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Warhammer 40,000 Battlesector - How a small Western Australian team made on the best new 40K games

Warhammer 40,000 Battlesector - How a small Western Australian team made on the best new 40K games

FromLightmap - Conversations with video game creators


Warhammer 40,000 Battlesector - How a small Western Australian team made on the best new 40K games

FromLightmap - Conversations with video game creators

ratings:
Length:
30 minutes
Released:
Jul 27, 2021
Format:
Podcast episode

Description

Paul Turbett and Anthony Sweet of Perth's Black Lab Games are no strangers to big franchises, they made the critically and fan acclaimed strategy game Battlestar Galactica: Deadlock, but when the opportunity came to work on one of the biggest science fiction universes Warhammer 40,000 they leapt at the challenge.
Warhammer 40,000 Battlesector is that game, which has been released this week to rave reviews exploring the stories of the Blood Angels Space Marine chapter in their clashes with the beastial Tyranids.
WATCH A VIDEO VERSION THIS STORY HERE: Warhammer 40,000 Battlesector - How a small team in Western Australia made one of the best 40K games
Pixel Sift is produced by Scott Quigg, Sarah Ireland, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is our Senior Producer, Gianni Di Giovanni is our Executive Producer.
Brian Fairbanks from Salty Dog Sounds composed the Mainstream theme music.Support the show: https://sifter.storeSee omnystudio.com/listener for privacy information.
Released:
Jul 27, 2021
Format:
Podcast episode

Titles in the series (100)

Lightmap is an Australian Podcast Award winning show that explores the creative process of making videogames and interactive media, and introduces you to the creators of some of the most exciting video games. Previously known as Pixel Sift. Established in 2015