Edge

DECONSTRUCTEAM

Finding your community is vital for any developer, large or small. And for beginners, that process often begins with seeking out likeminded collaborators – something that, for Deconstructeam, began in the game dev section of an online forum back in 2012. It was a branch of the website that game designer and writer started himself, where a handful of Spanish indie developers discovered a shared interest in creating avantgarde games. “It was a gathering of friends and artists,” says Deconstructeam artist “We were experimenting and trying this new thing that none of us knew how to do.” At the time, the Spanish indie scene was booming, thanks to Indie Game: The Movie, with its story of small developers making it big. “Lots of people quit their jobs or studies and started making games,” De Paco says, adding that this wave of enthusiasm soon came crashing down. “We were one of the few who survived that, uh, madness.” This was in part thanks to the team’s willingness to start small. “We knew it was going to take us two or three years to get to the level to be able to make commercial releases,”

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