80 min listen
36: Game Feel as Procrastination with Jan Willem Nijman
36: Game Feel as Procrastination with Jan Willem Nijman
ratings:
Length:
83 minutes
Released:
Jan 17, 2020
Format:
Podcast episode
Description
Jan Willem "JW" Nijman (Nuclear Throne, Minit) sits down with us to help us fix mini golf, before we dig into some of the design thinking behind Vlambeer's amazing catalog of action games, how he approaches prototyping, and being the self-proclaimed "Jamie Oliver of game feel." Things we discussed: Vlambeer The Dark Pictures: Man of Medan Ribbit King JW's The Art of Screen Shake talk Samurai Gunn Monolith
Released:
Jan 17, 2020
Format:
Podcast episode
Titles in the series (100)
13: Procedural Storytelling with Tanya X Short: Tanya X. Short of Kitfox Games drops by to discuss her co-edited essay collections Procedural Storytelling / Generation in Game Design, as well as her own approach and challenges to procedural narrative in Moon Hunters, and the upcoming Boyfriend... by Eggplant: The Secret Lives of Games