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The NFT And Metaverse Investing Book: Beginners Guide To Making Money In Virtual Real Estate, Digital Art, Video Games and Blockchain: Beginners Guide To Making Money
The NFT And Metaverse Investing Book: Beginners Guide To Making Money In Virtual Real Estate, Digital Art, Video Games and Blockchain: Beginners Guide To Making Money
The NFT And Metaverse Investing Book: Beginners Guide To Making Money In Virtual Real Estate, Digital Art, Video Games and Blockchain: Beginners Guide To Making Money
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The NFT And Metaverse Investing Book: Beginners Guide To Making Money In Virtual Real Estate, Digital Art, Video Games and Blockchain: Beginners Guide To Making Money

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Are you looking for ways in which you can also be a part of the NFT and Metaverse revolution?


Have you been seeing news and social media updates about NFTs and the new WEB 3.0 Metaverse lately and cannot find yourself being acquainted with the same? If this sounds like yo

LanguageEnglish
Release dateMar 20, 2022
ISBN9781088028148
The NFT And Metaverse Investing Book: Beginners Guide To Making Money In Virtual Real Estate, Digital Art, Video Games and Blockchain: Beginners Guide To Making Money

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    Book preview

    The NFT And Metaverse Investing Book - Daniel A Lewis

    Chapter 1

    Introduction

    The Metaverse, a futuristic utopia that seeks to unite the real and virtual worlds, left the pages of science fiction books and ended up on the tables of investors and large companies. The potential surrounding this idea is so great that it even made Facebook change its name to Meta.

    This guide will explain the Metaverse, when it came into being, and why big conglomerates want to ride the wave. It also reveals how to invest in this new market and the relationship between this universe and cryptocurrencies.

    What is the Metaverse?

    People can work, socialize, transact, play, and even create in the Metaverse, which is a persistent, massively evolving network of interconnected virtual worlds focused on real-time interaction. It fully immerses the user in the virtual world using virtualization and advanced technologies (AR, VR, haptic sensors, and so on). This means that the user can interact in real-time with an always-present world that he can access whenever he wants.

    Many proponents believe that the perfect futuristic version of the Metaverse would consist of a single platform where you would have your personality, your identity, and connected platform services, under which many worlds would be created and which you could access. Like a world with many sub-worlds that you can join, leave or even create. Important factors remain the definition of digital identity, digital ownership, digital currencies, and the universal transferability of digital assets – enabling a fully functioning economy in a virtual world.

    Thus, the Metaverse could replace several aspects of how tourism works, the meaning of a concert, the discovery of art exhibitions. Still, above all the way people learn, study, interact, and even meet friends.

    Metaverse vs. Multiverse

    Another concept that must be clear in order not to fall into confusion is the multiverse. This term refers to the fact that there are universes other than ours, which would mean the existence of realities other than ours.

    Therefore, both terms have nothing to do with each other. The Metaverse aspires to be a perfect simulation of our reality or of infinite fiction. Meanwhile, the multiverse is the theory that affirms the existence of universes equal to or different from ours with different characteristics from each other.

    However, it should be noted that multiverses can occur within a Metaverse, and therefore, Metaverses within a multiverse. This would mean equating our physical reality with virtual, like different existing universes.

    In this aspect, on a cultural level, the multiverse can be referred to in DC and Marvel comics, and in television series such as Rick & Morty, among others.

    Evolution from Web 1, Web2, Web3 to the metaverse

    Although there is no clear consensus on the definitions of Web3 and the difference of the Metaverse, there is a lot of discussions. Many crypto enthusiasts like to believe that crypto is the next stage of the internet. In contrast, others argue that after Web2 based on social interaction, we will see the leap into the immersive internet called Metaverse. So far, it's unclear where to draw the line and where to make the difference, but the discussion will continue whether Web3 is made up of crypto and blockchain or an immersive internet with virtual worlds.

    Web 3.0

    Although it has recently gained relevance, the Metaverse can be considered a natural evolution of the web. That's because, just like 3G, 4G, and 5G technology, internet browsing has also developed over generations.

    In web 1.0, most of what you could access on the internet were chats, forums, static sites, catalogs, and email clients.

    At the time, this limitation was linked to the very technological frontiers that presented themselves: even if it were feasible, it made no sense to build sophisticated digital platforms if the connection and the users' devices were not able to access them.

    With web 2.0, made possible in large part by the spread of broadband, it has finally become possible to build platforms, social networks, and blogs.

    Because of the higher connection speed, video streaming, video calling, and media transfer, in general, became commonplace for most of the public. From a social perspective, the second generation gave the internet user a voice, allowing users to generate content instead of just consuming it.

    Semantic internet

    With the Metaverse, there are those who say that the world is already preparing for the arrival of web 3.0 or even the semantic web.

    In this generation of the internet, the massive use of resources such as Big Data Analytics and the constant capture of data, added to the greater connectivity capacity and Cloud Computing, would allow all online information to be integrated.

    In practice, the contents that make up the world wide web could not only be easily accessed by machines and human beings but understood in an analogous way by both.

    In short, it can be said that the internet would be endowed with meaning, in a way that smart devices would understand the nature of a given content, instead of seeing it only as a set of data or information, as they do today.

    5G Could Take the Metaverse Even Further 

    With a profound impact on all current digital trends, the fifth generation of mobile networks must also play an important role in the construction of the Metaverse. 

    This is because, even today, an infinity of data is created every day, requiring a wide connectivity infrastructure to transmit this information; with the reproduction of entire worlds in virtual format, this relationship tends to become even more important for experiences online. 

    In this scenario, the defining characteristics of 5G, such as high speed and stability in web traffic, will be essential for an immersive experience without interruptions.

    Furthermore, especially with regard to mobility, technology is also to be expected to affect the experience of the Metaverse. Whether in the devices, which can be connected without the need for wires or in the possibility of being able to access the Metaverse from wherever the user is. 

    And how does all this impact your business?

    This is perhaps the most difficult question to answer at the moment, at least very precisely. However, since the internet, as it was and is today, has multiplied many times the possible ways of doing business, it is not an exaggeration to imagine that the Metaverse will have a similar effect.

    Imagine the possibility of launching a completely virtual clothing brand just in a Metaverse? What if watching movies, shows, and theatrical performances in these online environments is possible? Is it possible to charge for popcorn?

    In addition to marketing virtual goods and services, the Metaverse (or Metaverses) must also change our offline lives. For example, from

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