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Counter Strike: The New Glasgow War, #2
Counter Strike: The New Glasgow War, #2
Counter Strike: The New Glasgow War, #2
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Counter Strike: The New Glasgow War, #2

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They only had a few seconds to get in before the enemy would realize they were under attack. 

The doors parted on the Q-Ship. Duncan could make out the legs that were emerging from behind the rising door were unarmored. So far, the intel was correct. They should be able to pull this off.

______________________________________________________________________________________

With her world in dire straits, Captain Duncan has a desperate plan to even the odds.

Freshly promoted to a new incarnation of the New Glasgow Marines, Rachel Duncan must lead her men in a desperate mission to end the FUP siege on her home world. Her world is in dire straits and she must devise a plan to even the odds before all is lost.

Outnumbered and out gunned, they try to lure in the enemy with thoughts of an easy prize.
Can they force the Union to the bargaining table or will they face the wrath of the largest navy in the known galaxy?

Counter Strike is the second book in the New Glasgow War series.

LanguageEnglish
PublisherChris Stoesen
Release dateNov 27, 2017
ISBN9781386106005
Counter Strike: The New Glasgow War, #2

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    Book preview

    Counter Strike - CN Stoesen

    Counter Strike:

    A Story of the New Glasgow War

    Book Two of the New Glasgow War Series

    By CN Stoesen

    October 18, 2017

    Version 1.02

    Copyright © 2017 CN Stoesen

    All rights reserved.

    Cover By Aaron Miller of Miller Design & Marketing

    Http://ww.millerdesignandmarketing.com

    Dedication

    Thank you so much to my wife and son for their love and support. I couldn't hope for a better family. After all, they put up with my nonsense constantly. And thanks to the Sprinters. Y'all are just inspirational.

    Free Fall

    Sign up for the mailing list and read the prequel for free.

    Chapter 1

    Boarding Party

    Duncan scanned the room. Her team was in position. All were in their light armor and behind cover. To her right was Jenkin's group. Three men, two with rifles and Gordo the heavy gunner. They stacked up in the corridor.

    The lights flashed over the docking door as the enemy ship sealed the bridge between the two ships and flooded the connection tube with atmosphere. Lights changed from a blinking red, to a stable yellow and finally green.

    The doors parted on the Q-Ship. Duncan could make out that the legs that were emerging from behind the rising door were unarmored. So far, the intel was correct. They should be able to pull this off.

    She sighted down her rifle and as soon as the chests of the Federated Union of Planets (FUP) navy sailors were visible; she opened fire. Ten shots fired, and all four men were on the ground. Jenkin's had his team sprinting into the airlock across to the enemy ship.

    Duncan waved her men forward to join in the assault. As far as she could tell, the enemy didn't get out a warning before they fell. In a few seconds they had passed the tube and were in the FUP patrol ship. Jenkin's team headed for the bridge. She was to lead her group to the engine room.

    One thing they practiced with was using chalk to mark out their progress. Jenkin's marked the corridor with an arrow for the direction his team had taken. It conveyed exactly what he did without an electronic transmission the enemy could pick up.

    Duncan went the opposite direction from the arrow mark. The ship was a small escort vessel that was being used for inspections. As such, the design was rather straight forward. There was only one deck. The bridge was in the front of the patrol craft with the engine room in the rear. In between were the various crew quarters and functions needed to run the warship.

    As they sprinted down the hall, a door opened to the left and an officer stepped out into the corridor. Duncan swung the butt of her rifle up into the forehead of the man and slammed him back into the room he exited. She kept running past towards her objective.

    There was a distant booming sound from behind them. That was probably Jenkin's team breaching the bridge. Ahead was a secure door for the engine room and engineering section. The closed hatch presented a problem. They only had a few seconds to get in before she estimated that the enemy would realize that they were under attack.

    On a hunch, she tried the hatch button. It was a long shot but if the crew was lazy; it was possible they weren't securing the doors inside their ship as per regulation. Long boring patrols lead to lax security.

    The door opened with an audible hiss. This would cost them. Duncan and her team rushed into the room with weapons out. Upon seeing armed marines in their ship, the men surrendered. This was one contingency they hadn't practiced. The assumption was that the enemy would fight for the

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