The Basics of Game Design
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About this ebook
Heather E. Schwartz
When Heather E. Schwartz was thirteen years old, she tracked down several lead orphans from the 1983 movie "Annie" and interviewed them by phone. As an adult, she realized she could apply those same early instincts to a career as a journalist and writer. She is the author of more than 35 nonfiction children's titles, published by Lerner Publishing Group, Capstone Press, Teacher Created Materials, Lucent Books, and Tangerine Press, a Scholastic imprint. She has written articles for National Geographic Kids and Discovery Girls. In addition, she developed the content for KidsGetArthritisToo.org, the juvenile section of the Arthritis Foundation's website. Other credits in the children's market include articles for Teen, Girls' Life, and All About You magazines. Additionally, Ms. Schwartz is a former editor at Bridal Guide magazine, co-author of Bridal Guide Magazine's How to Choose the Perfect Wedding Gown (Warner, 2004), and contributor to The Takeout Cookbook (Knock Knock 2007).
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Book preview
The Basics of Game Design - Heather E. Schwartz
Table of Contents
COVER
TITLE PAGE
1:COLLECTING IDEAS
2:PUTTING IT ON PAPER
3:GETTING FOCUSED
4:LEARNING MORE
GLOSSARY
READ MORE
INTERNET SITES
INDEX
COPYRIGHT
BACK COVER
1COLLECTING IDEAS
pictureWant to be a video game designer? If you love playing video games, you’re on the right track already. When you play video games, you learn more about them. This can help you create games of your own.
pictureInspiration can come from anywhere! The book One Thousand and One Nights has inspired many video games, including the popular Prince of Persia series.
picturePAY ATTENTION LIKE A PRO
Even professional game designers play video games because it’s fun. But they also pay careful attention to how games work while they’re