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Rust In Practice, Second Edition: A Programmers Guide to Build Rust Programs, Test Applications and Create Cargo Packages
Rust In Practice, Second Edition: A Programmers Guide to Build Rust Programs, Test Applications and Create Cargo Packages
Rust In Practice, Second Edition: A Programmers Guide to Build Rust Programs, Test Applications and Create Cargo Packages
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Rust In Practice, Second Edition: A Programmers Guide to Build Rust Programs, Test Applications and Create Cargo Packages

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Learn to Build Rust Programs, Test Applications and Create Your Own Cargo Packages with latest Rust 1.77


"Rust In Practice, Second Edition" is an updated book that builds on the previous edition's excellent foundation and is intended to help readers progress from novice to proficient Rust developers. This new

LanguageEnglish
PublisherGitforGits
Release dateApr 19, 2024
ISBN9788119177394
Rust In Practice, Second Edition: A Programmers Guide to Build Rust Programs, Test Applications and Create Cargo Packages

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    Rust In Practice, Second Edition - Rick Tim

    Rust In Practice

    A Programmers Guide to Build Rust Programs, Test Applications and Create Cargo Packages

    (Second Edition)

    Rick Tim

    Preface

    Rust In Practice, Second Edition is an updated book that builds on the previous edition's excellent foundation and is intended to help readers progress from novice to proficient Rust developers. This new version goes deeper into Rust's core and advanced capabilities, making it suitable for learners at all levels.

    Beginning with a basic introduction to Rust syntax and semantics, the Second Edition provides a clearer and more detailed explanation of Rust's distinctive ownership model and type system. Readers will thoroughly explore control flow, error management, and Rust's main data types, laying a solid foundation for more advanced topics.

    The book includes additional chapters on smart pointers, sophisticated error handling techniques, and the complexities of concurrency and parallelism, which address real-world programming issues. The book covers how to incorporate asynchronous programming features into projects, how to utilize and maintain Cargo, and a more in-depth look at Rust's standard library and the external crates ecosystem.

    Rust In Practice, Second Edition is intended to serve as both a learning tool and a reference for developing high-performance applications. It is packed with professional advice, clear explanations, and practical examples. This book will not only teach you Rust programming, but it will also help you design software that is strong, simple, efficient, and easily maintainable.

    In this book you will learn how to:

    Master Cargo and its extensive command suite to streamline project builds and dependency management.

    Deepen your grasp of Rust’s type system, emphasizing ownership and borrowing to efficiently manage memory.

    Utilize advanced traits and generics to create flexible, reusable software components.

    Leverage closures, iterators, and asynchronous programming for high-performance, multi-threaded applications.

    Utilize collections, enhance string operations, and execute effective I/O.

    Explore sophisticated macro usage for metaprogramming and strategies to avoid unsafe code.

    75+ practical examples showcasing Rust's latest features and best practices.

    Apply rigorous testing methods across diverse Rust applications, with new testing frameworks and methodologies.

    Prologue

    As the proud author of Rust In Practice, Second Edition, I am overjoyed to take you on a journey through the updated and enlarged review of Rust, a programming language that has had a profound impact on the world right now. This book expands on the topics covered in the first edition, going deeper into practical applications and exploring new features that help Rust mature into a strong tool for system-level programming and beyond.

    From the start, my goal was to provide both novice and seasoned developers with a complete overview of Rust's possibilities through a practical lens. We begin by covering Rust's fundamentals—ownership, borrowing, and the type system—which are critical to understanding how Rust achieves memory safety without a garbage collector. Each chapter is designed to build on previous knowledge, ensuring that you understand both the theory and application of Rust's key principles.

    We then progress to more difficult topics such as error handling, smart pointers, concurrency, and advanced characteristics. Each topic is supported by real-world examples that show how Rust may be used to build efficient, reliable, and maintainable applications. I've also added a new section on asynchronous programming, which reflects Rust's continued progress in handling concurrent processes more smoothly and effectively.

    A key addition to this edition is the in-depth look at Rust's ecosystem, which includes Cargo, Crates, and the huge standard library. Understanding these tools will

    help you realize Rust's full potential, whether you're creating basic utilities or big software systems.

    As we conclude with smart pointers and reference cycles, I highlight Rust's distinct approach to memory management, which is both a problem and an asset in learning the language. In the latter chapters, you will find examples and exercises that will help you understand Rust better and give you the confidence to use it in your own projects or as part of your contributions to open-source software.

    Rust In Practice, Second Edition is more than simply a guidebook; it's an exploration of a language that stresses safety, speed, and concurrency. It is intended for developers who are interested in furthering their Rust knowledge, as well as those who are just getting started but want to go deep. As we conclude, I hope it serves not just as an educational resource, but also as an illustration to which you will return as you progress in your Rust adventure. The future of system programming is bright, so long as we continue to produce stable software that challenges conventional wisdom.

    Copyright © 2024 by GitforGits

    All rights reserved. This book is protected under copyright laws and no part of it may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage and retrieval system, without the prior written permission of the publisher. Any unauthorized reproduction, distribution, or transmission of this work may result in civil and criminal penalties and will be dealt with in the respective jurisdiction at anywhere in India, in accordance with the applicable copyright laws.

    Published by: GitforGits

    Publisher: Sonal Dhandre

    www.gitforgits.com

    support@gitforgits.com

    Printed in India

    First Printing: April 2024

    Cover Design by: Kitten Publishing

    For permission to use material from this book, please contact GitforGits at support@gitforgits.com.

    Content

    Preface

    Acknowledgement

    Chapter 1: Why Rust?

    Why Rust?

    Rust Over Other Programming Languages?

    Why Choose Rust Over Python?

    Performance

    Concurrency

    Memory Management

    Safety

    Why Rust Over C++?

    Memory Safety

    Modern Tooling

    Concurrency

    Community and Modern Practices

    Why Rust Over Go?

    Zero-Cost Abstractions

    Memory Safety and Fine-Grained Control

    Type System and Generics

    Advanced Features

    Rust Syntax

    Variables

    Functions

    Control Flow

    Structs

    Traits

    Writing ‘Hello world’

    My First Program: A Simple Calculator

    Setting up the Project

    Writing Main Program

    Implementing Calculation Logic

    Testing the Calculator

    Summary

    Chapter 2: Getting Ready with Rust Environment

    Introduction

    Setting up Rust on Windows

    Downloading and Installing Rust

    Verifying the Installation

    Setting up Development Environment

    Creating first Rust Project

    Building and Running Project

    Setting up Rust on Linux

    Updating System

    Installing Build Essentials

    Installing Rust using Rustup

    Verifying Rust Installation

    Setting up Environment Path

    Installing Crates and Cargo on Windows

    Installing Rust Compiler

    Setting up Rust Environment

    Verifying Cargo Installation

    Using Cargo to Install Crates

    Include Crates in Project

    Installing Crates and Cargo on Linux

    Installing Crate with Cargo

    Using Crate in Project

    Installing Visual Studio (VS) Code on Window

    Downloading and Installing VS Code

    Installing Rust Extension in VS Code

    Configuring Rust Extension

    Testing Setup

    Installing VS Code on Linux

    Downloading VS Code

    Installing VS Code

    Installing Rust Extension

    Configuring Rust Extension

    Testing Installation

    Using Crate ‘clap’ for Calculator Program

    Setting up the Project

    Adding Dependencies

    Writing Calculator Program

    Running the Program

    Summary

    Chapter 3: Most Essentials of Rust

    Introduction

    Variables

    Immutable Variables

    Mutable Variables

    Delayed Assignment

    Specifying Type Annotations

    Variable Shadowing

    Constants

    Example of Constants

    Characteristics of Constants

    Constants Vs Immutable Variables

    Sample Program

    Shadowing Vs Mutability

    Shadowing

    Mutability

    Choosing Between Shadowing and Mutability

    Functions

    Types of Functions

    Free Functions

    Method Functions

    Closure Functions

    Generator Functions

    Writing a Rust Function

    Calling the Function

    Coding a Function with an Iterator

    Sample Program: Summing Values with an Iterator

    Passing Function As Arguments

    Function as Arguments

    Using Function

    Nested Function (Function Within Function)

    Overview

    Sample Program

    Built-In Functions

    Overview

    Built-In Functions/Macros In Use

    Sample Program

    If Statements

    Overview

    Sample Program

    How It Works?

    Random Number Generation

    Conditional Branching

    Execution Flow

    Loop Statements

    Overview

    Sample Program

    While Statements

    Overview

    Sample Program

    Example 1: Counting from 1 to 10

    Example 2: Calculating the Sum of a Vector

    Key Points

    For Statements

    Overview

    Sample Program: Iterate through Range

    Sample Program: Iterating Over an Array

    Advantages

    Match Expression

    Overview

    Sample Program

    Advantages

    Traits Basics

    Overview

    Working of Traits

    Trait Usage

    Advantages

    Sample Program: Traits for Dynamic Dispatch

    Types of Traits

    Basic Traits

    Marker Traits

    Generic Traits with Associated Types

    Operator Overloading Traits

    Trait Objects for Dynamic Dispatch

    Do’s and Don'ts

    Do’s of Traits

    Define Common Behaviors

    Utilize Associated Types

    Specify Type Bounds

    Implement Traits with impl

    Don'ts of Trait

    Overuse Single-Method Traits

    Misuse Traits as Types

    Inappropriately Use Traits in Function Signatures

    Avoid Mutable Methods in Traits

    Sample Program: Using Traits Effectively

    Unions

    Defining Unions

    Types of Unions

    Enumerations

    Structs

    Arrays

    Implementing Unions

    Define the Union

    Create an Instance

    Access the Union Fields

    Modify the Fields

    Implementation Summary

    Summary

    Chapter 4: Structs

    Introduction

    Understanding Structs

    Definition and Usage

    Advantages

    Types of Structs

    Tuple Structs

    Unit-Like Structs

    Classic C-Style Structs

    Writing Program Using Struct

    Using Custom Structs

    Writing Custom Struct Program

    Sample Program: Custom Struct for Rectangle

    Key Features and Advantages

    Writing a Nested Structs

    Example of Nested Structs in Rust

    Benefits

    Struct Inheritance

    Sample Program: Composition for Struct Inheritance

    Using Traits for Inheritance-like Behavior

    Do’s and Don'ts

    Do's of Using Structs

    Use Structs for Fixed Data Structures

    Use Named Fields for Clarity

    Add Behavior with Methods

    Use Associated Functions for Construction

    Implement Impl Blocks

    Consider Composition for Reuse

    Use Trait Objects for Flexibility

    Don'ts of Using Structs

    Avoid Structs for Variable Data Structures

    Avoid Anonymous Fields

    Avoid Unnecessary Mutation

    Manage Lifetime of References Carefully

    Summary

    Chapter 5: Enums and Pattern Matching

    Introduction

    Enum Basics

    Definition

    Enum with Associated Data

    Enum Methods

    Pattern Matching

    Overview

    Key Features

    Advantages of Enum and Pattern Matching

    Type Safety

    Readability

    Conciseness

    ‘match’ Expression

    Matching Multiple Patterns

    Matching Ranges

    Destructuring for Pattern Matching

    Guards in Match Arms

    Matching on References

    Using Control Flow

    Using if let for Simple Matching

    Using match for Comprehensive Pattern Matching

    Control Flow with Enums having Associated Data

    Do's and Don'ts

    Do's of Enum and Pattern Matching

    Use Enums for Defined States

    Leverage Pattern Matching for Clarity

    Use a Catch-All Pattern

    Use if let for Single Matches

    Don'ts of Enum and Pattern Matching

    Don't Omit the Catch-All Pattern

    Avoid Side Effects in Match Arms

    Summary

    Chapter 6: Exploring Ownership and Borrowing

    Introduction

    Ownership Basics

    What is Ownership?

    Features of Ownership

    Memory Safety without Garbage Collection

    Prevention of Data Races

    Efficient Memory Use

    Ownership Transfer

    Copy Trait

    Borrowing Overview

    Immutable Borrowing

    Mutable Borrowing

    Rules of Borrowing

    Lifetimes

    Stack-allocated Variables and References

    Stack-Allocated Variables

    Characteristics of Stack-Allocated Variables

    References

    Sample Program

    Libraries adopting Ownership and Borrowing

    The Rust Standard Library

    Serde

    Rayon

    Tokio

    Diesel

    Summary

    Chapter 7: Cargo, Crates and Packages

    Introduction

    Understanding Cargo

    Cargo's Key Features

    Crate Dependencies Management

    Build Automation

    Testing Facilitation

    Documentation Generation

    Package Publishing

    Sample Program

    Crates Basics

    Binary Crates

    Library Crates

    Sample Program: Using a Crate

    Understanding Packages

    Key Components of a Rust Package

    Cargo.toml

    src Folder

    Target Directory

    Creating and Configuring a Package

    Sample Program: Using Package and Adding Dependency

    Cargo vs Crates vs Packages

    Cargo

    Crates

    Packages

    Creating My First Crate

    Sample Program: Creating a Library Crate

    Creating the Crate

    Project Structure

    Developing Your Crate

    Testing and Document

    Publishing the Crate

    Best Practices

    Build My First Package

    Basic Build

    Release Build

    Checking Build Feasibility₹

    Understanding the Build Output

    Debugging Build Issues

    Incremental Compilation

    Package and Dependency Management

    Publish the Package

    Cargo.toml Configuration

    Documentation and Readme

    Authentication

    Testing and Validation

    Versioning

    Publishing the Crate

    Post-Publication

    Role of Modules and Paths

    Understanding Modules in Rust

    Using ‘use’ Keyword

    Nested Modules

    Understanding Paths

    Summary

    Chapter 8: Cargo Commands

    Introduction

    General Commands

    Creating and Initializing Projects

    Checking and Building Projects

    Running Projects

    Testing Projects

    Cleaning up Build Files

    Viewing Documentation Locally

    Build Commands

    cargo build

    cargo build --release

    cargo check

    cargo clean

    Manifest Commands

    cargo metadata

    cargo pkgid

    cargo tree

    cargo vendor

    Package and Publish Commands

    cargo package

    cargo publish

    Custom Commands

    Creating Custom Commands

    Deploying Custom Commands

    Integrating with Build Processes

    Summary

    Chapter 9: Rust Standard Library

    Introduction

    Rust Standard Library (std)

    Modules and Functionalities

    std::collections

    Initialization and Insertion

    Accessing Values

    Updating Entries

    Handling Missing Entries

    Iteration

    Sample Program

    std::error

    Simplifying Error Handling

    Sample Program

    std::net

    Setting up a Listener

    Handling Incoming Connections

    Reading and Writing

    Responding to Clients

    Error Handling

    Sample Program

    std::sync

    Arc and Mutex

    Sample Program

    std::time

    Key Components

    Sample Program

    Key Concepts

    std::env

    Key Functions

    Sample Program

    How It Works?

    Sample Program

    std::fmt

    Customizing Textual Output

    Sample Program

    Key Elements

    std::str

    Key Functions

    Sample Program

    std::iter

    Core Concepts

    Sample Program

    std::ops

    Overview

    Sample Program

    Key Learning

    std::fs

    Basic File Reading

    Writing to a File

    Handling Errors with ?

    Modifying File Metadata

    Primitive Types

    Understanding Rust's Primitive Types

    Boolean (bool)

    Characters (char)

    Integer Types

    Floating-Point Types (f32,

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