Discover this podcast and so much more

Podcasts are free to enjoy without a subscription. We also offer ebooks, audiobooks, and so much more for just $11.99/month.

E14 How to Make Amazing Content While Avoiding the "Infinite" Quality Bar

E14 How to Make Amazing Content While Avoiding the "Infinite" Quality Bar

FromBuilding Better Games


E14 How to Make Amazing Content While Avoiding the "Infinite" Quality Bar

FromBuilding Better Games

ratings:
Length:
46 minutes
Released:
Jul 19, 2022
Format:
Podcast episode

Description

Leading any team is a huge responsibility. You have the ability to impact on each individual and the product in significant ways. The job isn’t for everyone, and no matter how great of a leader you are, mistakes will be made along the way. A difference between great and poor leaders is how they learn from their mistakes and come back better.     Want to make leadership more difficult? Go from leading a team you are very comfortable with to a brand new team with a different dynamic, for a short period of time, and especially when there is high external expectation and pressure to succeed. The entire operation can get out of sync if you aren’t present and leading for the right reasons. These are just a few lessons host Benjamin Carcich learned during his stint making Champions for League of Legends at Riot Games.     As discussed in this episode, Ben shares how he tried to shift the paradigm from a climbing quality bar when developing a champion, to a more holistic view, focusing instead on maximizing player value over time. He quickly realized that the orientation of the team had to be adjusted, which created a tug and pull within disciplines and team members. Ben discusses how he dealt with these situations and what he learned along the way.     Listen in to hear a story coming from a place of humility with great insight into what it means to be a leader and how to make a bigger and better impact while leading.     Topics discussed in this episode:      What was the motivation for the champion team What does quality mean when developing a new champion Importance of game first vs graphical fidelity first What player value actually is Impact on delivery when quality is focus Knowing when to stop improving a game asset What makes a valued champion Lessons learned in how to lead  Challenges in moving between two very different teams Core responsibilities as a leader     For more episodes head to Apple Podcasts.   To join our community, head to Facebook and join our private Building Better Games podcast group!   Connect with us: Instagram LinkedIn YouTube
Released:
Jul 19, 2022
Format:
Podcast episode

Titles in the series (81)

Building Better Games is about helping leaders create better video games through holistic leadership. If you’re a leader in games and game dev, you are who we make this podcast for. Making games is hard, no two ways about it. Only 5% of video games that enter production turn a profit. We aim to increase that number. Through our own successes and failures we (and our guests) have learned lessons that will help you create better teams and better games. Leadership matters, so let’s get better at it together. Your team and your players will thank you.