54 min listen
Working in Games & Film, Being Rejected, and Helping Others with Austin Wintory
Working in Games & Film, Being Rejected, and Helping Others with Austin Wintory
ratings:
Length:
62 minutes
Released:
Jul 27, 2021
Format:
Podcast episode
Description
#4: Austin Wintory is an award winning concert, film, and video game composer who's worked on video games such as Journey, Abzu, The Banner Saga, Assassin's Creed, and countless others.
In this interview we talk all about pitching for work, building a full-time composition career, working in film, games, and concert music, being rejected for projects, and much more.
Find Austin at:
Twitter: @awintory
Instagram: @a.wintory
Bandcamp: https://austinwintory.bandcamp.com/
Website: https://www.austinwintory.com/
And if you're interested in making music and sound for games, I have a newsletter and free courses that will get you started, and help you find paying work in games. Just go to www.bit.ly/soundbizpod
In this interview we talk all about pitching for work, building a full-time composition career, working in film, games, and concert music, being rejected for projects, and much more.
Find Austin at:
Twitter: @awintory
Instagram: @a.wintory
Bandcamp: https://austinwintory.bandcamp.com/
Website: https://www.austinwintory.com/
And if you're interested in making music and sound for games, I have a newsletter and free courses that will get you started, and help you find paying work in games. Just go to www.bit.ly/soundbizpod
Released:
Jul 27, 2021
Format:
Podcast episode
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