Fever Swamp
By Luke Gearing
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About this ebook
Fever Swamp is a sandbox role-playing game adventure compatible with Dungeons & Dragons clones.
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Fever Swamp - Luke Gearing
Welcome to Fever Swamp, a foetid, forsaken place that no one in their right mind would ever visit. That’s okay, because your players are not in their right minds to begin with, and if they are, then mentioning the bounty for the return of Gert Von Hemmer (Hex 14 pg 17) can be effective, as can simply dropping some rumours of the untouched wealth that can be found in the swamps. Attempting to discover the fate of the Wasser Koenig (Hex 6 pg 15) is another possibility, as is confirming sightings of a huge horde of undead (The Corpse Pile pg 25) and what is causing them to amass.
The rumour table below can be used to give information. For those far away from the Swamp, or the uninformed, a d4 is rolled. For those adjacent, and who’ve heard of the Swamp, roll a d6. For those living in the swamp, or interested in it, roll a d8.
Whilst in the Swamp, you must press upon the players the sweltering, suffocating heat and the humidity, the lack of light from the thick foliage and the general miasma of the swamp. Nothing is clean, everything filthy, stained, old and ramshackle. It is not a happy place.
Whenever a hex does not have content specified or the players spend significant time not doing much (e.g. travelling, investigating something out in the open) roll a d20 on the encounter table.