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3. Player Interaction - Architects of the West Kingdom and Expectations of Player Interaction

3. Player Interaction - Architects of the West Kingdom and Expectations of Player Interaction

FromTwo Wood for a Wheat


3. Player Interaction - Architects of the West Kingdom and Expectations of Player Interaction

FromTwo Wood for a Wheat

ratings:
Length:
62 minutes
Released:
Nov 20, 2018
Format:
Podcast episode

Description

Today on Two Wood for a Wheat, Pat & Tony talk about Player Interaction: the joys and oh-boys of a player's actions not matching your expectations. We also dive deep into the new game Architects of the West Kingdom, by Shem Phillips, shed some light on why we think the super-popular Root is actually a bad game, and talk about intentions during board games -- what to do when you've stopped caring about winning? Quote of the day: "If you don't like betrayal, then why are you playing Game of Thrones?"
Released:
Nov 20, 2018
Format:
Podcast episode

Titles in the series (100)

Two Wood for Wheat is a board game podcast. We review and criticize board games, diving deep into the strategies and mechanisms that make them great or make them forgettable.