The Book of Skadarky: A Historical Novelization of the Skadarky and Their History on Aroo
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The Book of Skadarky - Alexander L. Scott
AROO
THE WAR OF FEN’KOH
At the beginning, there was nothing. Empty space. A void. Then, an omnipresent force brought to existence a planet. A planet of balance. A planet which one hemisphere was water, the other, land. This planet, then nameless, was devoid of life. Without good. Without evil. Without anything other than just what it was, a base. A planet close enough to a constant exploding ball of gas that emits light and radiation. A planet, and its star, both nameless.
The deity that was born with this spherical body in space, Fen’Koh, looked upon the source of light and warmth and named it Rasniata. Then, looking upon the ground in which it stood on, named the planet Aroo. The now named exploding ball in space was much like the new god: a balance of both life and death. Fen’Koh, a very distressed immortal, was at war with itself since it’s creation. Fen’Koh’s two personalities constantly clashed with each other as one tried to gain superiority to control the planet’s further creation and fate. Fen, the half of peace, tranquility and the Will of Good, and Koh, the half of chaos, insanity and the Will of Evil. Ultimately, Fen gained a very brief moment of total control. Fen knew in that brief moment that it was inevitable that Koh will gain total control for the same amount of time as Fen was experiencing and will experience. To prevent such evil from gaining that power, Fen used its power to assimilate itself.
Unfortunately, Fen’Koh was not completely destroyed. The resulting incomprehensible amount of power that was let loose released the twin personalities upon the world. Great turmoil engulfed the sphere. The landmass split and shifted rapidly. Mountains formed. Valleys appeared. The water rushed into the now vacant spaces. In what was an instant, what was barren land and unmoving seas became separate continents and islands. Oceans, lakes and rivers. Released from their bonds as one being, Fen and Koh actively continued their war.
The resulting energies of this conflict affected the planet in a strange way, life started to form. Plants and animals. The plants; trees, flowers, bushes and grass that fed off the light of Rasniata and the gasses of Aroo. The animals; from the very small, single-celled amoebas to large, complex life. Life also appeared beyond protein-based laws. Magical life due to the immense enchanted power that was also released with Fen’Koh’s botched self-obliteration.
The waters and the land, co-mingling under surrounding starry infinite. The planet of Aroo is truly a sight to behold. Vast continents, stretching around hemispheres. The oceans, vast bodies of water, dotted with small chunks of land here and there. The way these lands and seas were shaped were as if the continents were the bones of the sphere, and the oceans, its liquid life.
To the south, a great, tropical expanse of land stretched from the southern-most point of Aroo and extended, beyond horizon to horizon, in all ways, touching with its land-like fingertips the southern waters of all sides of the planet. This huge, extensive location, constantly bathed in the glow of Rasniata.
To the north, a cold, barren wasteland, in constant shadow and frigidity. These frozen barrens, without the light and its warmth, will never have the ability to house the ability to start any natural life. Covered in a continuous cold wind, only one being could stand this environment. Koh.
In between these polar opposites, the rest of the world. One continent, large enough to cover nearly half the planet itself, as if its backbone and ribs, spread and crawled in extensions nearly all around Aroo, and down its center, a long pillar of ground connects all the fingers.
Once known as Fen’Koh, their dual minds were now split into two physical forms. The Deity of Pure, now calling itself Fendorr, was pleased at the balance that was naturally created between the land and its newly formed life, and so it thrived in it, but kept distance, allowing life to take its own course.
The pure evil from, now calling itself Koh’knorr, the Lord of Evil, was disgusted by this balance. Being a being of evil, chaos and negativity, Koh’knorr did what it’s positive peer would not. It intervened.
Starting in the forever frozen, shrouded lands in the north, Koh’knorr’s evil influence spread. Like a kracken’s tentacles, down it swept. Very few forms of life were complex enough to have formed the instinct to run from danger. However, not even the fastest of these creatures could outrun this. Within moments, what started just in the north, eventually encompassed the planet, touching nearly everything. Plant life became twisted, demonic entities with a ghastly glow, and the animals, with their eyes now glowing with a devious gleam, malformed just as the plants did.
Fendorr, having vowed to keep the war between itself and it’s evil split, became horrified at this action by its evil peer. Having no choice but to force hand as well, Fendorr started influencing the neutral land and life into a standing of good, as opposed to Koh’knorr’s voraciously growing Army of Evil.
The war clashed out. No winners. No losers. No order. Just chaos. Chaos, as Koh’knorr wanted. The non-magical life could do nothing but watch as the land around them became a swirling vortex of confusion. Many became lost in their neutral standing and were converted into more Souls of Ire. Good was losing.
Fendorr, as every moment passed, became continuously weaker as it watched the balance of life and land torn asunder. Whatever creature that was still neutral, Fendorr pleaded with it for allowance into its soul to add to the ranks of good. Many accepted. Many declined. Those that declined were eventually caught up in the conflict as it grew. Eventually, the entire planet was enshrouded with both Light and Dark energies so thick that visibility was impossible, even for the two gods. The Shrouds’, one of which was the Shroud of Light, the other, the Shroud of Dark, was so magical that the two energies of Good and Evil instantly converted anything that was within its grasp to whatever stance the Shrouds’ stood as.
Eventually, the Shrouds’ became so dense, that it affected the gravity of the planet itself, drawing anything small enough that passed by to be instantly rocketed toward the surface. The sky rained fire. Whatever wasn’t killed by the falling sky, the opposing life or even by the warring gods themselves, were slowly being crushed by the density of the Shrouds. Both gods started to do something about this. Both gods, unbeknownst of their somewhat identical plans, started focusing all their powers on the overwhelming Shrouds, which was actually starting to affect their abilities.
Fendorr looked to the un-seeable skies and envisioned a plane of existence in which no evil could touch. A plane that would be a physical space in a spiritual realm that compliments everything Fendorr is. A plane in which the souls of the deceased good could go to, rather than where all souls, good or evil, end up wandering aimlessly, which is the spirit purgatory of Aroo. This righteous realm he would name Venha. And so Fendorr started climbing the Shroud of Light, gathering as much as it could and siphoning it into Venha, forming it.
Koh’knorr looked down at the ground that it could not see, knelt down, and started siphoning all the Shroud of Dark into Aroo, corrupting the planet. The land itself became Blight as the siphoning Dark energies further slewed out, deeper and further, into the ground. Anything that touched this new Blight landscape instantly became deformed monsters with the physical resemblance of chaotic insanity. It wasn’t until the entire planet was nearly covered in this plague that Fendorr discovered this abomination.
Encountered with this new frightening problem, and with the potential to lose everything it fought for, Fendorr focused over half of its siphoning back down to Aroo, slowing the creation of Venha, but also, fighting off the Blight. Lands started to turn back to nature, but, an unforeseen circumstance started to occur.
Aroo, having been under constant physical and magical bombardment. Having been torn asunder. Heaved, hit and molded from a base to a balance of strife and peace, started to swell. The magical energies of both the Shrouds of Dark and Light that are being forced into the physical world created a magic that was so powerful, it was only dwarfed by that of the two warring deities themselves. As the sky continued to reign devastation unimaginable, the planet slowly exploded. Large chunks of land were sent hurtling into space, never to be seen again. Yet, most of the planet chunks were large enough to hold each other relatively close in the void of space via their gravity. Several other nearby planets, unfortunate to have been close enough to this cataclysm, were disintegrated, and whatever remnants that were left were pulled into the immense gravity of the conflict. The still forming plane of Venha filled to the brink of the Souls of Good that perished.
Both gods were in shock and awe at what had just transpired, and they both, for the first time since their split yet unbeknownst to each other, started working in