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How to Thrive in Game Audio (Even after Countless Rejections) with Kian How

How to Thrive in Game Audio (Even after Countless Rejections) with Kian How

FromSound Business with Akash Thakkar


How to Thrive in Game Audio (Even after Countless Rejections) with Kian How

FromSound Business with Akash Thakkar

ratings:
Length:
47 minutes
Released:
Feb 21, 2024
Format:
Podcast episode

Description

#67: Today's guest is Kian How, a composer, sound designer, and music performer based out of Shanghai, China. Kian has worked on a ton of different projects, such as games like Spec Ops The Line, Dishonored, and Marvel: Heroes Unite. He has also worked with clients such as Huawei and is also a player of the Egyptian oud, which is similar to a lute. 
 
In this episode, we talk about Kian's start in Boston and how he ended up moving to China after college, the truth of what a sound designer does in their job, the importance of learning new skills for fun, and so much more. 
 
Find Kian here:
Website: https://www.kianhow.com/
 
And if you're interested in making music and sound for games, I have a newsletter and free courses that will get you started, and help you find paying work in games. Just go to http://www.bit.ly/soundbizpod
Released:
Feb 21, 2024
Format:
Podcast episode

Titles in the series (77)

Akash Thakkar interviews successful audio professionals from every corner of the music and sound industries. From educators, performers, pop stars, game audio professionals, voice actors, composers, sound designers, plug-in designers, audio programmers, and everything in between, we dive deep into the business and mindset skills it takes to ”make it” in the worlds of music and sound.