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CB's Top 100 Writing Tips, Tricks, Techniques and Tools from the Advice Toolbox - Break the Rules, Not the Writing
CB's Top 100 Writing Tips, Tricks, Techniques and Tools from the Advice Toolbox - Break the Rules, Not the Writing
CB's Top 100 Writing Tips, Tricks, Techniques and Tools from the Advice Toolbox - Break the Rules, Not the Writing
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CB's Top 100 Writing Tips, Tricks, Techniques and Tools from the Advice Toolbox - Break the Rules, Not the Writing

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Make Words Tell Tales

A nuts and bolts guide to crafting words into great sentences and great stories.

For anyone wanting to hone their craft, drawing 100+ useful rules of thumb from more than a decade of writers' workshops.

You will discover:

  • 100 rules of thumb to apply to your fiction
  • The motivation behind each rule
  • The pros and cons of keeping—or breaking—the rules
  • Numerous examples of rule-keeping and rule-breaking
  • How every rule helps keep the reader reading

 

Serious about your craft? Act now!

LanguageEnglish
Release dateJan 12, 2021
ISBN9781393980773
CB's Top 100 Writing Tips, Tricks, Techniques and Tools from the Advice Toolbox - Break the Rules, Not the Writing
Author

Carter Blakelaw

Carter Blakelaw lives in bustling central London, in a street with two bookshops and an embassy, any of which might provide escape to new pastures, if only for an afternoon. For over a decade Carter has delivered critiques at writers' workshops and critique groups, some of whose members have transformed themselves into prize-winning and best-selling authors. However, it is the frequency of numerous weaknesses, as exposed by these groups and especially in the work of developing writers, that motivates the writing of this book.

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    CB's Top 100 Writing Tips, Tricks, Techniques and Tools from the Advice Toolbox - Break the Rules, Not the Writing - Carter Blakelaw

    CB's Top 100 Writing

    Tips, Tricks, Techniques and Tools

    from the Advice Toolbox

    Break the rules, not the writing

    ––––––––

    Carter Blakelaw

    www.carterblakelaw.com

    ––––––––

    published by The Logic of Dreams

    www.thelogicofdreams.com

    CB's Top 100 Writing Tips, Tricks, Techniques and Tools from the Advice Toolbox: Break the rules, not the writing

    First eBook edition. January 12, 2021.

    © 2020, Carter Blakelaw. All rights reserved.

    No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, without the prior written permission of the publisher.

    Published by The Logic of Dreams

    Requests to publish work from this book should be sent to:

    toolbox@carterblakelaw.com

    While every precaution has been taken in the preparation of this book, the publisher assumes no responsibility for errors or omissions, or for damages resulting from the use of the information contained herein.

    Cover art and book design by Jack Calverley

    Photography by Erik Witsoe from www.unsplash.com.

    t-07-eB

    Anon, Anon, Anon

    Aspire! I say, aspire!

    Create great works anon,

    That I may now retire.

    Table of Contents

    Introduction

    Section 1. How to Choose the Words You Use

    Rule 1: Anchor the Reader in Your World

    Choose the specific word over the general

    Rule 2: Make the Reader Feel Your World

    Choose the sensory word over the evaluative

    Rule 3: Tie the Reader to Your Specific Vision

    Find the right word, exactly

    Rule 4: Speed-Feed Your Reader's Imagination

    Find the right word, simply

    Rule 5: Make Some Descriptions Four-Dimensional

    Find the right words for the right word

    Rule 6: Keep Your Reader's Nose to the Text

    Avoid the overused and skippable

    Rule 7: Sprinkle with the Reader's Favorite Spice

    Resonant words contribute to mood

    Rule 8: Keep Your Reader Close to the Action

    Keep a tight rein on your filters

    Rule 9: Make Each Blow Count

    Avoid diluting impact

    Rule 10: Lazy Writing Is Easy

    Avoid the clinch of cliché

    Rule 11: Don't Pet the Dog!

    Know your own pet words

    Rule 12: You Had to Be There, Buddy

    Showing and telling with words

    Section 2: What's in a Sentence?

    Rule 13: Write for Magnetic Reading

    Flow—conceptual

    Rule 14: Write in a Billiard Ball World

    Flow—cause and effect

    Rule 15: Write with Your Mouth Open

    Flow—sounds

    Rule 16: Write Against the Beat of Drums

    Flow—rhythm

    Rule 17: Slow, Slow, Quick, Quick, Slow

    Vary your delivery

    Rule 18: Don't Race Against the Clock

    Craft a clear timeline

    Rule 19: Include the Missing Link

    Description—what to include?

    Rule 20: When to Jazz It Up

    Description—bring the static to life

    Rule 21: Live Life on a Diet

    Don’t over-pack sentences

    Rule 22: Mainline Your Words

    Keep sentences unambiguous, all the way to the end

    Rule 23: No Peace, No Rest, No Sleep

    Keep the writing alive, the reader awake

    Rule 24: I Told You I Done the Deed

    Showing and telling at sentence level

    Section 3: Gluing Sentences Together

    Rule 25: Rhyme Means Blues

    Avoid rhyme and repetition

    Rule 26: Upstaging

    Dedicate each paragraph to a single character’s actions

    Rule 27: Small Talk

    Dialogue—avoid hiccups, burps and banter

    Rule 28: An Unnatural Act

    Dialogue—avoid implausible exposition

    Rule 29: A Blunt Instrument

    Dialogue—avoid on-the-nose speech

    Rule 30: Phonetically Speaking...

    Dialogue—don’t slavishly reproduce the phonetics of a dialect

    Rule 31: Another Tornado of Words

    Don’t overuse metaphor, simile, or comparison

    Rule 32: Out of This World

    Keep metaphor, simile, and comparison within the story world

    Rule 33: More of the Same?

    Consider the power of the extended metaphor

    Rule 34: A Red Rocket Tumbled from the Sky

    The dangers of metaphor in genre fiction

    Rule 35: The Railway Timetable

    Then and then and then—avoid lists of actions

    Rule 36: She, Who What?

    Get the pronoun antecedent right

    Rule 37: There Is No Rule 37, Say The Grammar Police

    Break the rules, not the writing

    Rule 38: Quoting Chapter and Verse

    Showing and telling with dialogue

    Section 4: Most Beginning Writers Never Guessed

    Rule 39: Stick a Pin in the Map

    Time and place

    Rule 40: What's the Point?

    Character, goal, obstacle, and jeopardy

    Rule 41: A Riddle, Wrapped in a Mystery, Inside an Enigma

    Contrived drama and information-hiding

    Rule 42: He Said, She Said, They Intoned

    Said Bookism and The Turkey City Lexicon

    Rule 43: Advertising Needs and Wants

    Dialogue and character goal

    Rule 44: Choppy Waters

    Emotional shift every time

    Rule 45: A Question of Variety

    Setting change every time

    Rule 46: Never Letting Up

    Problems must be problematic and ever-present

    Rule 47: What's That Got to Do with the Price of Bread?

    Make backstory do emotional work

    Rule 48: All Right, Mr. DeMille, I'm Ready for My Close-up

    Manage POV proximity with care

    Rule 49: He Thought, She Thought, They Agonized

    Treatment—don’t head-hop

    Rule 50: Sticky Prose

    Flow—it’s a hooky world

    Rule 51: The Domino Effect

    Flow—write a solid cause and effect chain

    Rule 52: You Don't Need a Stopwatch

    Flow—real-time, fast forward and slow-motion

    Rule 53: The One and the Many

    Knowingly use representation or presentation

    Rule 54: An Indulgence in Contemporary Life

    Beware the ephemera of life

    Rule 55: That Mysterious Statue in the Forest

    Symbolism must serve story

    Rule 56: The Airdrop and the Easter Egg

    Intertextuality—one wink too many?

    Rule 57: How to Decide What to Write

    Showing and telling—when and what to dramatize

    Section 5: The Gossip That Got Us All Started

    Rule 58: Getting Character from Plot

    Develop a character to fit the action

    Rule 59: Getting Plot from Character

    Develop a plot based on a character’s traits

    Rule 60: It's Not Funny and It's Not Clever

    Yes, officer—name, age and gender

    Rule 61: Remind Me: Which Was Which?

    Make character names distinct

    Rule 62: I Got Stuck Over the Name

    Make character names readable

    Rule 63: But He Meant Well

    Avoid a hateful main character

    Rule 64: What the Protagonist Does

    A protagonist must take action

    Rule 65: What the Protagonist Is at Heart

    A protagonist must have a flaw

    Rule 66: Winning by a Hair's Breadth

    An antagonist must be effective

    Rule 67: The Four-Dimensional Foe

    Give the antagonist the right arc

    Rule 68: Everyone Faces a Different Way

    Every character works toward some goal

    Rule 69: Force the Reader to Take an Interest

    It’s all gossip, really, you know

    Rule 70: A Bad Hair Day Is No Excuse

    Don’t look in the mirror!

    Rule 71: The Superpower

    The main character must excel at something

    Section 6: Telling Tales

    Rule 72: I Laughed So Much It Made Me Cry

    A story must take the reader on an emotional journey

    Rule 73: Whose Story Is It to Tell?

    An author, a narrator, and a point of view might best be silent

    Rule 74: Prepare for the Inevitable

    Foreshadow later events

    Rule 75: The Ubiquitous Versus the Common

    Embrace trope, avoid cliché

    Rule 76: A Sure-Fire Way to Dump the Reader

    Don’t set out to shock the reader

    Rule 77: Enjoy the Long March

    Don’t defuse suspense too soon

    Rule 78: Seeing Is Not Believing

    Live the dream, don’t watch it

    Rule 79: Don't Over-Egg the Pudding

    No need to belabor the theme

    Rule 80: Leave It Out, Mate!

    What to include, what to exclude

    Rule 81: The Unreal Body Part

    Avoid mobilizing the mind

    Rule 82: Sing Your Own Song

    Treatment—find a voice

    Rule 83: Through Gritted Teeth, She Told the Tale

    Treatment—set a tone

    Rule 84: A Second Coat of Paint

    Amplify emotion

    Rule 85: The Writer as Graphic Designer

    Keep one eye on the layout of text on the page

    Rule 86: Catastrophic Genius

    Beware the Good Idea

    Rule 87: Swearing on a Stack of Your Books

    Keep your promises

    Section 7: Just Between You and Me, My Friend

    Rule 88: The Dialogue Between You and Your Reader

    Write to genre

    Rule 89: Roll up! Roll up! Read All About It!

    Make sure it’s a story you’re telling

    Rule 90: Think Big

    Find the High Concept

    Rule 91: Story Shorthand

    Formulate a two-sentence synopsis

    Rule 92: Order out of Chaos

    Make each Act do its job

    Rule 93: What Time Do You Call This?

    Enter late, leave early

    Rule 94: Once Upon a Time

    Where to start—who, where, when and the inciting incident

    Rule 95: Fishing and Story-Bait

    Where to start—a hook by any other name

    Rule 96: Laugh or Cry?

    Where to start—mood expectations

    Rule 97: Your New Best Friend

    Where to start—narrative voice and POV

    Rule 98: If There Were Only One Rule It Would Be This

    Things only ever get worse

    Rule 99: Tub-Thumping

    Don’t proselytize—feed the reader’s mind

    Rule 100: Common Advice

    Write what you know

    Rule 101: The End Is the End

    Validation

    Section 8: Extras: When Other People Get Involved

    Rule 102: How to Triage Critiques, Feedback and Editorial Comment

    Know the effect you want in the reader

    Rule 103: Strictly Obey Submission Guidelines

    Respect industry professionals

    Rule 104: Be Professional, Modest and Polite

    Publishing is a business, not the schoolyard

    Section 9: If There Is Only One Thing You Ever Do...

    Glossary. Terms of Craft

    Rule 0: Understand What Writers Mean by...

    Appendix A: Bibliography

    Appendix B: More Material Online

    About the Author

    Acknowledgments

    Index

    Authentic Art in the Age of AI (a short manifesto for the creative mind)

    The Man in My Head Has Lost His Mind (what makes us conscious?)

    This Robot Brain Gets Life (how to make a machine that thinks like us?)

    Tinnitus - a crime novel

    Death of a Bad Neighbour - a crime and mystery anthology

    Introduction

    If only I knew then, what I know now, I would have abandoned all the creative guesswork much sooner.

    For writers early in their creative journey, this creative guesswork is a rite of passage, as is apparent from the weak technique so often seen in writers' groups, critique sessions, and slush piles.

    How often have you read a sentence that sounded great, but, on reflection, it made no sense?

    We have all been guilty of those, guessing at what makes for good writing and relying on untutored instinct.

    However, the writer does not need to rely on guesswork (nor indeed, ought the reader).

    In this book, I isolate one hundred weaknesses frequently found in the manuscripts of writers who are not yet selling well. In what follows I have turned the weaknesses around and re-state them as rules, with pros and cons, to use or abuse—whichever you decide.

    A smidgen over 100 rules in all: a writer's basic toolbox.

    Some rules may seem commonplace to the practiced writer, such as how to choose words to immerse the reader. But some may intrigue even old hands at the game such as the minimalist approach I offer for creating plot from character, or creating character from plot, or the real reason why reading your text aloud makes a difference to what you write.

    Dwight V. Swain in his book Techniques of the Selling Writer observes that the person who knows the how of a skill will always find work, but the person who knows the why will be master of their craft.

    Following his advice, I also include the why of each rule—although the why for most rules is a variant of:

    To keep the reader reading and when they get to the end to seek out more.

    You may read the rules in any order without harm to comprehension. I hope you find a good many of them instructive and useful.

    All examples are my own, except where specifically attributed.

    But I would especially like to mention that my interest in narrative flow was ignited by Jeanne Cavelos in her blog post on Narrative Flow for Fiction University, January 15, 2019 (Appendix B). My attitude to genre is influenced by the paper Genre, Interpretation and Evaluation by Catharine Abell in her 2014 presentation to the Aristotelian Society (Appendix A) and by David Farland’s writings on fiction, especially his book Million Dollar Outlines, 2013 (Appendix A).

    One last thing: a request. Please review this book at the store where you purchased it, to let those writers who might get the most from it, have some prospect of discovering it.

    Carter Blakelaw

    November 2020

    Please note: The Appendices, the Index, and an audio-tagged Contents listing are available as a free PDF download at:

    www.carterblakelaw.com/toolbox

    Section 1. How to Choose the Words You Use

    The writer aims to transport the reader to the story world and immerse the reader in that world by lulling them into the semi-dream-state that is the trance of seamless reading.

    Every word plays its part to hold the reader in that trance by making the experience as convincing as possible.

    Rule 1: Anchor the Reader in Your World

    Choose the specific word over the general

    The word poodle is specific; the word dog general; toy poodle more specific; mammal more general.

    The word 'poodle' brings to mind a specific image, 'mammal' hardly any image at all. Using a specific word rather than the general brings an image instantly to the reader’s mind, without effort on the reader's part, making the story world immediate and vivid.

    If the dog is a significant character in the story, it may be necessary to be more specific and to pick out this toy poodle from all the toy poodles in the universe.

    For example, by adding specific detail:

    The jet-black toy poodle with a bald patch along its back and

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