PC Gamer

THE VIRTUAL FIRING RANGE

One of the best game design trends in recent years is, practically speaking, a little boring. I can’t stop thinking about the firing range – an old staple of videogame tutorials that, in the age of the service game, has taken new form as a reactive training ground for beginners and veterans alike.

We’re in the middle of a competitive shooter golden age, and I’d argue one crucial indicator of a developer that really ‘gets it’ is

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