Creo Parametric 3.0 Basics - Part 4
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Assemblies
• Starting an Assembly
• Inserting Components
• Fixing the first Component
• Inserting the Second Component
• Moving and rotating components
• Coincident Constraint
• Distance Constraint
• Angle Offset
• Parallel Constraint
• Normal Constraint
• Copying Components with Constraints
• Repeating Components with Constraints
• Collision Detection
• Editing and Updating Assemblies
• Redefining Constraints
• Change Constraint
• Replace Component
• Top Down Assembly Design
• Creating a New Part in the Assembly
• Sub-assemblies
• Mirroring Components
• Creating Sub-assemblies from a subassembly
• Mirroring Sub-assemblies
Drawings
• Starting a Drawing
• Drawing Properties
• Projection View
• Auxiliary View
• Section Views
• Detailed View
• Partial View
• Broken View
• Breakout View
• Exploded View
• View Display
• View Movement
• View Alignment
• Bill of Material
• Centerlines
• Dimensions
• Align Dimensions
• Ordinate Dimension
• Auto Ordinate Dimension
• Angle Dimensions
• Unattached Note
• Leader Note
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Creo Parametric 3.0 Basics - Part 4 - Tutorial Books
Assemblies
After creating individual components, you can bring them together into an assembly. By doing so, it is possible to identify incorrect design problems that may not have been noticeable at the part level. In this chapter, you will learn how to bring components into the Assembly environment and position them.
The topics covered in this chapter are:
Starting an assembly
Inserting Components
Adding Constraints
Moving components
Collision Detection
Replace Components
Create Subassemblies
Top-down Assembly Design
Create Exploded Views
Starting an Assembly
To begin an assembly file, you can use the New icon and select the Type > Assembly. Select Sub-type > Design and type-in the name of the file. Click OK.
1.jpg
Inserting Components
There are two different methods to insert an existing part into an assembly. The first one is to insert using the Assemble command.
On the ribbon, click Model > Component > Assemble 1.jpg .
Browse to the location of the component and select it.
Click Open. The component appears inside the assembly.
76.jpgYou can also insert a component into the Assembly by dragging it from the windows explorer into the assembly window.
Fixing the first Component
After inserting components into an assembly, you have to define constraints between them. By applying constraints, you can make components to flush with each other or two cylindrical faces concentric with each other, and so on. As you add constraints between components, the degrees of freedom will be removed from them. By default, there are six degrees of freedom for a part (three linear and three rotational). Eliminating degrees of freedom will make components attached and interact with each other as in real life. Now, you will learn to add constraints between components.
After placing the component at the origin, it is free to move. You can check the degrees of freedom by clicking and dragging the 3D Dragger.
77.jpgIn order to remove the degrees of freedom of the first component, click Automatic > Default on the Component Placement dashboard.
78.jpgThe component is positioned at its default location.
79.jpgYou can also use the Fix constraint to position it at its current location.
Click the green check.
Inserting the Second Component
On the ribbon, click Model > Component > Assemble 1.jpg .
Go to the location of the second component.
Select the component and click Open.
80.jpgMoving and rotating components
After inserting components into the assembly, you can move or rotate them.
On the 3D Dragger, click the X axis, and then drag the component along the x-axis.
81.jpg82.jpgLikewise, use the Y axis, Z axis to drag the component along Y and Z axes, respectively.
83.jpg84.jpgUse the XY plane, YZ plane, or XZ plane to move the component on three different planes.
85.jpg87.jpg86.jpgClick the sphere of the 3D Dragger and drag the pointer to move the component randomly.
102.jpgUse the torus displayed around the x-axis to rotate