Unlike most Metroidvania characters, Benedict Fox can’t double jump. He is, however, fused with a ghostly demon called the Companion, which can use its ethereal tentacles to give him an extra boost. When Benedict jumps, a second button press sees the octopoid appendages shoot out, stick to a nearby surface, and yank him up again. Which, to all intents and purposes, is a double jump after all.
Except it isn’t, quite, in ways that really matter. No, in keeping with the game’s Lovecraftian themes, this slimy leg-up is more like the double jump corrupted, as if someone took the simple reliability of this genre staple and subjected it to foul experiments, driving it to madness