54 min listen
Historical Gaming – The Three Mathematicians
Historical Gaming – The Three Mathematicians
ratings:
Length:
59 minutes
Released:
Sep 16, 2015
Format:
Podcast episode
Description
Episode 12 – Historical Gaming
(a.k.a The Three Mathematicians)
Why play in the real world when you’ve got a fantastical one? Wait, there’s our own history with lots of excellent genres and documents to mine! What do the Smart Party know about such things? Not enough, so we’ve recruited that bastion of Britishness and sartorial authority on Tweed, Dr. Mitch to join us. From Ancient Greece to Alexandria, he’s written his fair share of historical RPG material so we get him to join the fun and share his thoughts.
You can back Dr. Mitch’s work at his Patreon site.
P.S. What happened to Episode 11? It may surface later, but it’s secret for now.
(a.k.a The Three Mathematicians)
Why play in the real world when you’ve got a fantastical one? Wait, there’s our own history with lots of excellent genres and documents to mine! What do the Smart Party know about such things? Not enough, so we’ve recruited that bastion of Britishness and sartorial authority on Tweed, Dr. Mitch to join us. From Ancient Greece to Alexandria, he’s written his fair share of historical RPG material so we get him to join the fun and share his thoughts.
You can back Dr. Mitch’s work at his Patreon site.
P.S. What happened to Episode 11? It may surface later, but it’s secret for now.
Released:
Sep 16, 2015
Format:
Podcast episode
Titles in the series (100)
Trad or Indie? – Oceans 11 With Polearms: Episode 1: Trad or Indie? Who would win in a fight? (a.k.a. Oceans 11 With Polearms) Is there such a thing Trad or Indie? What does the Venn diagram look like? What the blue blazes is Trindie? This and more awaits you, gentle listener. by What Would The Smart Party Do?