40 min listen
Episode 50: Wesley Slover
FromAnimalators
ratings:
Length:
58 minutes
Released:
Jan 26, 2018
Format:
Podcast episode
Description
Wesley Slover is the founder of Sono Sanctus, a sound design studio in Grand Rapids, Michigan. On the episode, we talk about Wesley’s music library, learning to think like a designer, and his love for game development. Links: Website: sonosanctus.com Twitter: https://twitter.com/SonoSanctus Instagram: https://www.instagram.com/wslover/ Marmoset Music: https://www.marmosetmusic.com/ Conservatory of Recording Arts and Sciences: http://www.cras.edu/ Twenty Thousand Hertz: https://www.20k.org/ Jordan Scott: https://t.co/LvQ18QjF3y Level 99 Games: https://www.level99games.com/ Trevor Richardson: http://www.trevorjrichardson.com/ Notes: -Remote Work Model -Sound Design Process -Supporting Animation Studios -Short turnarounds -Pitching -Reference tracks -Wesley’s music library -Marmoset -Poverty Island -Client feedback -Conservatory of Recording Arts and Sciences (CRAS) -Matthew Lee Johnston -Microsoft Game Studios -Audio burnout -Twenty Thousand Hertz Podcast -Learning to think like a designer -Getting in the door -Cassette tape ministry -Live sound -Getting it right the first time -Being comfortable doing things wrong -Transition to freelance -Jordan Scott -Game development -Level 99 Games -Arkham Horror -Captain Sonar -Battlecon Online & Pixel Tactics -IDEO design studio -Freelancing in Seattle -Hiring his first employee -Dream Client: Nintendo -Favorite Animated Film: Akira -What do the people you love think you do for a living: His wife pays the bills -Animalator: Bat
Released:
Jan 26, 2018
Format:
Podcast episode
Titles in the series (61)
Episode 1: Colin Hesterly: Colin Hesterly is a freelance Director & Artist working within the animation industry based in Denver, CO. During our conversation, he shared about the importance of client feedback, learning to say no and how to give up control to other creatives within by Animalators