CATIA V5-6R2015 Basics Part III: Assembly Design, Drafting, Sheetmetal Design, and Surface Design
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About this ebook
This book is a continuation of CATIA V5-6R2015-Part II. The topics covered in this book are listed below:
Assemblies
Drawings
Sheet Metal Design
Surface Design
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CATIA V5-6R2015 Basics Part III - Tutorial Books
Chapter 10: Assemblies
After creating individual components, you can bring them together into an assembly. By doing so, it is possible to identify incorrect design problems that may not have been noticeable at the part level. In this chapter, you will learn how to bring components into the Assembly Design Workbench and position them.
The topics covered in this chapter are:
Starting an assembly
Inserting Components
Adding Constraints
Moving components
Check Interference
Editing Assemblies
Replace Components
Pattern Components
Create Subassemblies
Top-down Assembly Design
Create Exploded Views
Starting an Assembly
To begin an assembly file, you can use the New icon and select the Product template.
Assemblies
Assemblies
1.jpgAssemblies
Another way to start an assembly is to click Start > Mechanical Design > Assembly Design. This opens the assembly environment. Now, add components to the assembly using the Existing Components command.
Assemblies
4.jpgInserting Components
There are two different methods to insert an existing part into an assembly. The first one is to insert using the Existing Component command.
On the Product Structure Tools toolbar, click the Existing Component 84.jpg button (or) click Insert > Existing Component on the Menu bar.
In the Specification Tree, click Product.
1.jpgBrowse to the Location of the component and select it.
Click Open. The component is inserted in the assembly.
Fixing the first Component
After inserting components into an assembly, you have to define constraints between them. By applying constraints, you can make components to flush with each other or two cylindrical faces concentric with each other, and so on. As you add constraints between components, the degrees of freedom will be removed from them. By default, there are six degrees of freedom for a part (three linear and three rotational). Eliminating degrees of freedom will make components attached and interact with each other as in real life. Now, you will learn to add constraints between components
After placing the component at the origin, it is free to move. You can check the degrees of freedom by using the Degree(s) of freedom command.
Double-click on the Part in the Specification Tree.
On the Menu bar, click Analyze > Degree(s) of freedom.
85.jpgA warning message appears showing the degrees of freedom of the selected component.
86.jpgIn order to remove the degrees of freedom of the first component, double-click on Product1 in the Specification Tree.
On the Constraints toolbar, click the Fix Component 87.jpg button (or) click Insert > Fix on the Menu bar.
Select the first component to fix it at the origin. You will notice that the Fix glyph appears on the components.
88.jpgNow, analyze the degrees of freedom of the component. You can notice that the component is fully fixed at the origin.
89.jpgInserting the Second Component
On the Product Structure Tools toolbar, click the Existing Component With Positioning 12.jpg button (or) click Insert > Existing Component with Positioning on the Menu bar.
In the Specification Tree, click Product1 and go to the location of the second component.
Select the component and click Open. The Smart Move dialog appears on the screen.
In the Smart Move dialog, you can click and drag the component to the required location.
90.jpgClick OK.
91.jpg92.jpg Manipulation
After inserting components into the assembly, you can move or rotate them.
On the Move toolbar, click the Manipulation button (or) click Edit > Move > Manipulate.
If the component is constrained, then check the With respect to constraints option on the Manipulation Parameters dialog. This allows you to manipulate the component by considering the applied constraints.
On the Manipulation Parameters dialog, click the Drag along X axis 93.jpg button, and then drag the component along the x-axis.
Likewise, use the Drag along Y axis 95.jpg , Drag along Z axis 96.jpg buttons drag the component along Y and Z axes, respectively.
Click the Drag along any axis 97.jpg button and click anyone of the edges of the component. Drag the pointer to move the component along the selected edge.
98.jpgUse the Drag along XY plane 99.jpg , Drag along YZ plane 100.jpg , or Drag along XZ plane 101.jpg buttons to move the component on three different planes.
Click the Drag along any plane 103.jpg button and select a face or plane of the component. Drag the pointer to move the component on the selected plane.
102.jpgUse the Drag around X axis 99.jpg , Drag around Y axis 100.jpg , or Drag around Z axis 101.jpg buttons to rotate the component around three different axes .
Click the Drag around any axis 103.jpg button and select an edge of the component. Drag the pointer to rotate the component around the selected edge.
108.jpg109.jpgClick OK.
110.jpg Snap
This command moves a component by snaping the elements (edges, planes) of two components.
On the Move toolbar, click Snap drop-down > Snap (or) click Edit > Move > Snap on the Menu bar.
Click on the edge of the first component.
111.jpgClick on the edge of the second component. The two edges will be aligned.
112.jpgClick on the green arrow to reverse the alignment direction.
113.jpg114.jpg115.jpg Smart Move
This command and the Snap command function in same way. The advantage of this command is that you can create constraints between two snapped objects.
On the Move toolbar, click Snap drop-down > Smart Move (or) click Edit > Move > Smart Move on the Menu bar.
Click on an object (edge or face) of the first component, and then drag it onto the second component. The two objects will be aligned together.
116.jpg117.jpgClick the green arrow if you want to reverse the alignment direction.
On the Smart Move dialog, check the Automatic constraint creation option to apply constraints between the aligned objects.
On the Smart Move dialog, click the More button to view the type of constraints that can be applied.
If you want to apply only a particular type constraint between the two objects, then select the constraint from the list.
Move the constraint to the top of the list by clicking the upward arrow button.
118.jpgCheck the Create verified constraints first option, and then click OK. The constraint will be applied between the two objects.
119.jpg120.jpg Contact Constraint
The Contact Constraint command makes two faces coincident and opposite to each other.
On the Constraints toolbar, click the Contact Constraint button (or) click Insert > Contact on the Menu bar.
Select a face of the first part.
Click on a face of the second part. This creates a contact constraint between the two faces.
121.jpgOn the Update toolbar, click the Update All 6.jpg button to update the positions components.
122.jpgIf you want to update the assembly automatically, then open the Options dialog (click Tools > Options on the Menu bar). On the Options dialog, click Mechanical Design > Assembly Design. Select Update > Automatic option, and then click OK. However, this may slow down the speed due to instant updates.
123.jpg7.jpg Offset Constraint
The Offset Constraint command creates a distance between two faces. In addition, the faces will be parallel to each other.
On the Constraints toolbar, click the Offset Constraint button (or) click Insert > Offset on the Menu bar.
Select a face of the first part.
Click on a face of the second part.
124.jpgOn the Constraint Properties dialog, select Orientation > Same to make the selected faces point in same direction.
125.jpgIf you select Orientation > Opposite, the faces point in the direction opposite to each other.
126.jpgIf you select Orientation > Undefined, the faces point in the current direction.
Type-in a value in the Offset box (or) if you check the Measure option, the current distance between the selected faces will be used as offset distance.
127.jpgClick OK.
128.jpg