CODING BACK THE YEARS
Aug 04, 2022
2 minutes
When you set up Codemasters in 1986 why did you aim for the budget-games market?
The intent behind Codemasters was to build fun, accessible games that could be bought by players on a budget. As much as the games on the market were interesting and fun, we felt that we could do far more with our games in a shorter development
You’re reading a preview, subscribe to read more.
Start your free 30 days