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Autodesk Fusion 360 Black Book (V 2.0.15293) - Part 2
Autodesk Fusion 360 Black Book (V 2.0.15293) - Part 2
Autodesk Fusion 360 Black Book (V 2.0.15293) - Part 2
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Autodesk Fusion 360 Black Book (V 2.0.15293) - Part 2

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About this ebook

The Autodesk Fusion 360 Black Book (V 2.0.15293) is 6th edition of our series on Autodesk Fusion 360. The book is updated on Autodesk Fusion 360 Ultimate, Student V 2.0.15293. With lots of features and thorough review, we present a book to help professionals as well as beginners in creating some of the most complex solid models. The book follows a step-by-step methodology. In this book, we have tried to give real-world examples with real challenges in designing. We have tried to reduce the gap between educational use of Autodesk Fusion 360 and industrial use of Autodesk Fusion 360. This edition of book, includes latest topics on Sketching, 3D Part Designing, Assembly Design, Sculpting, Mesh Design, CAM, Simulation, Sheetmetal, 3D printing, Manufacturing, and many other topics. The book covers almost all the information required by a learner to master the Autodesk Fusion 360. The book starts with sketching and ends at advanced topics like Manufacturing, Simulation, and Generative Design. Some of the salient features of this book are:

 

In-Depth explanation of concepts

Every new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.

 

Topics Covered

Every chapter starts with a list of topics being covered in that chapter. In this way, the user can easy find the topic of his/her interest easily.

 

Instruction through illustration

The instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 2400 small and large illustrations that make the learning process effective.

 

Tutorial point of view

At the end of concept's explanation, the tutorial make the understanding of users firm and long lasting. Almost each chapter of the book has tutorials that are real world projects. Moreover most of the tools in this book are discussed in the form of tutorials.

 

Project

Projects and exercises are provided to students for practicing.

 

For Faculty

If you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website  once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.

 

New

If anything is added or enhanced in this edition which was not available in the previous editions, then it is displayed with symbol New in table of content.

LanguageEnglish
Release dateFeb 7, 2023
ISBN9798215297858
Autodesk Fusion 360 Black Book (V 2.0.15293) - Part 2
Author

Gaurav Verma

Gaurav Verma is currently a Full Professor at the Panjab University, Chandigarh, India (Dr. SS Bhatnagar University Institute of Chemical Engineering and Technology, and Adjunct Faculty at the Department of Nanoscience and Nanotechnology). He is a former CV Raman Post-Doctoral fellow from the Department of Chemical Engineering, Massachusetts Institute of Technology (MIT), USA. His research focuses on the areas of applied nanoscience and nanostructured materials.

Read more from Gaurav Verma

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    Book preview

    Autodesk Fusion 360 Black Book (V 2.0.15293) - Part 2 - Gaurav Verma

    Part_2_BW_Cover.jpg

    Autodesk Fusion 360 Black Book (V 2.0.15293) - Part 2 (Colored)

    By

    Gaurav Verma

    Matt Weber

    (CADCAMCAE Works)

    Published by CADCAMCAE WORKS, USA. Copyright © 2023. All rights reserved. No part of this publication may be reproduced or distributed in any form or by any means, or stored in the database or retrieval system without the prior permission of CADCAMCAE WORKS. To get the permissions, contact at cadcamcaeworks@gmail.com

    NOTICE TO THE READER

    Publisher does not warrant or guarantee any of the products described in the text or perform any independent analysis in connection with any of the product information contained in the text. Publisher does not assume, and expressly disclaims, any obligation to obtain and include information other than that provided to it by the manufacturer.

    The reader is expressly warned to consider and adopt all safety precautions that might be indicated by the activities herein and to avoid all potential hazards. By following the instructions contained herein, the reader willingly assumes all risks in connection with such instructions.

    The Publisher makes no representation or warranties of any kind, including but not limited to, the warranties of fitness for a particular purpose or merchantability, nor are any such representations implied with respect to the material set forth herein, and the publisher takes no responsibility with respect to such material. The publisher shall not be liable for any special, consequential, or exemplary damages resulting, in whole or part, from the reader’s use of, or reliance upon, this material.

    DEDICATION

    To teachers, who make it possible to disseminate knowledge

    to enlighten the young and curious minds

    of our future generations

    To students, who are the future of the world

    THANKS

    To my friends and colleagues

    To my family for their love and support

    Table of Contents

    Part 2

    Chapter 12 : Sculpting

    Introduction 12-2

    Opening the FORM MODE 12-2

    Creation tools 12-3

    Box 12-3

    Plane 12-6

    Cylinder 12-8

    Sphere 12-9

    Torus 12-10

    Quadball 12-12

    Pipe 12-13

    Face 12-17

    Extrude 12-21

    Revolve 12-22

    Modifying tools 12-24

    Edit Form 12-24

    Edit By Curve 12-30

    Insert Edge 12-32

    Subdivide 12-34

    Insert Point 12-35

    Merge Edge 12-36

    Bridge 12-38

    Fill Hole 12-39

    Erase And Fill 12-41

    Weld Vertices 12-43

    UnWeld Edges 12-44

    Crease 12-46

    UnCrease 12-47

    Bevel Edge 12-49

    Slide Edge 12-50

    Smooth 12-52

    Cylindrify 12-53

    Pull 12-55

    Flatten 12-57

    Straighten 12-58

    Match 12-60

    Interpolate 12-62

    Thicken 12-63

    Freeze 12-65

    UnFreeze 12-66

    Practical 12-68

    Self Assessment 12-73

    Practice 1 12-73

    Practice 2 12-74

    Chapter 13 : Sculpting-2

    Introduction 13-2

    Symmetry Tools 13-2

    Mirror - Internal 13-2

    Circular - Internal 13-3

    Mirror - Duplicate 13-5

    Circular - Duplicate 13-7

    Clear Symmetry 13-9

    Isolate Symmetry 13-10

    Utilities 13-11

    Display Mode 13-11

    Repair Body 13-13

    Make Uniform 13-14

    Convert 13-15

    Enable Better Performance 13-16

    Self Assessment 13-17

    Chapter 14 : Mesh Design

    Introduction 14-2

    Opening the Mesh Workspace 14-2

    Inserting File 14-2

    Insert Mesh 14-2

    Tessellate (BRep to Mesh) 14-4

    Creating Mesh Section Sketch 14-6

    Creating Base Mesh Feature 14-6

    Mesh Preparation Tools 14-7

    Repairing Mesh Body 14-7

    Generating Face Groups 14-8

    Combining Face Groups 14-9

    Modification tools 14-9

    Remesh 14-9

    Reduce 14-11

    Plane Cut 14-13

    Shell 14-15

    Combining Mesh Bodies 14-15

    Smooth 14-16

    Reverse Normal 14-18

    Separating Mesh into Independent Bodies 14-19

    Scaling Mesh 14-20

    Converting Mesh to Solid 14-21

    Direct Editing Mode 14-21

    Deleting Faces 14-22

    Create Face Group 14-23

    Erase and Fill 14-24

    Practical 14-26

    Practice 14-29

    Self Assessment 14-30

    Chapter 15 : Manufacturing

    Introduction 15-2

    Starting with Manufacture Workspace 15-2

    Job Setup 15-3

    New Setup 15-3

    Setting a Milling Machine 15-4

    Turning Machine Setup 15-22

    Cutting Machine Setup 15-24

    Additive Manufacturing Machine Setup 15-24

    Creating Manufacturing Model 15-26

    Tool Selection 15-26

    Tools Used in CNC Milling and Turning 15-30

    Milling Tools 15-30

    Lathe Tools or Turning Tools 15-37

    Tool Library 15-43

    Creating a New Mill Tool 15-43

    Creating New Tool Library 15-49

    Importing Libraries 15-50

    Exporting Tool Library 15-50

    Renumbering Tools of a Library 15-51

    Creating New Holder 15-52

    Creating New Turning tool 15-53

    Machine Library 15-57

    Creating a New Machine 15-58

    Editing A User-Defined Machine 15-63

    Practical 1 15-63

    Practical 2 15-69

    Self Assessment 15-74

    Practice 15-75

    Chapter 16 : Generating Milling Toolpaths - 1

    Generating 2D Toolpaths 16-2

    2D Adaptive Clearing Toolpath 16-2

    2D POCKET 16-14

    Face 16-17

    2D Contour 16-18

    Slot 16-21

    Trace 16-23

    Thread 16-26

    Bore 16-29

    Circular 16-30

    Engrave 16-31

    2D Chamfer 16-33

    Generating 3D Toolpath 16-36

    Adaptive Clearing Toolpath 16-36

    Pocket Clearing Toolpath 16-41

    Steep and Shallow Toolpath 16-43

    Flat Toolpath 16-46

    Parallel Toolpath 16-47

    Scallop 16-49

    Contour 16-51

    Ramp 16-52

    Pencil 16-53

    Horizontal 16-55

    Practical 16-56

    Practice 1 16-67

    Practice 2 16-67

    Chapter 17 : Generating Milling Toolpaths - 2

    3D Toolpaths 17-2

    Spiral 17-2

    Radial 17-5

    Morphed Spiral 17-6

    Project 17-7

    Blend 17-9

    Morph 17-10

    Creating Flow Toolpath 17-12

    Multi-AXIS toolpath 17-14

    Creating Swarf Toolpath 17-15

    Creating Multi-Axis Contour Toolpath 17-18

    Creating Multi-Axis Rotary Toolpath 17-20

    Creating Drill Toolpath 17-21

    Toolpath by Hole Recognition 17-24

    Practical 17-26

    Practice 1 17-34

    Practice 2 17-34

    Practice 3 17-35

    Chapter 18 : Generating Turning and Cutting Toolpaths

    Generating Turning Toolpath 18-2

    Turning Face 18-2

    Turning Profile Roughing 18-3

    Turning Profile Finishing 18-8

    Turning Adaptive Roughing 18-10

    Turning Groove 18-12

    Turning Groove Finishing 18-15

    Turning Single Groove 18-16

    Turning Thread 18-18

    Turning Chamfer 18-21

    Turning Part 18-23

    Sub-Spindle Grab 18-24

    Subspindle Return 18-25

    Generating Cutting toolpaths 18-27

    Cutting 18-27

    Nesting 18-29

    Selecting Source Model for Manufacturing 18-30

    Creating Nest Study 18-31

    Defining Process Material Library 18-33

    Practical 18-34

    Self Assessment 18-42

    Practice 1 18-42

    Practice 2 18-43

    Chapter 19 : Probing, Additive Manufacturing, and Miscellaneous CAM Tools

    Introduction 19-2

    New Folder 19-2

    New Pattern 19-3

    Manual NC 19-10

    Probing 19-11

    WCS Probe 19-11

    Inspecting Surface 19-14

    Part Alignment 19-14

    Manual Inspection Report 19-18

    Creating Manual Inspection Report 19-18

    Recording Manual Inspections 19-20

    Generating/Regenerating Toolpaths 19-21

    Simulate 19-22

    Post Process 19-26

    Setup Sheet 19-27

    Importing Inspection Results 19-29

    Saving Inspection Report 19-29

    Toolpath Shortcut Menu 19-31

    Clear Toolpath 19-32

    Machining Time 19-33

    Setting Default for Toolpaths 19-33

    Suppressing Toolpaths 19-34

    Protecting Toolpaths 19-34

    Optional Toolpath 19-34

    Creating Derived Operation 19-34

    Viewing Toolpath Data 19-35

    Editing Notes of an Operation 19-35

    Creating Form Mill Tool 19-36

    Tool Library 19-37

    Template Library 19-37

    Task Manager 19-39

    Additive Manufacturing 19-40

    Minimize Build Height 19-41

    Automatic Orientation 19-42

    Placing Parts on Platform 19-43

    Collision Detection 19-44

    Editing Print Settings 19-44

    Creating Support Structures 19-51

    Creating Solid Bar Support 19-52

    Generating Toolpath for Additive Manufacturing 19-55

    Post Processing Additive Toolpaths 19-56

    Exporting Toolpath and Printing Data 19-57

    Additive Build Extension 19-57

    Selecting an SLM Machine 19-58

    Applying Supports 19-59

    Creating Bar Support 19-61

    Performing Additive Manufacturing Simulation 19-63

    Self Assessment 19-66

    Chapter 20 : Introduction to Simulation in Fusion 360

    Introduction 20-2

    Types of Analyses performed in Fusion 360 Simulation 20-2

    Static Analysis 20-2

    Nonlinear Static Stress Analysis 20-3

    Modal Analysis (Vibration Analysis) 20-3

    Thermal analysis 20-4

    Thermal Stress Analysis 20-4

    Structural Buckling Analysis 20-5

    Dynamic Event Simulation 20-5

    Shape Optimization 20-5

    Injection Molding Simulation 20-5

    Quasi-static Event Simulation 20-5

    Electronics Cooling 20-5

    FEA 20-6

    Starting Simulation in Fusion 360 20-6

    Performing an Analysis 20-7

    Starting New Simulation Study 20-8

    Simplifying Model For Analysis 20-8

    Removing Features 20-9

    Removing Faces 20-11

    Replace With Primitives 20-12

    Study Material 20-14

    Applying Study Material 20-14

    Displaying Material Properties 20-15

    Managing Physical Material 20-16

    General Parameters of Materials in Autodesk Fusion 360 20-21

    Displaying Study Material Colors 20-32

    Applying Constraints 20-32

    Applying Structural Constraints 20-32

    Applying Bolt Connector Constraint 20-37

    Rigid Body Connector Constraint 20-39

    Applying Loads 20-40

    Applying Structural Loads 20-40

    Applying Linear Global Load (Acceleration) 20-45

    Applying Angular Global Load 20-46

    Toggling Gravity On/Off 20-47

    Editing Gravity 20-48

    Apply Point Mass (Auto) 20-48

    Apply Point Mass (Manual) 20-49

    Applying Contacts 20-49

    Applying Automatic Contacts 20-50

    Modifying Contacts 20-50

    Applying Manual Contacts 20-52

    Manage Contacts Tool 20-53

    Solving Analysis 20-53

    Performing Pre-check 20-54

    Meshing 20-54

    Applying Local Mesh Control 20-57

    Adaptive Mesh Refinement 20-58

    Solving Analysis 20-59

    Preparing and Managing the Results 20-60

    Comparing Results of Analyses 20-63

    DEFORMATION drop-down 20-63

    DISPLAY Options 20-64

    Load Case Attributes 20-65

    Inspecting Result Parameters 20-65

    Exporting Study to Ansys Setup 20-70

    Self-Assessment 20-70

    Chapter 21 : Simulation Studies in Fusion 360

    Introduction 21-2

    Nonlinear Static Stress Analysis 21-2

    Structural Buckling Analysis 21-4

    Use of Buckling Analysis 21-5

    Modal Frequencies Analysis 21-6

    Thermal Analysis 21-9

    Important terms related to Thermal Analysis 21-9

    Performing Thermal Analysis 21-10

    Thermal Stress Analysis 21-12

    Dynamic Event Simulation 21-12

    Quasi-Static Event Simulation 21-13

    Shape Optimization 21-14

    Target Body 21-14

    Preserve Region 21-14

    Setting Shape Optimization criteria 21-15

    Generating Mesh Body of Result 21-16

    Electronics Cooling 21-17

    Applying Internal Heat 21-18

    Applying Heat Transfer 21-19

    Applying Forced Flow 21-19

    Specifying Temperature Thresholds 21-20

    Injection Molding Simulation 21-21

    Selecting Target Body 21-21

    Selecting Material 21-22

    Defining Injection Locations 21-23

    Defining Aesthetic Faces 21-23

    Defining Process Settings 21-24

    Checking Results of Analysis 21-24

    Self Assessment 21-28

    Practice 1 21-28

    Practice 2 21-29

    Practice 3 21-29

    Problem 1 21-29

    Problem 2 21-30

    Chapter 22 : Sheetmetal Design

    Introduction 22-2

    Sheet Metal Rules 22-2

    Modifying the rules 22-3

    Creating New Sheet Metal Rule 22-3

    Creating Flanges 22-4

    Creating Contour Flange 22-6

    Creating Lofted Flange 22-7

    Creating Bend 22-9

    Unfolding Sheetmetal Part 22-10

    Refolding Faces 22-11

    Convert to Sheet Metal 22-11

    Flat Pattern 22-12

    Exporting DXF 22-13

    Practical 22-14

    Practice 22-21

    Self Assessment 22-22

    Chapter 23 : Generative Design

    Introduction 23-2

    Learning Panel 23-3

    Workflow of Generative Design 23-4

    Creating New Generative Design Study 23-4

    Defining Design Space Regions 23-5

    Preserving Geometry 23-5

    Obstacle Geometries 23-6

    Defining Starting Shape 23-7

    Defining Obstacle Offset 23-7

    Defining Objectives for Generative Design 23-8

    Defining Manufacturing Criteria 23-9

    Selecting Study Materials 23-11

    Preforming Pre-Check 23-12

    Checking Preview of Generative Design 23-12

    Study Settings 23-13

    Generating Designs 23-13

    Performing Fluid Path Generative Study 23-16

    Self Assessment 23-21

    Preface

    Autodesk Fusion 360 is a product of Autodesk Inc. Fusion 360 is the first of its kind software which combine 3D CAD, CAM, and CAE tool in single package. It connects your entire product development process in a single cloud-based platform that works on both Mac and PC. In CAD environment, you can create the model with parametric designing and dimensioning. The CAD environment is equally applicable for assembly design. The CAE environment facilitates to analysis the model under real-world load conditions. Once the model is as per your requirement then generate the NC program using the CAM environment.

    The Autodesk Fusion 360 Black Book (V 2.0.15293) is 6th edition of our series on Autodesk Fusion 360. The book is updated on Autodesk Fusion 360 Ultimate, Student V 2.0.15293. With lots of features and thorough review, we present a book to help professionals as well as beginners in creating some of the most complex solid models. The book follows a step by step methodology. In this book, we have tried to give real-world examples with real challenges in designing. We have tried to reduce the gap between educational use of Autodesk Fusion 360 and industrial use of Autodesk Fusion 360. This edition of book, includes latest topics on Sketching, 3D Part Designing, Assembly Design, Sculpting, Mesh Design, CAM, Simulation, Sheetmetal, 3D printing, Manufacturing, and many other topics. The book covers almost all the information required by a learner to master the Autodesk Fusion 360. The book starts with sketching and ends at advanced topics like Manufacturing, Simulation, and Generative Design. Some of the salient features of this book are :

    In-Depth explanation of concepts

    Every new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.

    Topics Covered

    Every chapter starts with a list of topics being covered in that chapter. In this way, the user can easy find the topic of his/her interest easily.

    Instruction through illustration

    The instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 2400 small and large illustrations that make the learning process effective.

    Tutorial point of view

    At the end of concept’s explanation, the tutorial make the understanding of users firm and long lasting. Almost each chapter of the book has tutorials that are real world projects. Moreover most of the tools in this book are discussed in the form of tutorials.

    Project

    Projects and exercises are provided to students for practicing.

    For Faculty

    If you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website (www.cadcamcaeworks.com) once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.

    New

    If anything is added or enhanced in this edition which is not available in the previous editions, then it is displayed with symbol in table of content.

    Formatting Conventions Used in the Text

    All the key terms like name of button, tool, drop-down etc. are kept bold.

    Free Resources

    Link to the resources used in this book are provided to the users via email. To get the resources, mail us at cadcamcaeworks@gmail.com with your contact information. With your contact record with us, you will be provided latest updates and informations regarding various technologies. The format to write us mail for resources is as follows:

    Subject of E-mail as Application for resources of ________book.

    Also, given your information like

    Name:

    Course pursuing/Profession:

    E-mail ID:

    Note: We respect your privacy and value it. If you do not want to give your personal informations then you can ask for resources without giving your information.

    About Authors

    The author of this book, Gaurav Verma, has authored and assisted in more than 16 titles in CAD/CAM/CAE which are already available in market. He has authored AutoCAD Electrical Black Books which are available in both English and Russian language. He has also authored books on various modules of Creo Parametric and SolidWorks. He has provided consultant services to many industries in US, Greece, Canada, and UK. He has assisted in preparing many Government aided skill development programs. He has been speaker for Autodesk University, Russia 2014. He has assisted in preparing AutoCAD Electrical course for Autodesk Design Academy. He has worked on Sheetmetal, Forging, Machining, and Casting designs in Design and Development departments of various manufacturing firms.

    If you have any query/doubt in any CAD/CAM/CAE package, then you can contact the authors by writing at cadcamcaeworks@gmail.com

    For Any query or suggestion

    If you have any query or suggestion, please let us know by mailing us on cadcamcaeworks@gmail.com. Your valuable constructive suggestions will be incorporated in our books.

    Chapter 12

    Sculpting

    The major topics covered in this chapter are:

    Introduction

    Sculpting is a workspace that offers tools to push, pull, grab, or pinch objects to modify their shapes. In this chapter, you will learn various commands and tools of FORM mode which are used to create or modify the object.

    Opening the FORM MODE

    The components or parts created in Form mode can be easily converted to solid bodies. Form mode is used to create sculpt features using free flow modifications of model surfaces. This mode is available in DESIGN workspace. The procedure to activate this mode is discussed next.

    •Click on the DESIGN option from the Change Workspace drop-down of Toolbar. The DESIGN workspace will be displayed in Autodesk Fusion 360 window.

    •Click on Create Form tool of CREATE drop-down from Toolbar; refer to Figure-1. The FORM mode will be displayed with updated Toolbar; refer to Figure-2.

    Creation tools

    In this section, we will discuss the creation tools used to create form (also called sculpt).

    Box

    The Box tool is used to create a rectangular body on the selected plane or face. The procedure to use this tool is discussed next.

    •Click on the Box tool of CREATE drop-down from Toolbar; refer to Figure-3. The BOX dialog box will be displayed; refer to Figure-4.

    •You will be asked to select the plane or face. Click on plane or face to be selected.

    •Select Center option from Rectangle Type drop-down if you want to create a center rectangle as reference for box.

    •Select 2-Point option from Rectangle Type drop-down if you want to create a 2-Point rectangle as a reference for creating box. In our case, we are selecting the Center option.

    •Specify desired parameters in Direction and Operation drop-down as discussed earlier in DESIGN Workspace.

    •Click on the screen to specify the center point of rectangle.

    •Enter desired dimension of length and width in the respective floating window and click on the screen. The preview of box will be displayed along with updated BOX dialog box; refer to Figure-5.

    •If you want to change the length of box then click in the Length edit box and enter desired value.

    •Click in the Length Faces edit box of BOX dialog box and enter the number of faces in which surface of box will be divided along the length.

    •If you want to change the width of plane then click in the Width edit box and enter desired value.

    •Click in the Width Faces edit box of BOX dialog box and enter the number of faces in which surface of box will be divided along the width.

    •Click in the Height edit box and enter desired value of height of box.

    •Click in the Height Faces edit box and enter the number of faces in which height of plane will be divided along the height.

    •Select the Mirror option from Symmetric drop-down if you want to create a symmetric box. On selecting the Mirror option, the updated dialog box will be displayed; refer to Figure-6.

    •Select the Length Symmetry check box if you want to apply mirror symmetry along length of sculpt object; refer to Figure-7.

    •Select the Width Symmetry check box if you want to apply mirror symmetry along width of sculpt object; refer to Figure-8. Note that later while editing, if you will move one face then the other symmetric face will also move accordingly.

    •Select the Height Symmetry check box if you want to apply mirror symmetry between upper and lower faces of sculpt object; refer to Figure-9.

    •Specify desired parameters in Direction and Operation drop-down as discussed earlier in DESIGN Workspace.

    •Note that you can also change shape of box by using the drag handles. After specifying the parameters, click on OK button from BOX dialog box to complete the process.

    Plane

    The Plane tool is used to create T-Spline plane. The procedure to use this tool is discussed next.

    •Click on the Plane tool from CREATE drop-down; refer to Figure-10. The PLANE dialog box will be displayed; refer to Figure-11.

    •The options of Rectangle Type drop-down in PLANE dialog box are same as discussed earlier in last section.

    •Click on the screen to specify the center point.

    •Type desired dimension of length and width in respective input boxes and click on the screen. The preview of plane will be displayed along with updated PLANE dialog box; refer to Figure-12.

    •If you want to change the length of plane then click in the Length edit box and enter desired value or use drag handles.

    •Click in the Length Faces edit box of PLANE dialog box and enter the number of faces in which surface of plane will be divided along the length.

    •If you want to change the width of plane then click on the Width edit box and enter desired value.

    •Click in the Width Faces edit box of PLANE dialog box and enter the number of faces in which surface of plane will be divided along the width.

    •After specifying the parameters, click on the OK button from PLANE dialog box to complete the process of creating plane. The plane will be displayed; refer to Figure-13.

    Cylinder

    The Cylinder tool is used to create a cylindrical body by defining diameter and depth. The procedure to use this tool is discussed next.

    •Click on the Cylinder tool from CREATE drop-down; refer to Figure-14. The CYLINDER dialog box will be displayed; refer to Figure-15.

    •You need to select the base plane or face to create the cylinder. Click on the plane to select.

    •Click on the screen to specify the center point and enter desired radius of cylinder; refer to Figure-16.

    •After specifying the diameter, click on the screen. The preview of cylinder will be displayed along with updated CYLINDER dialog box; refer to Figure-17.

    •If you want to change the diameter of cylinder then click on the Diameter edit box of CYLINDER dialog box and enter desired diameter.

    •Click in the Diameter Faces edit box and enter the number of faces in which the round surface of cylinder will be divided.

    •Click in the Height edit box and enter desired value of height of cylinder.

    •Click in the Height Faces edit box and enter the number of faces in which height of cylinder will be divided along the height.

    •The options in the Direction drop-down have been discussed earlier.

    •Select Circular option from Symmetry drop-down if you want to apply circular symmetry between the faces of sculpt object.

    •Click on the Symmetric Faces edit box and enter desired value of circular symmetry on round surface.

    •After specifying the parameters, click on the OK button from CYLINDER dialog box to complete the process.

    Sphere

    The Sphere tool is used to create a T-Spline sphere. The procedure to use this tool is discussed next.

    •Click on the Sphere tool from CREATE drop-down; refer to Figure-18. The SPHERE dialog box will be displayed; refer to Figure-19.

    •You are asked to select the base plane to create the sphere. Click on the plane/face where you want to place the sphere.

    •You are asked to specify centerpoint of the sphere. Click on desired location to specify the center point. The preview of sphere will be displayed along with updated SPHERE dialog box; refer to Figure-20.

    •Click in the Diameter edit box and enter desired value of sphere diameter.

    •Click in the Longitude Faces edit box and enter desired number of faces displayed on longitude of sphere.

    •Click in the Latitude Faces edit box and enter desired number of faces displayed on latitude of sphere.

    •The options of Symmetry drop-down have been discussed earlier in Box and Cylinder tools.

    •After specifying the parameters, click on the OK button from SPHERE dialog box to complete the process.

    Torus

    The Torus tool is used to create a T-Spline torus. The procedure to use this tool is discussed next.

    •Click on the Torus tool from CREATE drop-down; refer to Figure-21. The TORUS dialog box will be displayed; refer to Figure-22.

    •You need to select the base plane to create the torus. Click on the screen to select.

    •Click on the screen to specify the center point and enter desired diameter of torus in the input box. The preview of torus will be displayed along with updated TORUS dialog box; refer to Figure-23.

    •Click in the Diameter 1 edit box of TORUS dialog box and enter desired value of diameter for center circle of torus.

    •Click in the Diameter 1 Faces edit box and enter the number of faces in which round torus will be divided horizontally.

    •Click in the Diameter 2 edit box and enter the diameter of torus tube.

    •Click in the Diameter 2 Faces edit box and enter the number of faces in which round torus will be divided vertically.

    •After specifying the parameters, click on the OK button from TORUS dialog box.

    Quadball

    The Quadball tool is used to create a T-Spline quadball. The procedure to use this tool is discussed next.

    •Click on the Quadball tool from CREATE drop-down; refer to Figure-24. The QUADBALL dialog box will be displayed; refer to Figure-25.

    •You need to select the base plane to create the quadball. Click on desired face/plane to select.

    •Click on the screen to specify the center point. The preview of quadball will be displayed along with updated QUADBALL dialog box; refer to Figure-26.

    •Click in the Diameter edit box and enter desired value of quadball diameter.

    •Click in the Span Faces edit box and enter the number of faces in which quadball will be divided.

    •The options of Symmetry and Operation drop-down were discussed earlier.

    •After specifying the parameters, click on OK button from QUADBALL dialog box. The quadball will be displayed; refer to Figure-27.

    Pipe

    The Pipe tool is used to create complex pipe based on selected sketch. The procedure to use this tool is discussed next.

    •Click on the Pipe tool from CREATE drop-down; refer to Figure-28. The PIPE dialog box will be displayed; refer to Figure-29.

    •The Path selection button is active by default. Click on the path to select. You can select sketch lines/curves or edges of the model. You can also use window selection to create pipe.

    •Select the Chain selection check box if you want to select the nearby geometries in chain while selecting the one.

    •On selection of sketch, the preview of pipe will be displayed; refer to Figure-30.

    •Click on the Section button of Sections tab if you want to modify the sections of pipe. On selecting the button, the sections of pipe will be displayed; refer to Figure-31.

    •Click on desired section to change the diameter, angle, and position.

    •Click on the Diameter edit box and enter desired value of particular section diameter; refer to Figure-32.

    •Similarly, specify the value of Angle and Position in their respective edit boxes as desired. You can also move the arrow displayed on the selected section to specify the value.

    •Click on the Reset Section button to reset all the changed value of sections.

    •Click on the Remove Section button to remove the selected section.

    •Click on Box Display button of Display Mode section from Global Settings area to display the rectangular T-Spline pipe of the selected sketch.

    •Select Smooth Display button of Display Mode section from Global Settings area to display a smooth circular pipe; refer to Figure-33.

    •Click in the Curve Tolerance edit box and enter the value of pipe tolerance. You can also set the tolerance by adjusting the Curve Tolerance slider.

    •Select the Display Curve Splits check box if you want to see the curve splits of pipe.

    •Click on the End Types tab in the dialog box. The Handle selection button of End Types tab is active by default and you are asked to select the end handle of pipe to modify its shape.

    •Select desired end handle from the model. Select Open option from End Type drop-down of End Types tab if you want to keep all the ends of pipe open; refer to Figure-34.

    •Select Square option from End Type drop-down of End Types tab if you want to close all the ends of pipe in square like structure; refer to Figure-35.

    •Select Spike option from End Type drop-down of End Types tab if you want to close all the ends of pipe in spike like structure; refer to Figure-36.

    •Click on the Segments tab in the dialog box. The Segment selection button of Segments tab is active by default.

    •Move the Density slider to increase or decrease the density of pipe segment.

    •After specifying the parameters, click on the OK button from PIPE dialog box to complete the process.

    Face

    The Face tool is used to create individual faces. The procedure to use this tool is discussed next.

    •Click on the Face tool from CREATE drop-down; refer to Figure-37. The FACE dialog box will be displayed; refer to Figure-38.

    Creating Face using Simple button

    •Select Simple button from

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