraction.

    Leibniz step reckoner

    Leibniz Step Reckoner

    In 1672, a mathematician, Gottfried Wilhelm Leibniz invented the digital mechanical calculator called ‘Step Reckoner’. It was the first calculator that could perform all four arithmetic operations i.e., addition, subtraction, multiplication and division.

    charles babbage’s analytical engine

    Charles Babbage

    In 1822 a mathematician, Charles Babbage developed a steam driven calculating machine, that was the size of a room, which he called the Difference Engine. But even after working on this project for 10 years, this machine never became a reality.

    In 1833, he invented a machine called the Analytical Engine, the first ever working model of a mechanical computer, a fully program controlled machine. This is why Charles Babbage is known as the ‘father of computers’.

    Analytical Engine

    Lady Ada Lovelace’s Programs

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