44 min listen
S3E2 - Pushing Boundaries Safely: Johanna Koljonen & Nordic Larp
S3E2 - Pushing Boundaries Safely: Johanna Koljonen & Nordic Larp
ratings:
Length:
90 minutes
Released:
Feb 21, 2022
Format:
Podcast episode
Description
In Season 3, episode 2, we chat with Johanna Koljonen, the co-founder of Participation Design Agency. She is an experience designer specializing in Nordic larp and an expert in designing for safe and enthusiastic participation. Johanna has helped create some incredibly compelling and intense Nordic larps, including Vampire the Masquerade, Inside Hamlet, and House of Craving.
Johanna puts careful thought into every aspect of her experiences, encapsulated in her concept that “everything is a designable surface.” Nordic larp encourages consent-based play, and Johanna discusses how to introduce systems that will allow participants to push boundaries safely. She gives concrete examples of how to encourage participation in very emotionally intense events, noting that “you have to feel safe to be brave.”
The way Johanna discusses immersive experiences was eye-opening and illuminating. If you design immersive theater, escape rooms, larps or immersive experiences of any kind, you will find this episode absolutely invaluable. David notes that meeting Johanna completely changed the way he thinks about experience design, and I think you’ll agree after listening to this episode.
Show Notes
The Mailbag: Please give us some feedback?
We're doing a Mailbag episode where we answer your questions, share your stories, and learn from you fine folks. There are a few ways to take part:
Take our survey
Leave a voicemail
Send an email
Send us some snail mail
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Take A Short Survey
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Your message should be:
Short, no longer than 30 seconds - it will help to jot down your ideas before recording
Recorded with as little background noise as possible (recording in a closet, or under a comforter could help)
Start with your name and where you are from
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Room Escape Artist
PO Box 683
Nutley, NJ 07110
Episode Sponsors
Thank you to our sponsors:
Morty - A free app for discovering, planning, tracking, and reviewing your escape rooms and other immersive social outings.
Virtual Escape Games - Specializes in virtual team building adventures for teams anywhere around the globe, 24/7.
Reality Escape Convention - RECON
Our escape room and immersive gaming convention, will be an incredible event for creators and consumers of the games we love. We hope to see you in Boston. Learn More about RECON.
Music Credits
All music provided by GameChops:
"The Legend of LoFi" by Dj Cutman & James Landino
"Hateno Village" by Mikel & GameChops
Production Credits
REPOD is produced by Lisa Spira and edited by Steve Ewing of Stand Inside Media.
Johanna puts careful thought into every aspect of her experiences, encapsulated in her concept that “everything is a designable surface.” Nordic larp encourages consent-based play, and Johanna discusses how to introduce systems that will allow participants to push boundaries safely. She gives concrete examples of how to encourage participation in very emotionally intense events, noting that “you have to feel safe to be brave.”
The way Johanna discusses immersive experiences was eye-opening and illuminating. If you design immersive theater, escape rooms, larps or immersive experiences of any kind, you will find this episode absolutely invaluable. David notes that meeting Johanna completely changed the way he thinks about experience design, and I think you’ll agree after listening to this episode.
Show Notes
The Mailbag: Please give us some feedback?
We're doing a Mailbag episode where we answer your questions, share your stories, and learn from you fine folks. There are a few ways to take part:
Take our survey
Leave a voicemail
Send an email
Send us some snail mail
Here's how to do each:
Take A Short Survey
Share your feedback anonymously through this survey.
Leave A Voicemail
If you’d like to be on the podcast, please submit a voice recording by calling the Room Escape Artist not-so-hotline that always goes straight to voicemail (551-227-7273), and record your thoughts and feels about REPOD straight into the voicemail.
Your message should be:
Short, no longer than 30 seconds - it will help to jot down your ideas before recording
Recorded with as little background noise as possible (recording in a closet, or under a comforter could help)
Start with your name and where you are from
Send an Email
Hit us up at: contact@roomescapeartist.com
Send a Letter
Room Escape Artist
PO Box 683
Nutley, NJ 07110
Episode Sponsors
Thank you to our sponsors:
Morty - A free app for discovering, planning, tracking, and reviewing your escape rooms and other immersive social outings.
Virtual Escape Games - Specializes in virtual team building adventures for teams anywhere around the globe, 24/7.
Reality Escape Convention - RECON
Our escape room and immersive gaming convention, will be an incredible event for creators and consumers of the games we love. We hope to see you in Boston. Learn More about RECON.
Music Credits
All music provided by GameChops:
"The Legend of LoFi" by Dj Cutman & James Landino
"Hateno Village" by Mikel & GameChops
Production Credits
REPOD is produced by Lisa Spira and edited by Steve Ewing of Stand Inside Media.
Released:
Feb 21, 2022
Format:
Podcast episode
Titles in the series (100)
S1E5: 6 Artists & 1 Programmer - Barry Meade on creating The Room: In episode 5, we had a lovely chat with Barry Meade, founding member of Fireproof Studios and one of the co-creators of The Room, an incredibly vivid mobile game first released in 2012. The Room had a tactile, immersive quality to it, from its haunti... by Reality Escape Pod - Escape Rooms & Immersive Games