Freedom Online: The Birth of a New World
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About this ebook
Freedom Online: The Birth of a New World is the prequel novella to the LitRPG series, ‘Freedom Online’.
Set within the VR world of Freedom, this novella follows the creation of the universe, the beginnings of the Human, Elven, Dwarven, Orcish and Goblin races as they search for thein place within the world.
Through hardships and struggles, can the Goblins fight for their very existence against the mighty Elves? Can the Humans retain their segregation and keep all of the other races out of their business? Can the Dwarves keep a hold of their fortune within the Broken Mountain? Only time will tell...
David Lingard
David Lingard was born on the South East coast of England. He grew up in a small and sunny seaside town a stones' throw from the first landing point of Julius Caesar on the British Isles. This may or may not have contributed to his love for both ancient history, and stories of myth and fantasy.David writes books in the LitRPG (Gamelit), Fantasy, Sci-Fi and Historical Fantasy genres, though this is not strictly limited as time goes by. He writes what he loves and that means sometimes writing outside of the lines!LitRPG is his passion though, so have a look at the Freedom Online series, as well as Welcome to Eden, two LitRPG stories available right now on Amazon!
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Freedom Online - David Lingard
Freedom Online: Birth of a New World
by David Lingard
Edited by Denise Boorman
A note from the author
I just wanted to say here, thank you, whoever you are for however you have arrived at this book and my story. It makes a big difference to authors like me, who like to feel as though their hard work and dedication is appreciated when our work is read.
Your investment of your own time and money is as always, well appreciated. It takes a long time and a lot of effort to write, edit and release a book, so please, I ask that you rate and review everything that you read – and not just this book, so that lesser-known authors can grow their audience and gain the credibility that they deserve.
Also, I have a website that is usually kept up to date with current works, reviews and a few extra little bits. You’ll find it at: www.davidlingard.com
This short book is the ALWAYS FREE prequel and companion to my LitRPG series, Freedom Online. You can find all of my books on Amazon by searching for my name, or by going to my website.
Prologue
The world of Freedom Online had been conceptualised and eventually realised by the company, Rapture Entertainment, as a way of utilising major breakthroughs in brain-wave interfaces so that players would experience ‘playing the game’ as though they were physically there, with an indistinguishable level of realism that had never been seen before by anyone on earth.
Inside the game world though, whilst the world was being formed and before the people of the ‘real world’ were permitted to visit – an act that would change the course of the universe within Freedom for so many – Freedom had been populated with a rich and vibrant history so that when the people did arrive from the other side, they would not simply be the most important things in the whole world. They would be characters who would play a part in the story of the game, not the main characters around which the universe would revolve. This was the desire of the company anyway – and it was a little different to what game developers and ultimately players were used to.
As humans had created the world of Freedom, it made sense that they would be the first race to populate the virtual universe. The plan wasn’t that each human that was to be created was moulded individually and given scripts and lines to speak, rather the actual task of generating the beings was left to an artificial intelligence that, for all intents and purposes, would play the role of God. Each creature and being that this intelligence would create would be self-aware, intelligent and unique. It would simply be too time consuming for even a team of developers to code each and every sentient being within Freedom, so create the creator, and unleash its will was the order of the company.
These facts are all important to recognise before we continue on our brief journey through the world of Freedom Online, because if the game world had been scripted and pre-determined, there would simply not have been enough time in the world, for anything other than an artificial intelligence to generate such a vibrant, in-depth world such as Freedom.
The humans were created first by the all-powerful God program, although the concepts of physics, the universe itself and the game mechanics were important to design before anything was to populate the world. The AI therefore chose to create first the concept of light. The universe that was previously both barren and dark was illuminated by its unfaltering glow, and the AI saw that it was good. Light would definitely be needed in most of Freedom, if not all of it.
Next, for the natural inhabitants of Freedom along with any guests that should choose to visit, the AI generated atmosphere and again, it saw that it was good. These concepts borrowed of the real world, and as they served their purpose so why shouldn’t they be used?
Following the first two creations and feeling as though it was on a roll, the AI then created the plants, the flora and the fauna that called Freedom home. With nothing else to draw upon and no reason to change anything, the AI chose to recreate the look and feel of Earth – with just a few subtle differences. The names and looks of many of the living things that inhabited Freedom were changed and skewed, though their general feeling was similar – once people visited from the other world they would feel both at home, yet still somewhere new with a vibrant world to explore with a rich landscape therein.
The sun, the moon and the stars popped into creation after the world was warm and lit and again the AI saw that it was good. The world now had night and day, the tides were controlled by lunar forces and life was ready for creation.
If it is not plainly obvious to see yet, this AI had been drawing upon the information that it had learned of creation. It had access to the documents that the humans who had designed it had fed into it, and the most well read, respected and worshipped of all of these articles was the Christian Bible, and the story of creation. It made no sense to mess with the classics, so the AI had taken these teachings and made them real.
Of course, this was not the only source of information that the AI had regarding the birth of the universe. Second was the idea of evolution, the Big Bang and the larger scale economies that scientists posited as either theory or fact in the plethora of times that were available to it. This being said, it is easy to see how the AI was an amalgamation of religious belief and scientific record.
With all of the work that had been done before it, the AI turned its attention to the living creatures of the world: the things that lived on the land, the ones that flew, and the ones that resided deep beneath the oceans, lakes and rivers within Freedom. These creatures lacked the intelligence required for them to talk, though for the briefest of moments, they ruled all of Freedom without question or contest.
Their ownership was never to last long however as the AI then generated the rules for the world. The rules that would bring everything of sentience within it: a system of experience, levelling, skills, abilities, health, mana and magic and where the