34 min listen
Episode 19: History Doesn't Work Like That — Authenticity and Gaming
Episode 19: History Doesn't Work Like That — Authenticity and Gaming
ratings:
Length:
61 minutes
Released:
Mar 27, 2018
Format:
Podcast episode
Description
Matt and Rob put on their dueling gloves and throw down with a couple of games that claim to be historically accurate — but are in fact, nothing of the sort (also, uh, "historically accurate" isn't really a thing, but we'll get to that). Your fearless DMs get to the root of what people are REALLY talking about when they talk about authenticity and historical accuracy, and as you might imagine, it's not what they say it's about. Come for a frank discussion of Kingdom Come: Deliverance and its RPG counterpart, stay for the part where we both get unreasonably worked up about the misuse of history.
Released:
Mar 27, 2018
Format:
Podcast episode
Titles in the series (100)
Episode 7: Unwanted Advice I: You’ve got D&D problems? We’ve got D&D answers. Dungeon Masters Rob and Matt are here to answer common tabletop questions and solve those sticky RPG situations that you have gotten yourself into. (2:00) Problem Player in... by Dungeon Master of None