About this series
In Sean McMullen's glittering, dynamic, and exotic world two thousand years in the future, librarians fight duels to settle disputes, there is no electricity, fueled engines are banned by every major religion in Australica, humanity has split into two species, and intelligent cetezoids rule the oceans.
In space, the enigmatic Mirrorsun has begun to spin. Immense solar sails are pushing vast amounts of energy into its ancient orbital band, energy that could tear it apart--or be directed down at Earth. Already the hypnotic Call has ceased, and all electrical machines have been reduced to molten metal. A religious prophet has risen and is attempting to bring together the entire continent of Australica under her rule.
Meanwhile, her diesel-powered sailwing shot down by religious fanatics, the American princess Samondel is forced to set aside her trade-seeking mission and disguise herself as a student. Her only friends are a disgraced monk who is a member of the secret police and a beautiful young librarian who is a dangerous and unstable psychopath. From these unlikely friendships she must form an alliance between two continents and two species, and prevent ultimate war.
Fundamentally, unexpectedly, things are changing everywhere. As catastrophe looms and civilization begins to crumble, the Dragon Librarians of Australica have just one means left to hold their world together: to kidnap every numerate person on the continent and rebuild their out-of-date human-powered computer--the Calculor.
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Titles in the series (3)
- Souls in the Great Machine
1
Souls in the Great Machine is the first volume of Sean McMullen's brilliant future history of the world of Greatwinter. The great Calculor of Libris was forced to watch as Overmayor Zarvora had four of its components lined up against a wall and shot for negligence. Thereafter, its calculations were free from errors, and that was just as well-for only this strangest of calculating machines and its two thousand enslaved components could save the world from a new ice age. And all the while a faint mirrorsun hangs in the night sky, warning of the cold to come. In Sean McMullen's glittering, dynamic, and exotic world two millennia from now, there is no more electricity, wind engines are leading-edge technology, librarians fight duels to settle disputes, steam power is banned by every major religion, and a mysterious siren "Call" lures people to their death. Nevertheless, the brilliant and ruthless Zarvora intends to start a war in space against inconceivably ancient nuclear battle stations. Unbeknownst to Zarvora, however, the greatest threat to humanity is neither a machine nor a force but her demented and implacable enemy Lemorel, who has resurrected an obscene and evil concept from the distant past: Total War. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
- The Miocene Arrow
2
Sean McMullen is one of the hottest new writers working today. He is a three-time winner of the Ditmar Award in his native Australia, and has also won that country's Aurealis Award. His novel Souls in the Great Machine began the steampunk saga of Greatwinter and garnered him much critical acclaim. The Miocene Arrow continues McMullen's story of a far-future Earth flung back to its pre-technological roots. Ultra-light American diesel gunwings can hold their own against Australian human-powered battle computers and a tram-based net. But they are helpless against the ultimate doomsday machine: The Miocene Arrow. In a fortieth-century America of ancient kingdoms with opulent courts, hereditary engineering guilds, and rigid class distinction in warfare, a centuries-old balance of power is shattered by a few dozen Australian infiltrators. Against a rich backdrop of war, chivalry, conspiracy, and a diesel-powered arms race, a dangerous secret alliance has formed. Now the unlikely trio of an airlord, an abbess, and a fugitive are joined together in a desperate race against time to stop the Miocene Arrow from being launched--and save the world in the process. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
- Eyes of the Calculor
3
In Sean McMullen's glittering, dynamic, and exotic world two thousand years in the future, librarians fight duels to settle disputes, there is no electricity, fueled engines are banned by every major religion in Australica, humanity has split into two species, and intelligent cetezoids rule the oceans. In space, the enigmatic Mirrorsun has begun to spin. Immense solar sails are pushing vast amounts of energy into its ancient orbital band, energy that could tear it apart--or be directed down at Earth. Already the hypnotic Call has ceased, and all electrical machines have been reduced to molten metal. A religious prophet has risen and is attempting to bring together the entire continent of Australica under her rule. Meanwhile, her diesel-powered sailwing shot down by religious fanatics, the American princess Samondel is forced to set aside her trade-seeking mission and disguise herself as a student. Her only friends are a disgraced monk who is a member of the secret police and a beautiful young librarian who is a dangerous and unstable psychopath. From these unlikely friendships she must form an alliance between two continents and two species, and prevent ultimate war. Fundamentally, unexpectedly, things are changing everywhere. As catastrophe looms and civilization begins to crumble, the Dragon Librarians of Australica have just one means left to hold their world together: to kidnap every numerate person on the continent and rebuild their out-of-date human-powered computer--the Calculor. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Sean Mcmullen
Sean McMullen is one of the leading Australian SF authors to emerge during the 1990s, having won more than a dozen national awards in his homeland. In addition, he has sold many short stories to magazines such as Analog, Interzone, and Fantasy & Science Fiction, and was co-author of Strange Constellations, a History of Australian SF. He established himself in the American market with the publication of the Greatwinter trilogy (comprised of Souls in the Great Machine, The Miocene Arrow, and Eyes of the Calculor). His fiction has been translated into Polish, French, and Japanese. The settings for Sean's work range from the Roman Empire, through Medieval Europe, to cities of the distant future. He has bachelor's and master's degrees from Melbourne University, and post-graduate diplomas in computer science, information science and business management. He is currently doing a PhD in Medieval Fantasy Literature at Melbourne University, where he is also the deputy instructor at the campus karate club, and a member of the fencing club. Before he began writing, Sean spent several years in student reviews and theatre, and was lead singer in three rock and folk bands. After singing in several early music groups and choirs, he spent two years in the Victorian State Opera before he began writing. He lives in Melbourne with his wife Trish and daughter Catherine.
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