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Cowboy
Aftermath
End Game
Audiobook series4 titles

Disrupted Equilibrium Series

Written by William Bahl

Narrated by William Bahl

Rating: 0 out of 5 stars

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About this series

In Disrupted Equilibrium book 4, Carly is held captive by Colonel Sebridge and his hybrid pet Ramirez, who uses violence to keep the prisoners in line. Marik's defiance leads to him being infected by Ramirez. When mutants overrun the military base, Sebridge takes Carly and Ramirez with him as he flees with an ancient artifact that calls out to all infected creatures. Cowboy, an enhanced being, is hunted by a Wyrtevore who has stolen his memory. With the help of an old friend, Cowboy finds himself at the gates of a fortress containing the artifact and a quantum computer infused with knowledge from it. Meanwhile, Luke and Gavin are forced to fight scramblers to the death by a sadistic gang of vigilantes. They find refuge in Hampton Flats where they join the Search & Clear team. When their captor shows up again, Luke suffers another devastating loss. Genevieve and Chloe arrive at The Mountain to find her former colleague Sal Bernardi has taken it over with his daughter. An uneasy truce is formed until Conrad and his brother show up to lay claim to it. To save herself and Chloe from Sal's wrath, Genevieve subjects herself to a life-threatening experiment. The infected prove to be powerful adversaries as heroes die and others are changed forever in a fatal game of chess between mortal and monster.

LanguageEnglish
Release dateAug 27, 2022
Cowboy
Aftermath
End Game

Titles in the series (4)

  • End Game

    1

    End Game
    End Game

    In a race against time, survivors of a terrible global disaster must struggle against treacherous creatures and each other before it is too late. Luke, a survivor from the wastelands outside Hampton Flats, finds a treatment holding the mutations in his body at bay. He has learned to cope with his condition and thrive, leading a productive life and helping to build a new community. We enter Luke's life as the device that has allowed him to live normally among the other survivors is breaking down. The Chamber, the only known treatment for victims of mysterious creatures roaming the lands outside, will soon fail. There is only one chance to fix the device, allowing Luke and many others to stay alive, or at least continue being human. With people he trusts, Luke sets out for another settlement that may hold the answers. Roger is a man trying to get by as best he can. Living in the small community of Jacksonville, Roger and his partner scavenge the countryside for resources to sustain themselves and their people. Finding a woman who has just crashed her car on their way back from scavenging, Roger and his partner, Jensen, decide to rescue her. Little do they know she will prove troublesome beyond their imagination. Healed up from a recent attack outside the gates that nearly took his life, Roger's world is turned upside down when a monstrous creature attacks Jacksonville. His community lies in ruins, and his friends are missing. Roger agrees to join Luke in tracking down the mysterious woman who fled during Jacksonville's attack and find the one man who may be able to fix The Chamber. Join along with these reluctant heroes in their quest, overcoming dangerous beasts and themselves to stay alive in the face of impending doom.

  • Cowboy

    2

    Cowboy
    Cowboy

    Before End Game, people live their everyday lives, doing simple things and being human. Cowboy isn't like most people. As an elite hitman, his days are anything but routine. His work takes him all around the globe. His targets are influencers, CEOs, and people in powerful positions of authority. As Cantor Biotech's CEO, Carly Hennington oversees a behemoth corporation's machinations. But that's just her day job. Carly is a member of The Group, a secret organization bent on global domination. The Group has tasked Carly with managing the development of a formula that, once unleashed, will prompt a total meltdown of civilization. There is a schedule. Members of The Group have secured refuge for themselves and those doing their bidding on the outside. A sudden attack on The Group's secret facility in Belgium puts all plans in upheaval, leaving the members scrambling for safety. Chaos is racing toward them, and everyone else as nations fail in a global domino effect of pandemonium. Outlaws, murderers, and strange mutants quickly assert a new hierarchy in the law-and-order vacuum. Cowboy, unknowingly executing targeted individuals at The Group's behest, receives a cryptic warning from his handler. With little time, he rushes to secure his own well-being. Unaware of the full extent of his unique abilities, Cowboy begins to experience strange sensations he cannot explain as mutated berserkers spread across the country. Facing a world overrun with the bizarre and terrible consequences of The Group's misfortune, Cowboy, Carly, and others must navigate a new reality where death or worse lurks around every corner.

  • Aftermath

    3

    Aftermath
    Aftermath

    A mysterious contagion devastates civilization. The infected are beyond count, and they are running out of victims upon which to feed. Outlaws are taking over as they plunder naïve survivors seeking shelter and protection from massing herds of mutated predators. Cowboy discovers his awakened abilities to detect the infected and keep them at bay, complicating both his shadowy past and uncertain present. Gloria establishes a refugee camp, relying on Cowboy's help to protect the few from the many. Luke and his father are on the run, joining others on a trek across the country, fleeing scramblers and criminals. Sebridge, a devious colonel plotting his own agenda amidst the chaos, holds Carly and Marik captive. Roger fights a lonely battle for survival, matching his wits against psychotic scoundrels and ravenous berserkers. Tentacles extending from their fingertips, the infected clutch their prey by the head, curling themselves around the torso. Incapacitated by a jolt of cold electricity, helpless victims fall to the ground, either left for dead or turned themselves. Bodies reformed by an ancient power incomprehensible today, twisted mutations of humans and animals roam unchecked, drawn by tethers of light identifying the uninfected. They are driven and focused to satisfy an endless hunger for mind energy. Cowboy must figure out his place and purpose among humans and the infected. Luke will face unimaginable loss and find new allies along his path. Carly does everything she can to outlast Sebridge and his maniacal intentions. Roger defies all odds, fighting to live as those around him perish. Plunge headlong into this tumultuous voyage of immeasurable distress and courageous triumph in Part Three of Disrupted Equilibrium. Steel yourself for a battle with destiny. The fates of many hang in the balance.      

  • Origin

    4

    Origin
    Origin

    In Disrupted Equilibrium book 4, Carly is held captive by Colonel Sebridge and his hybrid pet Ramirez, who uses violence to keep the prisoners in line. Marik's defiance leads to him being infected by Ramirez. When mutants overrun the military base, Sebridge takes Carly and Ramirez with him as he flees with an ancient artifact that calls out to all infected creatures. Cowboy, an enhanced being, is hunted by a Wyrtevore who has stolen his memory. With the help of an old friend, Cowboy finds himself at the gates of a fortress containing the artifact and a quantum computer infused with knowledge from it. Meanwhile, Luke and Gavin are forced to fight scramblers to the death by a sadistic gang of vigilantes. They find refuge in Hampton Flats where they join the Search & Clear team. When their captor shows up again, Luke suffers another devastating loss. Genevieve and Chloe arrive at The Mountain to find her former colleague Sal Bernardi has taken it over with his daughter. An uneasy truce is formed until Conrad and his brother show up to lay claim to it. To save herself and Chloe from Sal's wrath, Genevieve subjects herself to a life-threatening experiment. The infected prove to be powerful adversaries as heroes die and others are changed forever in a fatal game of chess between mortal and monster.

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