3D Printing Designs: Octopus Pencil Holder
By Larson Joe
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About this ebook
About This Book
- Learn how to make complex shapes by editing basic ones
- Make printable objects from multiple shapes and parts
- Learn how to design from scratch, without a reference to physical objects
Who This Book Is For
You should have basic knowledge of Blender and 3D printing and be interested in printing your first object.
What You Will Learn
- Get to know the guiding principles required to create 3D printer-friendly models
- Understand material characteristics, printing specifications, tolerances, and design tips
- Master the art of modifying basic shapes with Blender's powerful editing tools: extrude, loop cuts, and other transformations
- Learn techniques of editing complex meshes, smoothing, combining shapes, and exporting them into STL files for printing
In Detail
This book will cover the very basic but essential techniques you need to model an organic and functional object for 3D printing using Blender.
Starting with pen and paper and then moving on to the computer, you will create your first project in Blender, add basic geometric shapes, and use techniques such as extruding and subdividing to transform these shapes into complex meshes. You will learn how modifiers can automatically refine the shape further and combine multiple shapes into a single 3D printable model.
By the end of the book, you will have gained enough practical hands-on experience to be able to create a 3D printable object of your choice, which in this case is a 3D print-ready octopus pencil holder.
Style and approach
This is a starter project designed to introduce you to your first real-world 3D printing designs, where you'll learn how to handle the fundamental principles of 3D printing design and have your hands on your reward in no time.
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Book preview
3D Printing Designs - Larson Joe
Table of Contents
3D Printing Designs: Octopus Pencil Holder
Credits
About the Author
About the Reviewer
www.PacktPub.com
eBooks, discount offers, and more
Why subscribe?
Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Downloading the color images of this book
Errata
Piracy
Questions
1. Octopus Pencil Holder
Planning the project
The basic shape
Editing the basic shape
Smoothing the mesh with modifiers
Bending the tentacles
Flattening the bottom
Renaming objects
Adding a pencil cup
Adding a face
Finishing touches
Summary
2. Prologue
3D printing basics
What is 3D printing?
The right software
Downloading and installing Blender
Setting up Blender
Scrolling the mouse wheel and number pad
Laptops with a touchpad but no number pad
What to design for?
Overhangs and supports
Supportless 3D printing
Y – gentle overhangs
H – bridging
T – orientation
Wall thickness
Summary
Index
3D Printing Designs: Octopus Pencil Holder
3D Printing Designs: Octopus Pencil Holder
Copyright © 2016 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the author, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.
First published: February 2016
Production reference: 1240216
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-78588-517-4
www.packtpub.com
Credits
Author
Joe Larson
Reviewer
Marcus Ritland
Commissioning Editor
Edward Gordon
Acquisition Editor
Vinay Argekar
Content Development Editor
Shweta Pant
Technical Editor
Vishal Mewada
Copy Editor
Stuti Srivastava
Project Coordinator
Kinjal Bari
Proofreader
Safis Editing
Indexer
Priya Sane
Graphics
Kirk D'Penha
Production Coordinator
Shantanu N. Zagade
Cover Work
Shantanu N. Zagade
About the Author
Joe Larson is one part artist, one part mathematician, one part teacher, and one part technologist. It all started in his youth when he worked on a Commodore 64, doing BASIC programming and low-resolution digital art. As technology progressed, so did Joe's dabbling, eventually taking him