Edge

DISPATCHES MAY

The boy who cried wolf

I ended last year the same way we all do: looking over what we enjoyed and didn’t from the previous 12 months while looking forward to what’s coming in the next year. That’s when it dawned on me: there are a lot of long gaps between the games I really want to play this year, so I made a decision and dubbed 2023 the year of the backlog.

On top of this list was Okami, a game I had (mostly) played already when it first graced us in 2006, but one I never finished and had never returned to. It’s a product of its time – the mid-2000s, when developers had budgets to back unique ideas as game creators tried to figure out what the future in this landscape would be. This might seem like nostalgia talking, but being a young teenager at this time made us all feel like Charlie being invited to tour Wonka’s chocolate factory. The downside to being a young teenager is that you’re

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