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Designing for the Draft

Designing for the Draft

FromLucky Paper Radio


Designing for the Draft

FromLucky Paper Radio

ratings:
Length:
74 minutes
Released:
Nov 9, 2020
Format:
Podcast episode

Description

The boys turn their attention to what at least Andy thinks is an under-appreciated context in which to evaluate cards — the draft. Instead of discussing how cards are played in game or what an ideal deck looks like, they’re talking about how the presence or absence of cards in packs will affect how your players draft. Is it possible to have a deck or color-pair that is perfectly viable in your cube, but no one ever drafts? Can swapping cards in or out fix this issue, or is it entirely attributable to player preferences? What kinds of cards expand the scope of draft decisions and what kinds of cards narrow it? Does drafting the hard way apply to most cubes? How does a flattened power level affect signals?
Our pack 1, pick 1 this week comes from a different kind of cube: listener Josh maintains a core cube that is drafted with a random selection of cards from his expansion, creating additional variance from draft to draft. Thanks, Josh!
If you have a question for the show, or want us to do a pack 1, pick 1 from your cube, email us at mail@luckypaper.co. Please include how you’d like to be credited on air, your pronouns, and if you’re submitting a cube for the pack 1, pick 1, a link to said cube.
Musical production by DJ James Nasty.
Released:
Nov 9, 2020
Format:
Podcast episode

Titles in the series (100)

Lucky Paper Radio is a podcast about Magic: the Gathering hosted by lifelong friends Andy Mangold and Anthony Mattox. Focused primarily on sandbox formats like Cube, which are free of banlists, rotation, and net decking, the show is about the best parts of Magic and how to get the most out of the game.