50 min listen
C# and IL2CPP with Josh Peterson
FromCppCast
ratings:
Length:
64 minutes
Released:
Sep 22, 2017
Format:
Podcast episode
Description
Rob and Jason are joined by Josh Peterson to talk about C# and some of the similarities and differences between the Managed language and C++, he also talks about his work at Unity 3D on IL2CPP. Josh is a programmer working at Unity Technologies, where he focuses on integration and development of scripting runtimes for the Unity 3D game engine. He enjoys learning about CPU architectures and assembly language, including the recent development of an MOS 6510 emulator in C#. In his free time, he coaches a number of youth soccer teams and reads philosophy and theology. News Energy Efficiency Across Programming Languages C++ World Café Useful GCC warning options not enabled by -Wall -Wextra Josh Peterson @petersonjm1 Links Microsoft C# Guide Unity 3D An introduction to IL2CPP internals Sponsors Backtrace JetBrains Hosts @robwirving @lefticus
Released:
Sep 22, 2017
Format:
Podcast episode
Titles in the series (100)
VS2015 and the Universal CRT with James McNellis: Rob and Jason are joined by James McNellis to discuss new features for C++ developers in Visual Studio 2015 and changes made to the C runtime. James McNellis is a senior engineer on the Visual C++ team at Microsoft, where he works on C++... by CppCast