<INTRO> PRODUCTION ON THE GAME BOY ENDED 20 YEARS AGO, BUT THERE ARE STILL MANY CREATORS MAKING NEW GAMES, WITH THE HELP OF TOOLS INCLUDING GBSTUDIO – THE SUBJECT OF OUR MAIN FEATURE. AND THERE WILL BE A PHYSICAL MAGAZINE DEDICATED TO GBSTUDIO, THANKS TO GBSTUDIO CENTRAL – BIT.LY/GBSTUDIOMAGAZINE WE HAVE MORE SPECTRUM INTERVIEWS TOO, ALONGSIDE OUR USUAL GAME REVIEWS. AND WATCH OUT NEXT TIME FOR AN ISSUE 250 SPECIAL. </INTRO>
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STUDIO STYLE
<INTRO> We talk to two designers who have used GBStudio to turn their ideas into new Game Boy games </INTRO>
<BODY> “I like journeys, I like stories that take characters somewhere,” says Alexander Hamilton of Gnome King Games. “I like it when encounters lead to fruitful conversation and lasting friendships. That made me want to create The Train, as the whole game is about going on one long roundtrip and meeting new people.” Players take control of Eve as she travels on a steam train and Kickstarter has funded physical copies of the game, which are being shipped to backers. “I was inspired by a Game Boy game I backed called The Shapeshifter; it was such a charming little adventure I wanted to make my own.”
So how did