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Chess Concepts: The Evolution of Chess Ideas
Chess Concepts: The Evolution of Chess Ideas
Chess Concepts: The Evolution of Chess Ideas
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Chess Concepts: The Evolution of Chess Ideas

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The contents of this book is a 10 lecture series for chess educators, chess players and 'kibitzers'. This is not a primer for the game. This is a 'Chess Appreciation" course.

The introductory sessions prepare the reader for some basic ideas that the teacher hopes the students understand. Then we are introduced to the evolution of ideas from the 6th century to the 21st century. This is a beautiful and exciting adventure of the mind.

We meet Masters of the game who contributed to Chess Ages:

The Golden Age
The Romantic Age
The Classical Age
The Hypermodern Age
The Neoclassical Age
The Eclectic Age

Chess Masters today feel more comfortable as a specific Age player; some reflect ideas from other Ages if they know their opponent's history would be uncomfortable.

Apart from the moves, the Ages reflect the mindset of philosophy, psychology, even the political manipulations of the time.

Introduction to these concepts to school students have had an enormous global effect. Children can now compete for their grade level at their school, their district, their State or Province, their country, and even at the World level.,

As with actors, musicians, poets, authors, mathematicians, etc. there exists a global comradery between all chess players whenever they meet.

With this in mind enjoy the journey.

LanguageEnglish
Release dateNov 15, 2019
ISBN9780228821632
Chess Concepts: The Evolution of Chess Ideas
Author

Daniel Elman

Dan Elman at age 4 was taught and influenced by his Russian born father, then by chess players who escaped the pogroms then later the Holocaust.As a University student (1955-1962) he played for teams in Switzerland and Belgium, competing in several European countries. Upon returning to Canada he won competitions in his City (5 times), and Province (7 times).Elman retired from competitive play in 1975. His interest then focused on chess organizations, chess camps, and chess lectures.

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    Chess Concepts - Daniel Elman

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    Chess Concepts

    The Evolution of Chess Ideas

    Daniel Elman

    Chess Concepts

    Copyright © 2019 by Daniel Elman

    All rights reserved. No part of this publication may be reproduced, distributed, or transmitted in any form or by any means, including photocopying, recording, or other electronic or mechanical methods, without the prior written permission of the author, except in the case of brief quotations embodied in critical reviews and certain other non-commercial uses permitted by copyright law.

    Tellwell Talent

    www.tellwell.ca

    ISBN

    978-0-2288-2162-5 (Hardcover)

    978-0-2288-2161-8 (Paperback)

    978-0-2288-2163-2 (eBook)

    Foreword

    It might be no exaggeration to say that there are more chess books in homes, schools, clubs, libraries and internet than any other category of human pursuit. At least it seems this way. Chess players cherish their chess books.

    We understand that the creation of bits and bytes has given us an infinite number of possibilities to share ideas, to express these ideas in new ways. It has always been this adventure with chess. After merely a few moves on the chessboard we are invited into a world of infinit possibilities. The pieces on the board are like Web icons. We lift a Rook and new adventures are to be experienced.

    What we do with these insights are personal. What we do with that Rook depends not only on our psychology, but also our opponent’s experience, culture, and curiosity of his adversary.

    The study of chess ideas that develop over time (from the year of 600 bce to the present) is a daunting challenge. This collection of 10 lectures originated in an early television series that excited both adult and junior chess players, created a school chess program, and eventually inspired the World Chess Festival 1988 in my home town of Saint John, New Brunswick Canada.

    I dedicate this study to all my chess friends across the world, and especially to my late father, Maurice Elman, who taught me this ‘game’ eighty years ago.

    Dan Elman

    2019

    These ten lectures are meant as a guide for teachers. Each session can be followed by students in competition.

    Table of Contents

    Lecture #1

    Overview of the Series

    The Basic Mates

    Principle of Exchange

    END Game

    Pawn Promotion

    The Key Position

    Opposition

    King on the 6th

    Rook Pawn Rule

    Distant Opposition

    The IDEAL OPENING

    MIDDLE GAME

    Tactical Motifs

    Knight Fork

    Absolute Pin

    Relative Pin

    Double Attack

    Discovered Attack

    Discovered Check

    Typical Mates

    Corridor Mate

    Variation of the Corridor Mate

    Greco’s Mate

    27 Diagrams; 3 Games

    Lecture #2

    END GAME

    Rule of the SQUARE

    Forward Sacrifice

    K+P vs K+2Ps

    Triangulation

    Transitional Analysis to Ideal Ending

    MIDDLE GAME

    Tactical Motifs

    Double Check

    Overworked Piece

    Removal of the Guard

    Typical Mates

    Anastasia’s Mate

    Blackburne’s Mate

    16 Diagrams; 4 Games

    Lecture #3

    The Pawn Skeleton

    Concept of the Head Duo

    Doubled Pawns

    Backward Pawn

    Half-Open, Open, and Closed Files

    Isolated Pawn

    Overextended Pawn

    Hanging Pawns

    Pawn Hole

    Passed Pawn

    Protected Passed Pawn

    Pawn Chain

    Wedge / Saw

    Rim Pawn, Lever, Ram

    Pawn Majority

    Candidate

    Minority Attack

    Front Span

    Sneaker / Quartgrip

    MIDDLE GAME

    Tactical Motifs

    Clearance

    Interference \ Blockade

    X-Ray Attack \ Skewer

    Zugzwang

    The Breakthrough

    Typical Mates

    Lolli’s Mates I

    23 Diagrams; 1 Game

    Lecture #4

    MIDDLE GAME

    Typical Mates

    Lolli’s Mate II

    Anderssen’s Mate

    Pillsbury’s Mate

    Beginning of Advanced Study

    The GOLDEN AGE of Chess

    Combinational Play

    Types of Combinations

    Légal’s Pseudo Sacrifice

    Lecture #5

    14 Diagrams; 14 Games

    Positional Chess

    Combinations arising from Position

    Greco’s Sacrifice

    The ROMANTIC AGE of Chess

    The OPEN GAME

    Paul Morphy

    Three Maxims

    Concept of TIME

    6 Diagrams; 6 Games

    Lecture #6

    MIDDLE GAME

    Typical Mates

    Damiano’s Mates A, B, C

    Morphy’s Mate

    History of Chess Development

    Positional Chess

    The CLOSED GAME

    The Classical School

    Scientific School of Chess

    Mobility

    Positional Characteristics

    William Steinitz

    Accumulate Advantages

    Emmanual Lasker

    Laws of Conflict

    Valence

    Space, Time, Force

    Balance

    Dr. Tarrasch

    The PLAN

    The Three-Fold Analysis

    1. Mechanical

    2. Dynamic

    3. Individual

    Style \ Psychology

    The ANALYSIS CHART

    19 Diagrams; 1 Game

    Lecture #7

    MIDDLE GAME

    Typical Mates

    Smothered Mates

    Damiano

    Lucena

    Kostich

    History

    Hypermodern Chess

    Aaron Nimzovitch

    Flank Openings

    The Neo-Classical School of Chess

    The Technicians

    Raoul Capablanca

    1st Transitional Analysis

    Valence Chart

    Principle of Attack

    Principle of Defence

    Principle of Balance

    Overprotection

    Alternation

    Storybook Themes

    12 Diagrams; 2 Games

    Lecture #8

    MIDDLE GAME

    Typical Mates

    Queenside Castling

    Boden’s Mate I, II

    General Midgame Theory re Typical Mates

    Variation Analysis

    Methodology

    Selectivity

    Spraggett vs Sokolov 1988 – home study

    OPENING THEORY

    Ideal

    Equality

    Normal vis-à-vis Abnormal moves

    Gambits

    Permanency of Pawn Structure

    Systems

    Evaluation

    Traps

    Key Positions

    Terms

    Notation

    Classification

    Procedure for Study

    Literature

    8 Diagrams; 3 Games

    Lecture #9

    Evolution of Chess Theory

    The Eclectics

    Russian School of Chess

    A. Alekhine

    Dynamics

    Potential and Speed of Attacks

    Liability of Weakness

    Milestones 1918 – 1948

    M. Botvinnik

    P. Keres

    Switching Plans

    Chess for Fun and Beauty

    The Role of Memory In Chess

    9 Diagrams; 2 Games

    Lecture #10

    Two Eclectic Giants: Fischer and Kasparov

    Bobby Fischer

    Biography

    Chess as an Art Form

    The Search for Truth

    Fischer’s Game Plan

    Directing the Style

    Preparing for the Opponent

    The Tactical Search

    Garry Kasparov

    The Dynamic Aspect of Chess

    Restriction and Blockade

    Alternation

    Positional Sacrifice

    Exchange Sacrifice

    Zugzwang

    10 Diagrams; 4 Games

    Lecture #1

    Outline For The Lecture Series

    1.OPENING

    The Evolution of Opening Theory

    Opening Styles

    2.MIDDLE GAME

    Tactics

    Typical Mates

    Analysis

    Planning

    3.END GAME

    Theory and Technique

    Know Your Basic Mates

    Knowing your BASIC MATES gives you a sense of assurance in the latter stages of the MIDDLE GAME. You would then know when to exchange down to a won ending.

    Very often the outcome of a game depends upon one pawn. Whether or not that Pawn can be promoted is what determines the result. Once the Pawn becomes, say, a Queen then your knowledge of that basic mate will assure your victory.

    K  +  Q    vs    K

    K  +  R    vs    K

    Steps to Victory:

    1.R/Q occupies rank directly in front of opponent’s K

    2.keep R/Q as far away as possible from opponent’s K

    3.whenever opponent’s K retreats a rank - occupy that rank with your R/Q

    4.approach opponent’s K with your own a Knight-Distance away

    5.whenever opponent’s K is directly in front of your K and one rank apart then give CHECK with your R/Q. (note: in this position there would be checkmate if on the back rank)

    6.always invite opponent’s K to move in front of your K. If opponent’s K retreats along the rank - just follow with yours - a rank away. Eventually he will run out of squares and will be forced back in front of your K, or will have to give up the rank.

    7.Mate is on side of board.

    The Queen can give checkmate in a quicker manner, but there is always the chance of producing a STALEMATE. Follow the method with a Rook and this danger is avoided.

    K  +  2 B’S    vs    K

    Two Bishops control adjacent diagonals much as the Rook controls the rank.

    Keep the Bishops far away from opponent’s K

    Mate occurs in any corner.

    K  +  N  +  B    vs    K

    The N and B must complement each other. That is, cover different coloured squares. They cooperate

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