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Episode 131: The Subtle Plotting of Turok Evolution

Episode 131: The Subtle Plotting of Turok Evolution

FromWaypoint Radio


Episode 131: The Subtle Plotting of Turok Evolution

FromWaypoint Radio

ratings:
Length:
55 minutes
Released:
Feb 2, 2018
Format:
Podcast episode

Description

A lot of video game villains are cartoonish and over-the-top, but as Danika Harrod argued in a piece on Waypoint this week, sometimes games go too far in trying to make the point that evil people are evil. Danielle, Rob, and myself huddled around some microphones to use Danika’s piece as a launching pad for a broader discussion about how games use villains, prompting us to discuss everything from BioShock Infinite to Resident Evil: Code Veronica. For information regarding your data privacy, visit acast.com/privacy
Released:
Feb 2, 2018
Format:
Podcast episode

Titles in the series (100)

What's good, Internet? Join Waypoint's Austin Walker, Rob Zacny, Patrick Klepek, and Ricardo Contreras two times a week, as they break down the biggest stories in video games, talk about their favorite media, and unfairly compare everything to Dark Souls.