Simulated Annealing: Fundamentals and Applications
By Fouad Sabry
()
About this ebook
What Is Simulated Annealing
The method of simulated annealing, often known as SA, is a probabilistic approach that can approximate the value of a function's global optimal value. To be more specific, it is a metaheuristic that allows for an approximation of global optimization in a vast search space when dealing with an optimization problem. The global optimal solution can be found using SA for large numbers of local optimal solutions. It is utilized quite frequently in situations in which the search space is discrete. Simulated annealing may be superior to exact algorithms like gradient descent and branch and bound for solving problems where obtaining an approximate global optimum is more important than finding a precise local optimum in a set amount of time. This is the case when finding an approximate global optimum is more important.
How You Will Benefit
(I) Insights, and validations about the following topics:
Chapter 1: Simulated annealing
Chapter 2: Adaptive simulated annealing
Chapter 3: Automatic label placement
Chapter 4: Combinatorial optimization
Chapter 5: Dual-phase evolution
Chapter 6: Graph cuts in computer vision
Chapter 7: Molecular dynamics
Chapter 8: Multidisciplinary design optimization
Chapter 9: Particle swarm optimization
Chapter 10: Quantum annealing
(II) Answering the public top questions about simulated annealing.
(III) Real world examples for the usage of simulated annealing in many fields.
(IV) 17 appendices to explain, briefly, 266 emerging technologies in each industry to have 360-degree full understanding of simulated annealing' technologies.
Who This Book Is For
Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of simulated annealing.
Read more from Fouad Sabry
Emerging Technologies in Agriculture
Related to Simulated Annealing
Titles in the series (100)
Restricted Boltzmann Machine: Fundamentals and Applications for Unlocking the Hidden Layers of Artificial Intelligence Rating: 0 out of 5 stars0 ratingsRadial Basis Networks: Fundamentals and Applications for The Activation Functions of Artificial Neural Networks Rating: 0 out of 5 stars0 ratingsKernel Methods: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsCompetitive Learning: Fundamentals and Applications for Reinforcement Learning through Competition Rating: 0 out of 5 stars0 ratingsArtificial Immune Systems: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsRecurrent Neural Networks: Fundamentals and Applications from Simple to Gated Architectures Rating: 0 out of 5 stars0 ratingsArtificial Neural Networks: Fundamentals and Applications for Decoding the Mysteries of Neural Computation Rating: 0 out of 5 stars0 ratingsAttractor Networks: Fundamentals and Applications in Computational Neuroscience Rating: 0 out of 5 stars0 ratingsFeedforward Neural Networks: Fundamentals and Applications for The Architecture of Thinking Machines and Neural Webs Rating: 0 out of 5 stars0 ratingsPerceptrons: Fundamentals and Applications for The Neural Building Block Rating: 0 out of 5 stars0 ratingsBackpropagation: Fundamentals and Applications for Preparing Data for Training in Deep Learning Rating: 0 out of 5 stars0 ratingsSituated Artificial Intelligence: Fundamentals and Applications for Integrating Intelligence With Action Rating: 0 out of 5 stars0 ratingsHybrid Neural Networks: Fundamentals and Applications for Interacting Biological Neural Networks with Artificial Neuronal Models Rating: 0 out of 5 stars0 ratingsHebbian Learning: Fundamentals and Applications for Uniting Memory and Learning Rating: 0 out of 5 stars0 ratingsHopfield Networks: Fundamentals and Applications of The Neural Network That Stores Memories Rating: 0 out of 5 stars0 ratingsConvolutional Neural Networks: Fundamentals and Applications for Analyzing Visual Imagery Rating: 0 out of 5 stars0 ratingsSubsumption Architecture: Fundamentals and Applications for Behavior Based Robotics and Reactive Control Rating: 0 out of 5 stars0 ratingsNouvelle Artificial Intelligence: Fundamentals and Applications for Producing Robots With Intelligence Levels Similar to Insects Rating: 0 out of 5 stars0 ratingsBio Inspired Computing: Fundamentals and Applications for Biological Inspiration in the Digital World Rating: 0 out of 5 stars0 ratingsEmbodied Cognitive Science: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsMultilayer Perceptron: Fundamentals and Applications for Decoding Neural Networks Rating: 0 out of 5 stars0 ratingsLong Short Term Memory: Fundamentals and Applications for Sequence Prediction Rating: 0 out of 5 stars0 ratingsSupport Vector Machine: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsNeuroevolution: Fundamentals and Applications for Surpassing Human Intelligence with Neuroevolution Rating: 0 out of 5 stars0 ratingsK Nearest Neighbor Algorithm: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsEmbodied Cognition: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsNetworked Control System: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsStatistical Classification: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsBlackboard System: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsCognitive Architecture: Fundamentals and Applications Rating: 0 out of 5 stars0 ratings
Related ebooks
Markov Decision Process: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsRandom Optimization: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsHill Climbing: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsFrame Problem: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsMathematical Optimization: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsBest First Search: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsBeam Search: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsClosed World Assumption: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsA Relaxation-Based Approach to Optimal Control of Hybrid and Switched Systems: A Practical Guide for Engineers Rating: 0 out of 5 stars0 ratingsSituation Calculus: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsDifferential Evolution: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsCloud Computing for Engineering Applications Rating: 0 out of 5 stars0 ratingsFuzzy Logic: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsDynamic Bayesian Networks: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsSoft Computing: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsCircumscription Logic: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsGenetic Algorithm: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsRule of Inference: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsGale Researcher Guide for: Econometric Models Rating: 0 out of 5 stars0 ratingsProduction System: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsForward Chaining: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsGeometric Optimal Control: Theory, Methods and Examples Rating: 0 out of 5 stars0 ratingsDynamic Programming Rating: 4 out of 5 stars4/5Fuzzy Systems: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsUncertainty Quantification and Stochastic Modeling with Matlab Rating: 0 out of 5 stars0 ratingsState Space Search: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsAn Introduction to Probability and Stochastic Processes Rating: 5 out of 5 stars5/5Heuristic: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsBelief Revision: Fundamentals and Applications Rating: 0 out of 5 stars0 ratingsEvent Calculus: Fundamentals and Applications Rating: 0 out of 5 stars0 ratings
Intelligence (AI) & Semantics For You
Midjourney Mastery - The Ultimate Handbook of Prompts Rating: 5 out of 5 stars5/5Creating Online Courses with ChatGPT | A Step-by-Step Guide with Prompt Templates Rating: 4 out of 5 stars4/5AI for Educators: AI for Educators Rating: 5 out of 5 stars5/5Mastering ChatGPT: 21 Prompts Templates for Effortless Writing Rating: 5 out of 5 stars5/5101 Midjourney Prompt Secrets Rating: 3 out of 5 stars3/5Killer ChatGPT Prompts: Harness the Power of AI for Success and Profit Rating: 2 out of 5 stars2/5How To Become A Data Scientist With ChatGPT: A Beginner's Guide to ChatGPT-Assisted Programming Rating: 5 out of 5 stars5/5ChatGPT For Dummies Rating: 0 out of 5 stars0 ratingsChatGPT For Fiction Writing: AI for Authors Rating: 5 out of 5 stars5/5ChatGPT Ultimate User Guide - How to Make Money Online Faster and More Precise Using AI Technology Rating: 0 out of 5 stars0 ratingsTensorFlow in 1 Day: Make your own Neural Network Rating: 4 out of 5 stars4/5Artificial Intelligence: A Guide for Thinking Humans Rating: 4 out of 5 stars4/5ChatGPT Rating: 3 out of 5 stars3/5A Quickstart Guide To Becoming A ChatGPT Millionaire: The ChatGPT Book For Beginners (Lazy Money Series®) Rating: 4 out of 5 stars4/5Make Money with ChatGPT: Your Guide to Making Passive Income Online with Ease using AI: AI Wealth Mastery Rating: 0 out of 5 stars0 ratingsChat-GPT Income Ideas: Pioneering Monetization Concepts Utilizing Conversational AI for Profitable Ventures Rating: 4 out of 5 stars4/5The Secrets of ChatGPT Prompt Engineering for Non-Developers Rating: 5 out of 5 stars5/5Dark Aeon: Transhumanism and the War Against Humanity Rating: 5 out of 5 stars5/52084: Artificial Intelligence and the Future of Humanity Rating: 4 out of 5 stars4/5Enterprise AI For Dummies Rating: 3 out of 5 stars3/5
Reviews for Simulated Annealing
0 ratings0 reviews
Book preview
Simulated Annealing - Fouad Sabry
Chapter 1: Simulated annealing
The method of simulated annealing, often known as SA, is a probabilistic approach that may approximate the value of a function's global optimal value. To be more specific, it is a metaheuristic that allows for an approximation of global optimization in a vast search space when dealing with an optimization issue. It is often used in situations in which the search space is limited (for example the traveling salesman problem, the boolean satisfiability problem, protein structure prediction, and job-shop scheduling). Simulated annealing may be preferable to exact algorithms like gradient descent and branch and bound for solving problems in which locating an approximate global optimum is more important than locating a precise local optimum in a predetermined amount of time. This is the case when simulated annealing is used.
Annealing is a process that is used in metallurgy to change the material's physical characteristics. The name of the algorithm derives from this process, which involves heating and then carefully cooling the material. Both of these properties are inherited from the material and are determined by its thermodynamic free energy. Both heating and cooling the material will have an effect, respectively, on the temperature and the thermodynamic free energy, also known as the Gibbs energy. Even though it only achieves an approximation of the global minimum most of the time, simulated annealing may be employed for very difficult computational optimization issues that precise techniques are unable to solve. This may be sufficient for a great many practical situations.
The issues that can be addressed using SA are now expressed by an objective function that is composed of a large number of variables and is subject to a number of constraints. In actuality, the limitation may be punished as a component of the overall objective function.
For the purpose of providing an answer to the traveling salesman issue, methods that are conceptually analogous to Pincus's (1970) have been separately proposed on several occasions. They also came up with the technique's present name, which is simulated annealing.
The idea of slow cooling
is something that is incorporated in the method for simulated annealing, and it is viewed as a gradual reduction in the likelihood of accepting inferior solutions as the solution space is investigated. Accepting less desirable options paves the way for a more exhaustive search for the one that is optimum across the board. The following is a broad overview of how simulated annealing methods operate. After reaching a high point in the beginning of the process, the temperature returns to its normal level. During each time step, the algorithm picks a solution at random that is relatively close to the one that is currently being used, evaluates how good it is, and then moves to that solution based on the temperature-dependent probabilities of selecting better or worse solutions. These probabilities, which during the search respectively remain at 1 (or are positive) and decrease towards zero,.
Either by solving kinetic equations for density functions or by using discrete event simulation, the simulation may be carried out.
The state of certain physical systems, as well as the function E(s) that must be reduced, is equivalent to the system's internal energy in that state. The objective is to move the system from an arbitrary beginning condition to a state in which it has the least amount of energy that is achievable given the circumstances.
The heuristic for simulated annealing makes a probabilistic choice between transferring the system to one of the states that is adjacent to the current state, which is denoted by s, or remaining in the current state, which is denoted by s*. This happens at each step. Because of these probabilities, the system will eventually migrate to states that have a lower energy level. In most cases, this phase is carried out several times until either the computer system achieves a condition that is suitable for the application or a certain computation budget has been used up.
Evaluating the states that are created when a given state is changed in a way that is relatively conservative is one of the steps involved in optimizing a solution. These new states are referred to as neighbors
of the original state. For instance, in the traveling salesman problem, each state is typically defined as a permutation of the cities that need to be visited, and the neighbors of any state are the set of permutations produced by swapping any two of these cities. Similarly, the traveling salesman problem also defines each city as a permutation. A move
is the well-defined mechanism in which the states are adjusted to generate adjacent states, and various movements yield distinct sets of neighboring states. The neighboring states that result from a move are referred to as neighboring states.
These maneuvers often have the effect of making only minor adjustments to the previous state in an effort to gradually enhance the solution by repeatedly enhancing its individual components (such as the city connections in the traveling salesman problem).
Simple heuristics such as hill climbing, which advance by finding a better neighbor after a better neighbor and stop when they have reached a solution that has no neighbors that are better solutions, are unable to guarantee that they will lead to any of the existing better solutions. Their outcome could very well be just a local optimum, whereas the actual best solution would be a global optimum, which could be something completely different. Metaheuristics employ a solution's neighbors as a tool to explore the solution space. Even though they prefer better neighbors, metaheuristics will tolerate inferior neighbors in order to avoid being mired in a local optimum. If given enough time, metaheuristics are capable of finding the global optimum.
The probability of making the transition from the current state s to a candidate new state {\displaystyle s_{\mathrm {new} }} is specified by an acceptance probability function {\displaystyle P(e,e_{\mathrm {new} },T)} , that depends on the energies e=E(s) and {\displaystyle e_{\mathrm {new} }=E(s_{\mathrm {new} })} of the two states, and on a global time-varying parameter T called the temperature.
States with a lower amount of energy are preferable than those with a higher amount of energy.
The probability function P must be positive even when {\displaystyle e_{\mathrm {new} }} is greater than e .
This function prevents the method from becoming stuck at a local minimum that is lower than the one that applies globally.
When T tends to zero, the probability {\displaystyle P(e,e_{\mathrm {new} },T)} must tend to zero if {\displaystyle e_{\mathrm {new} }>e} and to a positive value otherwise.
For sufficiently small values of T , The system will then reward, to an increasing extent, movements that go downhill
(that is, moves that decrease in value), to bring down the energy levels), and avoid those that go uphill.
With T=0 the procedure reduces to the greedy algorithm, which only navigates the slopes heading downwards.
In the first version of the explanation of simulated annealing, the, the probability {\displaystyle P(e,e_{\mathrm {new} },T)} was equal to 1 when {\displaystyle e_{\mathrm {new} }
This requirement is still taken into account in several explanations and implementations of the simulated annealing process, since it is an essential component of the method's formulation.
However, This stipulation is not absolutely necessary for the operation of the procedure.
The P function is usually chosen so that the probability of accepting a move decreases when the difference {\displaystyle e_{\mathrm {new} }-e} increases—that is, It is more probable that there will be tiny upward movements than huge ones.
However, This prerequisite is not absolutely required, provided that all of the following conditions are satisfied.
In light of these characteristics, the temperature T plays a crucial role in controlling the evolution